index
:
project-spc
demo
jaro/game
loek/audio
loek/bounce-vel-bug
loek/cleanup
loek/collision-system
loek/config
loek/doxygen
loek/game
loek/hotfix
loek/leak-fix
loek/random
loek/replay
loek/savemgr
loek/scripts
loek/tests
loek/util
loek/wrap
master
max/game
poc/audio-miniaudio
poc/audio-soloud
poc/profiling
wouter/gameloop
24-25 b13 spc: minor project engine
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Commit message (
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Age
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Merge remote-tracking branch 'origin/master' into max/preview
Max-001
2025-01-11
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Merge branch 'niels/game' of github.com:lonkaars/crepe
Loek Le Blansch
2025-01-11
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improved missile spawn location
heavydemon21
2025-01-11
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fix zapper spawn range
Loek Le Blansch
2025-01-11
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Merge remote-tracking branch 'origin/master' into max/preview
Max-001
2025-01-11
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calm down player
Loek Le Blansch
2025-01-11
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Fix: Added audio track
Max-001
2025-01-11
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Fix: removed button Q and E
Max-001
2025-01-11
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Fix: Made player much more responsive
Max-001
2025-01-11
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Fix: Player and NPS do not collide anymore
Max-001
2025-01-11
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Fix: Invert both body and head of NPC sprite
Max-001
2025-01-11
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Fix: Set camera background to black
Max-001
2025-01-11
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Fix: Set fixed background
Max-001
2025-01-11
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Bug fix: Back button not vissible
Max-001
2025-01-11
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Fixed bug: Sprites less pixely
Max-001
2025-01-11
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Fixed bug Wouter
Max-001
2025-01-11
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Merge remote-tracking branch 'origin/master' into niels/game
heavydemon21
2025-01-10
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Spawn more enemies when game is further
Max-001
2025-01-10
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Merge remote-tracking branch 'origin/wouter/game-improvements' into max/game2
Max-001
2025-01-10
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Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/game-i...
WBoerenkamps
2025-01-10
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balance changes
WBoerenkamps
2025-01-10
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make format
WBoerenkamps
2025-01-10
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removed iostream
WBoerenkamps
2025-01-10
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animation working + removed bullet colliding with dead enemies
WBoerenkamps
2025-01-10
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Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/game-i...
WBoerenkamps
2025-01-10
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added to config enemy_pool_max
WBoerenkamps
2025-01-10
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balance changes
WBoerenkamps
2025-01-10
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changed bullet color
WBoerenkamps
2025-01-09
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decreased bullet
WBoerenkamps
2025-01-09
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make format
WBoerenkamps
2025-01-09
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cleanup
WBoerenkamps
2025-01-09
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enemy death working
WBoerenkamps
2025-01-09
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make format
WBoerenkamps
2025-01-09
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fixed some player features
WBoerenkamps
2025-01-09
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removed player spawn battle
WBoerenkamps
2025-01-09
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removed iostream
WBoerenkamps
2025-01-09
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removed unnecesary config option
WBoerenkamps
2025-01-09
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workers during normal sequence working
WBoerenkamps
2025-01-09
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make format
heavydemon21
2025-01-10
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tiny adjustments for preview scene
heavydemon21
2025-01-10
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Merge branch 'master' into niels/game
heavydemon21
2025-01-10
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Bug fixes
Max-001
2025-01-10
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Implemented Shop
Max-001
2025-01-10
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Fixed Paralax
Max-001
2025-01-10
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added boundaries to preview scene
heavydemon21
2025-01-10
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moved if statement
heavydemon21
2025-01-10
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missile solution, cannot find @max issue
heavydemon21
2025-01-10
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Merge remote-tracking branch 'origin/master' into max/game2
Max-001
2025-01-10
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make format
heavydemon21
2025-01-10
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adjsuted includes so that it has <> and not
heavydemon21
2025-01-10
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