| Commit message (Collapse) | Author | Age | ||
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| | * | | | | | DeleteComponents<> method created | Max-001 | 2024-10-02 | |
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| | * | | | | | DeleteAllComponents created | Max-001 | 2024-10-02 | |
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| | * | | | | | Added Colider component | Max-001 | 2024-10-02 | |
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| | * | | | | | Improved tests | Max-001 | 2024-10-02 | |
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| | * | | | | | Refactored componentManager (it now uses smart pointer, does not return raw ↵ | Max-001 | 2024-10-02 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | pointers (it only returns references) and it is now possible to store multiple components of the same type for the same entity) | |||
| | * | | | | | Changed componentsManager to allow mutliple componts of the same type for ↵ | Max-001 | 2024-10-02 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | one entity (id) | |||
| | * | | | | | Little fix in CMakeLists.txt and forced output to type debug | Max-001 | 2024-10-02 | |
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| | * | | | | | Added tasks to quickly build POC, added launch to quickly debug POC | Max-001 | 2024-10-02 | |
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| | * | | | | | Made a homemade ECS | Max-001 | 2024-09-25 | |
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| | * | | | | | Setup CMake | Max-001 | 2024-09-25 | |
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| * | | | | | rendering and facade | heavydemon21 | 2024-10-22 | |
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| * | | | | | rendering system | heavydemon21 | 2024-10-08 | |
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| * | | | | | changed sound back | heavydemon21 | 2024-10-03 | |
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| * | | | | | working resource manager and textures and sprite to new standard | heavydemon21 | 2024-10-02 | |
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| * | | | | | removed submodule | heavydemon21 | 2024-10-02 | |
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| * | | | | | need to switch submodule image to branch sdl2 | heavydemon21 | 2024-10-01 | |
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| * | | | | | removed submodule and updating resource_manager | heavydemon21 | 2024-10-01 | |
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| * | | | | | Merge branch 'loek/audio' into niels/resource-manager | heavydemon21 | 2024-10-01 | |
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| | * | | | | `make format` | Loek Le Blansch | 2024-10-01 | |
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| | * | | | | rename SoundSystem to SoundContext (2/2) | Loek Le Blansch | 2024-10-01 | |
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| | * | | | | rename SoundSystem to SoundContext (1/2) | Loek Le Blansch | 2024-10-01 | |
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| | * | | | | implement remaining Sound functions | Loek Le Blansch | 2024-10-01 | |
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| | * | | | | fix audio segfault | Loek Le Blansch | 2024-10-01 | |
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| | * | | | WIP cleanup (broken, but more like the class diagram) | Loek Le Blansch | 2024-09-29 | |
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| | * | | | implement audio poc using facade classes | Loek Le Blansch | 2024-09-29 | |
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| | * | | | implement debug logging functions and fix sound system segfault | Loek Le Blansch | 2024-09-29 | |
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| | * | | | more WIP audio facade | Loek Le Blansch | 2024-09-28 | |
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| | * | | | WIP ExternalProject test | Loek Le Blansch | 2024-09-28 | |
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| | * | | | WIP Audio API + facade | Loek Le Blansch | 2024-09-25 | |
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| * | | | Added resources to crepe | heavydemon21 | 2024-10-01 | |
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| * | | | Merge branch 'master' into niels/resource-manager | heavydemon21 | 2024-10-01 | |
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| | * | | update gitmodules | Loek Le Blansch | 2024-09-22 | |
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| | * | | add soloud audio POCpoc/audio-soloud | Loek Le Blansch | 2024-09-22 | |
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| | * | | remove lazy.mk and update readme | Loek Le Blansch | 2024-09-21 | |
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| | * | | `make format` | Loek Le Blansch | 2024-09-21 | |
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| | * | | move gameloop poc to mwe | Loek Le Blansch | 2024-09-21 | |
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| | * | gameloop poc working with variable and constant update | WBoerenkamps | 2024-09-18 | |
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| | * | gameloop save | WBoerenkamps | 2024-09-18 | |
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| | * | trying out engine controlled game loops | WBoerenkamps | 2024-09-16 | |
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| * | | changed resource manager to singleton | heavydemon21 | 2024-10-01 | |
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| * | | changed resource manager based on feedback | heavydemon21 | 2024-09-30 | |
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| * | | fully working map,textures and spritesheets togheter | heavydemon21 | 2024-09-25 | |
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| * | | testing map implementation | heavydemon21 | 2024-09-25 | |
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| * | | spritesheet and image changed | heavydemon21 | 2024-09-25 | |
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| * | | spritesheet werkt | heavydemon21 | 2024-09-22 | |
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| * | | added ignore cmake | heavydemon21 | 2024-09-16 | |
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| * | | Merge branch 'master' into niels/resource-manager | heavydemon21 | 2024-09-16 | |
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| | * | add editorconfig to recommended vscode extension list | Loek Le Blansch | 2024-09-05 | |
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| | * | add vscode cmake tools configuration | Loek Le Blansch | 2024-09-04 | |
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| * | | loading images work through resource manager, however needs return fixing. ↵ | heavydemon21 | 2024-09-16 | |
| | | | | | | | | | cause right now static cast needs to be done outside | |||