| Commit message (Expand) | Author | Age |
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| * | | | | | Added collision animations | Max-001 | 2024-12-24 |
| * | | | | | Make format | Max-001 | 2024-12-24 |
| * | | | | | Implemented particle emmitters | Max-001 | 2024-12-24 |
| * | | | | | Added correct animations | Max-001 | 2024-12-24 |
| * | | | | | Stop looping at last frame instead of start frame | Max-001 | 2024-12-24 |
| * | | | | | Added correct colliders | Max-001 | 2024-12-24 |
| * | | | | | Moved Player files to seperate folder | Max-001 | 2024-12-24 |
| * | | | | | Moved Player files to seperate folder | Max-001 | 2024-12-24 |
| * | | | | | Moved Player files to seperate folder | Max-001 | 2024-12-24 |
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* | | | | | enemy pooling | WBoerenkamps | 2025-01-06 |
* | | | | | start of enemypool and creation | WBoerenkamps | 2025-01-06 |
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* | | | | Merge pull request #96 from lonkaars/niels/UI | heavydemon21 | 2025-01-03 |
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| * | | | make format | heavydemon21 | 2024-12-24 |
| * | | | feedback | heavydemon21 | 2024-12-24 |
| * | | | ui fixes for offset | heavydemon21 | 2024-12-22 |
| * | | | make format | heavydemon21 | 2024-12-22 |
| * | | | fixed some includes | heavydemon21 | 2024-12-22 |
| * | | | button feedback | heavydemon21 | 2024-12-22 |
| * | | | Merge branch 'master' into niels/UI | heavydemon21 | 2024-12-22 |
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* | | | | update clang-format options | Loek Le Blansch | 2024-12-22 |
* | | | | `make format` | Loek Le Blansch | 2024-12-22 |
* | | | | Merge branch 'max/game' of github.com:lonkaars/crepe | Loek Le Blansch | 2024-12-22 |
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| * | | | Added collision layers to Config.h | Max-001 | 2024-12-21 |
| * | | | Deleted iostream include | Max-001 | 2024-12-21 |
| * | | | Added more to Config.h | Max-001 | 2024-12-21 |
| * | | | Added comments | Max-001 | 2024-12-21 |
| * | | | Added Config.h | Max-001 | 2024-12-21 |
| * | | | Merge remote-tracking branch 'origin/master' into max/game | Max-001 | 2024-12-21 |
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| * | | | | Moved file to sub directory | Max-001 | 2024-12-21 |
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* | | | | Merge branch 'master' into loek/leak-fixloek/leak-fix | Loek Le Blansch | 2024-12-20 |
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| * | | | `make format` | Loek Le Blansch | 2024-12-20 |
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* | | | `make format` | Loek Le Blansch | 2024-12-20 |
* | | | fix EventManager memory leak | Loek Le Blansch | 2024-12-20 |
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| * | implemented feedback | heavydemon21 | 2024-12-21 |
| * | make format | heavydemon21 | 2024-12-20 |
| * | moved sdl hint to draw sprites and added another to text with 0 instead of 2 ... | heavydemon21 | 2024-12-20 |
| * | make format | heavydemon21 | 2024-12-20 |
| * | add world space to text rendering and removedlayers on text | heavydemon21 | 2024-12-20 |
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* | finish moving game | Loek Le Blansch | 2024-12-20 |
* | move game files | Loek Le Blansch | 2024-12-20 |
* | merge master | Loek Le Blansch | 2024-12-20 |
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| * | make format | WBoerenkamps | 2024-12-20 |
| * | button now using channel | WBoerenkamps | 2024-12-20 |
* | | Make format | max-001 | 2024-12-20 |
* | | pull 3bda25f from demo | max-001 | 2024-12-20 |
* | | Fixed collision layers | max-001 | 2024-12-20 |
* | | Fix merge issues | max-001 | 2024-12-20 |
* | | Merge remote-tracking branch 'origin/master' into max/game | max-001 | 2024-12-20 |
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| * | add game folder | Loek Le Blansch | 2024-12-20 |
| * | nitpick #91 | Loek Le Blansch | 2024-12-20 |