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* | | | Merge remote-tracking branch 'origin/wouter/enemyAI' into niels/gameheavydemon218 days
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| * | | | start of extra features and restored player functionsWBoerenkamps8 days
| * | | | removed iostreamWBoerenkamps8 days
| * | | | make formatWBoerenkamps8 days
| * | | | pooling fixWBoerenkamps8 days
| * | | | removed unwanted / removed linesWBoerenkamps8 days
| * | | | random better implementedWBoerenkamps8 days
| * | | | battlescript battle won workingWBoerenkamps8 days
| * | | | enemy sequence workingWBoerenkamps8 days
| * | | | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/enemyAIWBoerenkamps8 days
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| * | | | enemy death workingWBoerenkamps8 days
| * | | | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/enemyAIWBoerenkamps8 days
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| * \ \ \ \ Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/enemyAIWBoerenkamps8 days
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| * | | | | | player bullet workingWBoerenkamps8 days
| * | | | | | enemy spawn working + enemy shootingWBoerenkamps8 days
| * | | | | | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/enemyAIWBoerenkamps10 days
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| * | | | | | | enemy poolingWBoerenkamps10 days
| * | | | | | | start of enemypool and creationWBoerenkamps10 days
* | | | | | | | Merge branch 'master' into niels/gameheavydemon218 days
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| * | | | | | | Background blackMax-0018 days
| * | | | | | | Added bubblesMax-0018 days
| * | | | | | | Added coin animationMax-0018 days
| * | | | | | | Merge remote-tracking branch 'origin/master' into max/game2Max-0018 days
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| * | | | | | | Added coin pickup soundMax-0018 days
* | | | | | | | working zapper, missilies with schedulerheavydemon218 days
* | | | | | | | Merge remote-tracking branch 'origin/loek/game' into niels/gameheavydemon218 days
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| * | | | | | | WIPLoek Le Blansch8 days
| * | | | | | | WIPLoek Le Blansch8 days
| * | | | | | | pooling workingLoek Le Blansch8 days
| * | | | | | | WIPLoek Le Blansch8 days
| * | | | | | | another merge + WIPLoek Le Blansch9 days
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| * \ \ \ \ \ \ \ merge + more WIPLoek Le Blansch9 days
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| * | | | | | | | | more WIP zapperpoolLoek Le Blansch9 days
| * | | | | | | | | `make format`Loek Le Blansch9 days
| * | | | | | | | | cleanupLoek Le Blansch9 days
| * | | | | | | | | merge masterLoek Le Blansch9 days
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| * | | | | | | | | `make format`Loek Le Blansch9 days
| * | | | | | | | | add collider to zapperLoek Le Blansch9 days
| * | | | | | | | | roll back player controllerLoek Le Blansch9 days
| * | | | | | | | | place zapper methodLoek Le Blansch10 days
| * | | | | | | | | WIPLoek Le Blansch10 days
| * | | | | | | | | revert AnimatorLoek Le Blansch10 days
| * | | | | | | | | `make format`Loek Le Blansch2024-12-22
| * | | | | | | | | more WIP zapperLoek Le Blansch2024-12-22
| * | | | | | | | | fix Player prefabLoek Le Blansch2024-12-22
| * | | | | | | | | big WIPLoek Le Blansch2024-12-22
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* | | | | | | | | made my code work by adding it to the gamescene,main and configheavydemon218 days
* | | | | | | | | missile/preview/schedular/PreviewSceneheavydemon218 days
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* | | | | | | | Merge branch 'max/game2' of github.com:lonkaars/crepeLoek Le Blansch8 days
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| * | | | | | FixesMax-0018 days