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path: root/game/enemy
Commit message (Expand)AuthorAge
* removed iostreamWBoerenkamps5 days
* workers during normal sequence workingWBoerenkamps5 days
* `make format`Loek Le Blansch6 days
* Merge branch 'niels/game' of github.com:lonkaars/crepe into niels/gameheavydemon216 days
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| * queue addedWBoerenkamps6 days
* | working scheduler and enemies and restheavydemon216 days
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* start of extra features and restored player functionsWBoerenkamps6 days
* make formatWBoerenkamps6 days
* pooling fixWBoerenkamps6 days
* removed unwanted / removed linesWBoerenkamps6 days
* random better implementedWBoerenkamps6 days
* battlescript battle won workingWBoerenkamps6 days
* enemy sequence workingWBoerenkamps6 days
* enemy death workingWBoerenkamps6 days
* enemy spawn working + enemy shootingWBoerenkamps6 days
* enemy poolingWBoerenkamps8 days
* start of enemypool and creationWBoerenkamps8 days