Commit message (Collapse) | Author | Age | |
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* | rendering system | heavydemon21 | 2024-10-08 |
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* | changed sound back | heavydemon21 | 2024-10-03 |
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* | working resource manager and textures and sprite to new standard | heavydemon21 | 2024-10-02 |
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* | removed submodule | heavydemon21 | 2024-10-02 |
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* | need to switch submodule image to branch sdl2 | heavydemon21 | 2024-10-01 |
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* | removed submodule and updating resource_manager | heavydemon21 | 2024-10-01 |
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* | Merge branch 'loek/audio' into niels/resource-manager | heavydemon21 | 2024-10-01 |
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| * | `make format` | Loek Le Blansch | 2024-10-01 |
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| * | rename SoundSystem to SoundContext (2/2) | Loek Le Blansch | 2024-10-01 |
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| * | rename SoundSystem to SoundContext (1/2) | Loek Le Blansch | 2024-10-01 |
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| * | implement remaining Sound functions | Loek Le Blansch | 2024-10-01 |
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| * | fix audio segfault | Loek Le Blansch | 2024-10-01 |
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| * | WIP cleanup (broken, but more like the class diagram) | Loek Le Blansch | 2024-09-29 |
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| * | implement audio poc using facade classes | Loek Le Blansch | 2024-09-29 |
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| * | implement debug logging functions and fix sound system segfault | Loek Le Blansch | 2024-09-29 |
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| * | more WIP audio facade | Loek Le Blansch | 2024-09-28 |
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| * | WIP ExternalProject test | Loek Le Blansch | 2024-09-28 |
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| * | WIP Audio API + facade | Loek Le Blansch | 2024-09-25 |
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* | | Added resources to crepe | heavydemon21 | 2024-10-01 |
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* | | Merge branch 'master' into niels/resource-manager | heavydemon21 | 2024-10-01 |
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| * | update gitmodules | Loek Le Blansch | 2024-09-22 |
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| * | add soloud audio POCpoc/audio-soloud | Loek Le Blansch | 2024-09-22 |
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| * | remove lazy.mk and update readme | Loek Le Blansch | 2024-09-21 |
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| * | `make format` | Loek Le Blansch | 2024-09-21 |
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| * | move gameloop poc to mwe | Loek Le Blansch | 2024-09-21 |
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| * | gameloop poc working with variable and constant update | WBoerenkamps | 2024-09-18 |
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| * | gameloop save | WBoerenkamps | 2024-09-18 |
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| * | trying out engine controlled game loops | WBoerenkamps | 2024-09-16 |
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* | | changed resource manager to singleton | heavydemon21 | 2024-10-01 |
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* | | changed resource manager based on feedback | heavydemon21 | 2024-09-30 |
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* | | fully working map,textures and spritesheets togheter | heavydemon21 | 2024-09-25 |
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* | | testing map implementation | heavydemon21 | 2024-09-25 |
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* | | spritesheet and image changed | heavydemon21 | 2024-09-25 |
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* | | spritesheet werkt | heavydemon21 | 2024-09-22 |
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* | | added ignore cmake | heavydemon21 | 2024-09-16 |
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* | | Merge branch 'master' into niels/resource-manager | heavydemon21 | 2024-09-16 |
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| * | add editorconfig to recommended vscode extension list | Loek Le Blansch | 2024-09-05 |
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| * | add vscode cmake tools configuration | Loek Le Blansch | 2024-09-04 |
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* | | loading images work through resource manager, however needs return fixing. ↵ | heavydemon21 | 2024-09-16 |
| | | | | | | | | cause right now static cast needs to be done outside | ||
* | | adjusted contributing after reviewed by loek | heavydemon21 | 2024-09-09 |
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* | | added another example to contributing.md | heavydemon21 | 2024-09-06 |
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* | | updated the contributing.md | heavydemon21 | 2024-09-06 |
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* | | style code example added and added more examples in contributing.md | heavydemon21 | 2024-09-06 |
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* | | included different cpp coding styles and a latex standford style | heavydemon21 | 2024-09-04 |
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* | update readme | Loek Le Blansch | 2024-09-04 |
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* | add dynamic linking test (tested on linux) | Loek Le Blansch | 2024-09-04 |
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* | update readme + contributing.md with new git rules | Loek Le Blansch | 2024-09-03 |
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* | update readme | Loek Le Blansch | 2024-09-03 |
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* | add googletest unit testing setup | Loek Le Blansch | 2024-09-03 |
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* | shuffle files | Loek Le Blansch | 2024-09-03 |
| | | | | | Moving all code into src/crepe allows you to add the src folder as SYSTEM INTERFACE, resulting in includes that look like `<crepe/xyz.h>`. |