| Commit message (Expand) | Author | Age |
* | Merge remote-tracking branch 'origin/loek/game' into niels/game | heavydemon21 | 2025-01-08 |
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| * | merge w/ master | Loek Le Blansch | 2025-01-08 |
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| * \ | merge w/ master | Loek Le Blansch | 2025-01-08 |
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* | \ \ | Merge branch 'master' into niels/game | heavydemon21 | 2025-01-08 |
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| * | | | added credit window | JAROWMR | 2025-01-08 |
| * | | | added replay functionality | JAROWMR | 2025-01-08 |
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* | | | Merge remote-tracking branch 'origin/wouter/enemyAI' into niels/game | heavydemon21 | 2025-01-08 |
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| * | | | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/enemyAI | WBoerenkamps | 2025-01-08 |
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| * | | | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/enemyAI | WBoerenkamps | 2025-01-08 |
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| * \ \ \ | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/enemyAI | WBoerenkamps | 2025-01-08 |
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| * | | | | | enemy spawn working + enemy shooting | WBoerenkamps | 2025-01-08 |
| * | | | | | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/enemyAI | WBoerenkamps | 2025-01-06 |
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| * | | | | | | start of enemypool and creation | WBoerenkamps | 2025-01-06 |
* | | | | | | | working zapper, missilies with scheduler | heavydemon21 | 2025-01-08 |
* | | | | | | | Merge remote-tracking branch 'origin/loek/game' into niels/game | heavydemon21 | 2025-01-08 |
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| * | | | | | | WIP | Loek Le Blansch | 2025-01-08 |
| * | | | | | | another merge + WIP | Loek Le Blansch | 2025-01-07 |
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| * \ \ \ \ \ \ | merge + more WIP | Loek Le Blansch | 2025-01-07 |
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| * \ \ \ \ \ \ \ | merge master | Loek Le Blansch | 2025-01-07 |
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| * | | | | | | | | roll back player controller | Loek Le Blansch | 2025-01-07 |
| * | | | | | | | | big WIP | Loek Le Blansch | 2024-12-22 |
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* | | | | | | | | made my code work by adding it to the gamescene,main and config | heavydemon21 | 2025-01-08 |
* | | | | | | | | missile/preview/schedular/PreviewScene | heavydemon21 | 2025-01-08 |
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* | | | | | | | Merge branch 'max/game2' of github.com:lonkaars/crepe | Loek Le Blansch | 2025-01-08 |
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| * | | | | | | Made background aquarium move | Max-001 | 2025-01-08 |
| * | | | | | | Made background move to next position | Max-001 | 2025-01-08 |
| * | | | | | | Merge remote-tracking branch 'origin/master' into max/game2 | Max-001 | 2025-01-08 |
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| * | | | | | | Finnished collision | Max-001 | 2025-01-08 |
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* | | | | | | add Random.hloek/random | Loek Le Blansch | 2025-01-08 |
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* | | | | | Merge pull request #101 from lonkaars/jaro/main-menu | Jaro | 2025-01-08 |
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| * | | | | correct naming | JAROWMR | 2025-01-07 |
| * | | | | saving coins avaiable in menu | JAROWMR | 2025-01-07 |
| * | | | | merged | JAROWMR | 2025-01-07 |
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| * | | | | added end game | JAROWMR | 2025-01-07 |
| * | | | | endgamesubscene finished | JAROWMR | 2025-01-06 |
| * | | | | popup window | JAROWMR | 2025-01-06 |
| * | | | | moved and updated files | JAROWMR | 2025-01-06 |
| * | | | | pull max char | JAROWMR | 2025-01-06 |
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| * | | | | improved hud | JAROWMR | 2025-01-05 |
| * | | | | added hud | JAROWMR | 2025-01-05 |
| * | | | | merge | JAROWMR | 2025-01-03 |
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| * | | | | added coins random and menu banner update | JAROWMR | 2025-01-03 |
| * | | | | back button | JAROWMR | 2024-12-29 |
| * | | | | added presets | JAROWMR | 2024-12-28 |
| * | | | | coin system | JAROWMR | 2024-12-28 |
| * | | | | improved naming | JAROWMR | 2024-12-28 |
| * | | | | interface scripts added | JAROWMR | 2024-12-28 |
| * | | | | reuasable banner | JAROWMR | 2024-12-23 |
| * | | | | added shop scene with background | JAROWMR | 2024-12-23 |
| * | | | | made script reusable to switch scenes | JAROWMR | 2024-12-23 |