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* fully working map,textures and spritesheets togheterheavydemon212024-09-25
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* testing map implementationheavydemon212024-09-25
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* spritesheet and image changedheavydemon212024-09-25
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* spritesheet werktheavydemon212024-09-22
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* added ignore cmakeheavydemon212024-09-16
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* Merge branch 'master' into niels/resource-managerheavydemon212024-09-16
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| * add editorconfig to recommended vscode extension listLoek Le Blansch2024-09-05
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| * add vscode cmake tools configurationLoek Le Blansch2024-09-04
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* | loading images work through resource manager, however needs return fixing. ↵heavydemon212024-09-16
| | | | | | | | cause right now static cast needs to be done outside
* | adjusted contributing after reviewed by loekheavydemon212024-09-09
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* | added another example to contributing.mdheavydemon212024-09-06
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* | updated the contributing.mdheavydemon212024-09-06
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* | style code example added and added more examples in contributing.mdheavydemon212024-09-06
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* | included different cpp coding styles and a latex standford styleheavydemon212024-09-04
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* update readmeLoek Le Blansch2024-09-04
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* add dynamic linking test (tested on linux)Loek Le Blansch2024-09-04
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* update readme + contributing.md with new git rulesLoek Le Blansch2024-09-03
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* update readmeLoek Le Blansch2024-09-03
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* add googletest unit testing setupLoek Le Blansch2024-09-03
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* shuffle filesLoek Le Blansch2024-09-03
| | | | | Moving all code into src/crepe allows you to add the src folder as SYSTEM INTERFACE, resulting in includes that look like `<crepe/xyz.h>`.
* add DoxyfileLoek Le Blansch2024-09-03
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* downgrade cmake versionLoek Le Blansch2024-09-03
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* more scaffoldingLoek Le Blansch2024-09-03
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* initial commitLoek Le Blansch2024-09-02