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* include order fixedheavydemon218 days
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* make formatheavydemon218 days
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* forget includesheavydemon218 days
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* Merge branch 'master' into niels/UIheavydemon218 days
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| * `make format`Loek Le Blansch8 days
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| * fix testsLoek Le Blansch8 days
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| * removed Texture from profilingheavydemon218 days
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| * implemented feedback on testheavydemon218 days
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| * reverted to masterheavydemon218 days
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| * implemented feedbackheavydemon218 days
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| * make formatheavydemon218 days
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| * adjusted aspect ratioheavydemon218 days
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| * Merge branch 'master' into niels/remove_singletonheavydemon218 days
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| * | implemented feedback wouter, improved animator. however if spritesheet ↵heavydemon219 days
| | | | | | | | | | | | aspect_ratio is not the same as the single frame then the scaling is wrong
| * | fixed the aspect ratio and removed the ratio from sprite and give it to ↵heavydemon2110 days
| | | | | | | | | | | | texture. however the problem still lies with if animator is given the aspect ratio is then off
| * | made sdlcontext not a singleton anymoreheavydemon2111 days
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| * | removed singleton from SDLContext, problem now is cannot call ↵heavydemon2111 days
| | | | | | | | | | | | functionalities in the constructor sprite and animator and texture because it can only be filled at rendersystem call
* | | make formatheavydemon218 days
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* | | updated the code so that get_events() calculates pixel units to game unitsheavydemon218 days
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* | | Merge branch 'master' into niels/UIheavydemon218 days
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| * | Merge pull request #68 from lonkaars/max/AIMax-0018 days
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| | * | Implemented feedbackmax-0018 days
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| | * | Clarified 0.75fmax-0018 days
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| | * | Make formatmax-0018 days
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| | * | Corrected constexprmax-0018 days
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| | * | Merge remote-tracking branch 'origin/master' into max/AImax-0018 days
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| * | | add SaveManager to LoopManagerLoek Le Blansch9 days
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| * | | use opaque type instead of forward declared DB for unique_ptr in SaveManagerLoek Le Blansch9 days
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| * | | merge masterLoek Le Blansch9 days
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| | * \ \ Merge branch 'master' into loek/scriptsLoek Le Blansch9 days
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| | * \ \ \ Merge branch 'master' into loek/scriptsLoek Le Blansch10 days
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| | * \ \ \ \ Merge branch 'master' into loek/scriptsLoek Le Blansch10 days
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| | * | | | | | add doxygen commentsLoek Le Blansch12 days
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| | * | | | | | merge with masterLoek Le Blansch12 days
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| | * | | | | | | `make format`Loek Le Blansch12 days
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| | * | | | | | | more script utilitiesLoek Le Blansch12 days
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| | * | | | | | | add more fetching functions to ComponentManagerLoek Le Blansch13 days
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| * | | | | | | | merge masterLoek Le Blansch9 days
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| | * | | | | | | fix AudioSystem bug + add regression testLoek Le Blansch9 days
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| | * | | | | | | add ResourceManager to LoopManagerLoek Le Blansch9 days
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| | * | | | | | | process feedback on #60Loek Le Blansch9 days
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| | * | | | | | | Merge branch 'master' into loek/audioLoek Le Blansch10 days
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| | * | | | | | | Merge branch 'master' into loek/audioLoek Le Blansch10 days
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| | * | | | | | merge masterLoek Le Blansch12 days
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| | * | | | | | `make format`Loek Le Blansch14 days
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| | * | | | | | Merge branch 'master' into loek/audioLoek Le Blansch14 days
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| | * | | | | | | add unit testLoek Le Blansch2024-12-05
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| | * | | | | | | remove copy/move constructor/operator from base ResourceLoek Le Blansch2024-12-04
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| | * | | | | | | Merge branch 'master' into loek/audioLoek Le Blansch2024-12-04
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| | * \ \ \ \ \ \ \ Merge branch 'master' into loek/audioLoek Le Blansch2024-12-04
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