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* revert library changes from 48fb3f48831b1db187942592343eb4a2dc6662fcLoek Le Blansch2024-11-21
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* merge `master` into `loek/util`Loek Le Blansch2024-11-21
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| * dispatch and queue workingWBoerenkamps2024-11-12
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* | move utilities from loek/audioLoek Le Blansch2024-11-18
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* update soloudLoek Le Blansch2024-11-08
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* update librariesLoek Le Blansch2024-11-08
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* fix sdl_ttf submoduleLoek Le Blansch2024-11-08
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* fixed gameloop double window and event poc is working againWBoerenkamps2024-11-03
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* initial nitpickingLoek Le Blansch2024-10-23
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* Merge branch 'master' into niels/renderingheavydemon212024-10-22
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| * move soloud/src to soloudLoek Le Blansch2024-10-10
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| * use find_package instead of add_subdirectoryLoek Le Blansch2024-10-10
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* | working resource manager and textures and sprite to new standardheavydemon212024-10-02
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* | removed submoduleheavydemon212024-10-02
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* | need to switch submodule image to branch sdl2heavydemon212024-10-01
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* | removed submodule and updating resource_managerheavydemon212024-10-01
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* WIP Audio API + facadeLoek Le Blansch2024-09-25
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* add soloud audio POCpoc/audio-soloudLoek Le Blansch2024-09-22
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* add googletest unit testing setupLoek Le Blansch2024-09-03