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| | | | | | * Make formatmax-0012024-12-09
| | | | | | * Modified path_follow a bitmax-0012024-12-09
| | | | | | * Improved Doxygenmax-0012024-12-09
| | | | | | * Deleted unnecessary headermax-0012024-12-09
| | | | | | * Added Doxygenmax-0012024-12-09
| | | | | | * Implemented path_followmax-0012024-12-06
| | | | | | * Implemented flee and arrive behaviorsmax-0012024-12-06
| | | | | | * Improved examplemax-0012024-12-06
| | | | | | * Merge branch 'jaro/collision-system' of github.com:lonkaars/crepe into max/AImax-0012024-12-06
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| | | | | | * | Corrected accumulate_force()max-0012024-12-06
| | | | | | * | Using Rigidbody from now onmax-0012024-12-06
| | | | | | * | Added script to shutdown game (by throwing an exception and not catching it)max-0012024-12-06
| | | | | | * | Make formatmax-0012024-12-06
| | | | | | * | Modified game loopmax-0012024-12-06
| | | | | | * | Merge branch 'jaro/collision-system' of github.com:lonkaars/crepe into max/AImax-0012024-12-06
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| | | | | | * | | Added some explanation to Vector2max-0012024-12-06
| | | | | | * | | Make formatmax-0012024-12-05
| | | | | | * | | Used Mediatormax-0012024-12-05
| | | | | | * | | Merge remote-tracking branch 'origin/master' into max/AImax-0012024-12-05
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| | | | | | * | | | Implemeted seek behaviormax-0012024-12-04
| | | | | | * | | | Increased gameloop timemax-0012024-12-04
| | | | | | * | | | Extended Vector2max-0012024-12-04
| | | | | | * | | | Setup some behaviorsmax-0012024-12-04
| | | | | | * | | | Added AI componentmax-0012024-12-04
| | | | | | * | | | Modified test and setup of AISystemmax-0012024-12-04
| | | | | | * | | | Setup test for AImax-0012024-12-04
* | | | | | | | | | implemented feedback wouter, improved animator. however if spritesheet aspect...heavydemon2114 days
* | | | | | | | | | fixed the aspect ratio and removed the ratio from sprite and give it to textu...heavydemon212024-12-09
* | | | | | | | | | made sdlcontext not a singleton anymoreheavydemon212024-12-08
* | | | | | | | | | removed singleton from SDLContext, problem now is cannot call functionalities...heavydemon212024-12-08
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* | | | | | | | | merge masterLoek Le Blansch2024-12-07
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| * | | | | | | | nitpick #59Loek Le Blansch2024-12-06
| * | | | | | | | Merge branch 'niels/decoupling_pixel_and_pos' of github.com:lonkaars/crepeLoek Le Blansch2024-12-06
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| | * | | | | | | fixed testsheavydemon212024-12-06
| * | | | | | | | Merge branch 'niels/decoupling_pixel_and_pos' of github.com:lonkaars/crepeLoek Le Blansch2024-12-06
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| | * | | | | | make formatheavydemon212024-12-06
| | * | | | | | implemented feedbackheavydemon212024-12-06
| | * | | | | | make formatheavydemon212024-12-06
| | * | | | | | implemented final max feedbackheavydemon212024-12-06
| | * | | | | | added animatorsystem updateheavydemon212024-12-06
| | * | | | | | make formatheavydemon212024-12-06
| | * | | | | | merged masterheavydemon212024-12-06
| | * | | | | | Merge branch 'master' into decouplingheavydemon212024-12-06
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| | * | | | | | make formatheavydemon212024-12-04
| | * | | | | | implemented feedback, cameraValues need better name?heavydemon212024-12-04
| | * | | | | | fixed the one cycle aimatorsystem where it did not do the last frame_for the ...heavydemon212024-12-03
| | * | | | | | made the test work with the adjustmentsheavydemon212024-12-02
| | * | | | | | make formatheavydemon212024-12-02
| | * | | | | | added all the contructor strutcts for animator,sprite and cameraheavydemon212024-12-02
| | * | | | | | making struct constructorsheavydemon212024-12-02