| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | animation working + removed bullet colliding with dead enemies | WBoerenkamps | 2025-01-10 |
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| * | balance changes | WBoerenkamps | 2025-01-10 |
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| * | changed bullet color | WBoerenkamps | 2025-01-09 |
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| * | decreased bullet | WBoerenkamps | 2025-01-09 |
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| * | make format | WBoerenkamps | 2025-01-09 |
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| * | workers during normal sequence working | WBoerenkamps | 2025-01-09 |
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| * | `make format` | Loek Le Blansch | 2025-01-08 |
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| * | start of extra features and restored player functions | WBoerenkamps | 2025-01-08 |
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| * | make format | WBoerenkamps | 2025-01-08 |
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| * | pooling fix | WBoerenkamps | 2025-01-08 |
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| * | random better implemented | WBoerenkamps | 2025-01-08 |
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| * | enemy sequence working | WBoerenkamps | 2025-01-08 |
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| * | enemy death working | WBoerenkamps | 2025-01-08 |
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| * | enemy spawn working + enemy shooting | WBoerenkamps | 2025-01-08 |