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* Merge branch 'master' into loek/savemgrLoek Le Blansch2024-12-09
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| * revert #66 except for `src/test/InputTest.cpp`Loek Le Blansch2024-12-09
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| * fixed inputtest test because of adjusting inputtest values. however ↵heavydemon212024-12-08
| | | | | | | | inputtest passes while sdlcontext returns pixel coordinates?????
| * Merge branch 'master' into niels/decoupling_pixel_and_posheavydemon212024-12-06
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| * \ Merge branch 'master' into niels/decoupling_pixel_and_posheavydemon212024-12-06
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* | | | minor cleanupLoek Le Blansch2024-12-07
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* | | | `make format`Loek Le Blansch2024-12-07
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* | | | add SaveManager to ScriptLoek Le Blansch2024-12-07
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* | | | make SaveManager no longer a singletonLoek Le Blansch2024-12-07
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* | | nitpick #59Loek Le Blansch2024-12-06
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* | | Merge branch 'niels/decoupling_pixel_and_pos' of github.com:lonkaars/crepeLoek Le Blansch2024-12-06
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| * | fixed testsheavydemon212024-12-06
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* | | Merge branch 'niels/decoupling_pixel_and_pos' of github.com:lonkaars/crepeLoek Le Blansch2024-12-06
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| * make formatheavydemon212024-12-06
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| * implemented feedbackheavydemon212024-12-06
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| * make formatheavydemon212024-12-06
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| * implemented final max feedbackheavydemon212024-12-06
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| * added animatorsystem updateheavydemon212024-12-06
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| * make formatheavydemon212024-12-06
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| * merged masterheavydemon212024-12-06
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| * Merge branch 'master' into decouplingheavydemon212024-12-06
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| * | make formatheavydemon212024-12-04
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| * | implemented feedback, cameraValues need better name?heavydemon212024-12-04
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| * | fixed the one cycle aimatorsystem where it did not do the last frame_for the ↵heavydemon212024-12-03
| | | | | | | | | | | | full duration
| * | made the test work with the adjustmentsheavydemon212024-12-02
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| * | make formatheavydemon212024-12-02
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| * | added all the contructor strutcts for animator,sprite and cameraheavydemon212024-12-02
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| * | making struct constructorsheavydemon212024-12-02
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| * | tmp commitheavydemon212024-12-02
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| * | comments i animator and sprite. added sprite indepentdent scale and angleheavydemon212024-12-02
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| * | make formatheavydemon212024-11-30
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| * | improved animatorheavydemon212024-11-30
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| * | cleaner camera implementationheavydemon212024-11-30
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| * | zoomed viewportheavydemon212024-11-30
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| * | first version of new viewport floats without the use of sdl functionsheavydemon212024-11-30
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| * | working floating point black barsheavydemon212024-11-29
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* | | merge #53Loek Le Blansch2024-12-06
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* | | Merge branch 'jaro/collision-system' of github.com:lonkaars/crepeLoek Le Blansch2024-12-06
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| * | | make formatJAROWMR2024-12-06
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| * | | enabled all test expect profilingJAROWMR2024-12-06
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| * | | review feedbackJAROWMR2024-12-06
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| * | | removed roundJAROWMR2024-12-06
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| * | | fixed float round issueJAROWMR2024-12-06
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| * | | removed minus one from calculationJAROWMR2024-12-06
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| * | | bug foxJAROWMR2024-12-06
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| * | | dynamic and static bug fixesJAROWMR2024-12-05
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| * | | merge with master and keypressed added to gameJAROWMR2024-12-05
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| * | | make formatJAROWMR2024-12-04
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| * | | added collision layers to example and unit testJAROWMR2024-12-04
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| * | | added collision layersJAROWMR2024-12-04
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