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* Merge branch 'master' of github.com:lonkaars/crepe into jaro/gameJAROWMR6 days
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| * Modified wall fragments velocity of StartSubSceneMax-0017 days
| * improve player responsivenessLoek Le Blansch7 days
* | added optional replay and added black backgroundJAROWMR6 days
* | Merge branch 'master' of github.com:lonkaars/crepe into jaro/gameJAROWMR7 days
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| * Merge remote-tracking branch 'origin/master' into max/game2Max-0018 days
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| * | Increased missile soundMax-0018 days
| * | Disabled move camera manually scriptMax-0018 days
| * | Added check to not walk if velocity is 0Max-0018 days
| * | Do not move player if x velocity is 0Max-0018 days
| * | Background paralax fix at boss fightMax-0018 days
* | | added shop functionalityJAROWMR7 days
* | | endgame show scoreJAROWMR8 days
* | | added color to buttonJAROWMR8 days
* | | replay in preview sceneJAROWMR8 days
* | | Merge branch 'master' of github.com:lonkaars/crepe into jaro/gameJAROWMR8 days
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| * | fixed angular dtWBoerenkamps8 days
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| * make formatheavydemon218 days
| * added preset with nothingheavydemon218 days
| * Merge branch 'master' into niels/gameheavydemon218 days
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| | * `make format`Loek Le Blansch8 days
| * | removed debugheavydemon218 days
| * | Merge remote-tracking branch 'origin/loek/game' into niels/gameheavydemon218 days
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| | * \ merge w/ masterLoek Le Blansch8 days
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| | * | | `make format`Loek Le Blansch8 days
| | * | | tweak zapper spawning logicLoek Le Blansch8 days
| | * | | merge w/ masterLoek Le Blansch8 days
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| * | \ \ \ Merge branch 'niels/game' of github.com:lonkaars/crepe into niels/gameheavydemon218 days
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| | * | | | | removed pWBoerenkamps8 days
| | * | | | | queue addedWBoerenkamps8 days
| * | | | | | working scheduler and enemies and restheavydemon218 days
| * | | | | | Merge branch 'master' into niels/gameheavydemon218 days
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| * | | | | added camera stop boss fightheavydemon218 days
| * | | | | added boss fight, did not workheavydemon218 days
| * | | | | Merge remote-tracking branch 'origin/wouter/enemyAI' into niels/gameheavydemon218 days
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| | * | | | | start of extra features and restored player functionsWBoerenkamps8 days
| | * | | | | removed iostreamWBoerenkamps8 days
| | * | | | | make formatWBoerenkamps8 days
| | * | | | | pooling fixWBoerenkamps8 days
| | * | | | | removed unwanted / removed linesWBoerenkamps8 days
| | * | | | | random better implementedWBoerenkamps8 days
| | * | | | | battlescript battle won workingWBoerenkamps8 days
| | * | | | | enemy sequence workingWBoerenkamps8 days
| | * | | | | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/enemyAIWBoerenkamps8 days
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| | * | | | | | enemy death workingWBoerenkamps8 days
| | * | | | | | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/enemyAIWBoerenkamps8 days
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| | * \ \ \ \ \ \ Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/enemyAIWBoerenkamps9 days
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| | * | | | | | | | player bullet workingWBoerenkamps9 days
| | * | | | | | | | enemy spawn working + enemy shootingWBoerenkamps9 days
| | * | | | | | | | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/enemyAIWBoerenkamps10 days
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