index
:
project-spc
loek/audio
loek/cleanup
loek/collision-system
loek/config
loek/hotfix
loek/savemgr
loek/scripts
loek/tests
loek/util
loek/wrap
master
poc/audio-miniaudio
poc/audio-soloud
poc/profiling
24-25 b13 spc: minor project engine
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*
revert library changes from 48fb3f48831b1db187942592343eb4a2dc6662fc
Loek Le Blansch
8 days
*
merge `master` into `loek/util`
Loek Le Blansch
8 days
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\
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dispatch and queue working
WBoerenkamps
2024-11-12
*
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move utilities from loek/audio
Loek Le Blansch
11 days
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/
*
update soloud
Loek Le Blansch
2024-11-08
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update libraries
Loek Le Blansch
2024-11-08
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fix sdl_ttf submodule
Loek Le Blansch
2024-11-08
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fixed gameloop double window and event poc is working again
WBoerenkamps
2024-11-03
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initial nitpicking
Loek Le Blansch
2024-10-23
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Merge branch 'master' into niels/rendering
heavydemon21
2024-10-22
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\
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move soloud/src to soloud
Loek Le Blansch
2024-10-10
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*
use find_package instead of add_subdirectory
Loek Le Blansch
2024-10-10
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working resource manager and textures and sprite to new standard
heavydemon21
2024-10-02
*
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removed submodule
heavydemon21
2024-10-02
*
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need to switch submodule image to branch sdl2
heavydemon21
2024-10-01
*
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removed submodule and updating resource_manager
heavydemon21
2024-10-01
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/
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WIP Audio API + facade
Loek Le Blansch
2024-09-25
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add soloud audio POC
poc/audio-soloud
Loek Le Blansch
2024-09-22
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add googletest unit testing setup
Loek Le Blansch
2024-09-03