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path: root/game/enemy
Commit message (Collapse)AuthorAge
* removed iostreamWBoerenkamps4 days
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* workers during normal sequence workingWBoerenkamps4 days
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* `make format`Loek Le Blansch5 days
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* Merge branch 'niels/game' of github.com:lonkaars/crepe into niels/gameheavydemon215 days
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| * queue addedWBoerenkamps5 days
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* | working scheduler and enemies and restheavydemon215 days
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* start of extra features and restored player functionsWBoerenkamps5 days
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* make formatWBoerenkamps5 days
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* pooling fixWBoerenkamps5 days
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* removed unwanted / removed linesWBoerenkamps5 days
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* random better implementedWBoerenkamps5 days
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* battlescript battle won workingWBoerenkamps5 days
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* enemy sequence workingWBoerenkamps5 days
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* enemy death workingWBoerenkamps5 days
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* enemy spawn working + enemy shootingWBoerenkamps5 days
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* enemy poolingWBoerenkamps7 days
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* start of enemypool and creationWBoerenkamps7 days