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| | * | | | | battlescript battle won workingWBoerenkamps2025-01-08
| | * | | | | enemy sequence workingWBoerenkamps2025-01-08
| | * | | | | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/enemyAIWBoerenkamps2025-01-08
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| | * | | | | | enemy death workingWBoerenkamps2025-01-08
| | * | | | | | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/enemyAIWBoerenkamps2025-01-08
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| | * \ \ \ \ \ \ Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/enemyAIWBoerenkamps2025-01-08
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| | * | | | | | | | player bullet workingWBoerenkamps2025-01-08
| | * | | | | | | | enemy spawn working + enemy shootingWBoerenkamps2025-01-08
| | * | | | | | | | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/enemyAIWBoerenkamps2025-01-06
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| | * | | | | | | | | enemy poolingWBoerenkamps2025-01-06
| | * | | | | | | | | start of enemypool and creationWBoerenkamps2025-01-06
| * | | | | | | | | | Merge branch 'master' into niels/gameheavydemon212025-01-08
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| * | | | | | | | | | working zapper, missilies with schedulerheavydemon212025-01-08
| * | | | | | | | | | Merge remote-tracking branch 'origin/loek/game' into niels/gameheavydemon212025-01-08
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| | * | | | | | | | | WIPLoek Le Blansch2025-01-08
| | * | | | | | | | | WIPLoek Le Blansch2025-01-08
| | * | | | | | | | | pooling workingLoek Le Blansch2025-01-08
| | * | | | | | | | | WIPLoek Le Blansch2025-01-08
| | * | | | | | | | | another merge + WIPLoek Le Blansch2025-01-07
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| | * \ \ \ \ \ \ \ \ \ merge + more WIPLoek Le Blansch2025-01-07
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| | * | | | | | | | | | | more WIP zapperpoolLoek Le Blansch2025-01-07
| | * | | | | | | | | | | `make format`Loek Le Blansch2025-01-07
| | * | | | | | | | | | | cleanupLoek Le Blansch2025-01-07
| | * | | | | | | | | | | merge masterLoek Le Blansch2025-01-07
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| | * | | | | | | | | | | `make format`Loek Le Blansch2025-01-07
| | * | | | | | | | | | | add collider to zapperLoek Le Blansch2025-01-07
| | * | | | | | | | | | | roll back player controllerLoek Le Blansch2025-01-07
| | * | | | | | | | | | | place zapper methodLoek Le Blansch2025-01-06
| | * | | | | | | | | | | WIPLoek Le Blansch2025-01-06
| | * | | | | | | | | | | revert AnimatorLoek Le Blansch2025-01-06
| | * | | | | | | | | | | `make format`Loek Le Blansch2024-12-22
| | * | | | | | | | | | | more WIP zapperLoek Le Blansch2024-12-22
| | * | | | | | | | | | | fix Player prefabLoek Le Blansch2024-12-22
| | * | | | | | | | | | | big WIPLoek Le Blansch2024-12-22
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| * | | | | | | | | | | made my code work by adding it to the gamescene,main and configheavydemon212025-01-08
| * | | | | | | | | | | missile/preview/schedular/PreviewSceneheavydemon212025-01-08
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* | | | | | | | | | | delete replayJAROWMR2025-01-08
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* | | | | | | | | | disable time changeJAROWMR2025-01-08
* | | | | | | | | | Replaced ENTER by SPACEMax-0012025-01-08
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* | | | | | | | | Merge pull request #113 from lonkaars/jaro/gameheavydemon212025-01-08
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| * | | | | | | | | `make format`jaro/gameLoek Le Blansch2025-01-08
| * | | | | | | | | removed enterJAROWMR2025-01-08
| * | | | | | | | | filled creditsJAROWMR2025-01-08
| * | | | | | | | | Merge branch 'master' of github.com:lonkaars/crepe into jaro/gameJAROWMR2025-01-08
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| * | | | | | | | | added credit windowJAROWMR2025-01-08
| * | | | | | | | | updated preview and added credits buttonJAROWMR2025-01-08
| * | | | | | | | | added replay functionalityJAROWMR2025-01-08
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* | | | | | | | | Fixed end windowMax-0012025-01-08
* | | | | | | | | Added shop itemsMax-0012025-01-08
* | | | | | | | | Made shopMax-0012025-01-08
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