index
:
project-spc
demo
loek/audio
loek/bounce-vel-bug
loek/cleanup
loek/collision-system
loek/config
loek/doxygen
loek/game
loek/hotfix
loek/leak-fix
loek/replay
loek/savemgr
loek/scripts
loek/tests
loek/util
loek/wrap
master
max/game
poc/audio-miniaudio
poc/audio-soloud
poc/profiling
wouter/gameloop
24-25 b13 spc: minor project engine
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Commit message (
Collapse
)
Author
Age
*
rendering and facade
heavydemon21
2024-10-22
|
*
rendering system
heavydemon21
2024-10-08
|
*
changed sound back
heavydemon21
2024-10-03
|
*
working resource manager and textures and sprite to new standard
heavydemon21
2024-10-02
|
*
removed submodule
heavydemon21
2024-10-02
|
*
need to switch submodule image to branch sdl2
heavydemon21
2024-10-01
|
*
removed submodule and updating resource_manager
heavydemon21
2024-10-01
|
*
Merge branch 'loek/audio' into niels/resource-manager
heavydemon21
2024-10-01
|
\
|
*
`make format`
Loek Le Blansch
2024-10-01
|
|
|
*
rename SoundSystem to SoundContext (2/2)
Loek Le Blansch
2024-10-01
|
|
|
*
rename SoundSystem to SoundContext (1/2)
Loek Le Blansch
2024-10-01
|
|
|
*
implement remaining Sound functions
Loek Le Blansch
2024-10-01
|
|
|
*
fix audio segfault
Loek Le Blansch
2024-10-01
|
|
|
*
WIP cleanup (broken, but more like the class diagram)
Loek Le Blansch
2024-09-29
|
|
|
*
implement audio poc using facade classes
Loek Le Blansch
2024-09-29
|
|
|
*
implement debug logging functions and fix sound system segfault
Loek Le Blansch
2024-09-29
|
|
|
*
more WIP audio facade
Loek Le Blansch
2024-09-28
|
|
|
*
WIP ExternalProject test
Loek Le Blansch
2024-09-28
|
|
|
*
WIP Audio API + facade
Loek Le Blansch
2024-09-25
|
|
*
|
Added resources to crepe
heavydemon21
2024-10-01
|
|
*
|
Merge branch 'master' into niels/resource-manager
heavydemon21
2024-10-01
|
\
|
|
*
update gitmodules
Loek Le Blansch
2024-09-22
|
|
|
*
add soloud audio POC
poc/audio-soloud
Loek Le Blansch
2024-09-22
|
|
|
*
remove lazy.mk and update readme
Loek Le Blansch
2024-09-21
|
|
|
*
`make format`
Loek Le Blansch
2024-09-21
|
|
|
*
move gameloop poc to mwe
Loek Le Blansch
2024-09-21
|
|
|
*
gameloop poc working with variable and constant update
WBoerenkamps
2024-09-18
|
|
|
*
gameloop save
WBoerenkamps
2024-09-18
|
|
|
*
trying out engine controlled game loops
WBoerenkamps
2024-09-16
|
|
*
|
changed resource manager to singleton
heavydemon21
2024-10-01
|
|
*
|
changed resource manager based on feedback
heavydemon21
2024-09-30
|
|
*
|
fully working map,textures and spritesheets togheter
heavydemon21
2024-09-25
|
|
*
|
testing map implementation
heavydemon21
2024-09-25
|
|
*
|
spritesheet and image changed
heavydemon21
2024-09-25
|
|
*
|
spritesheet werkt
heavydemon21
2024-09-22
|
|
*
|
added ignore cmake
heavydemon21
2024-09-16
|
|
*
|
Merge branch 'master' into niels/resource-manager
heavydemon21
2024-09-16
|
\
|
|
*
add editorconfig to recommended vscode extension list
Loek Le Blansch
2024-09-05
|
|
|
*
add vscode cmake tools configuration
Loek Le Blansch
2024-09-04
|
|
*
|
loading images work through resource manager, however needs return fixing. ↵
heavydemon21
2024-09-16
|
|
|
|
|
|
|
|
cause right now static cast needs to be done outside
*
|
adjusted contributing after reviewed by loek
heavydemon21
2024-09-09
|
|
*
|
added another example to contributing.md
heavydemon21
2024-09-06
|
|
*
|
updated the contributing.md
heavydemon21
2024-09-06
|
|
*
|
style code example added and added more examples in contributing.md
heavydemon21
2024-09-06
|
|
*
|
included different cpp coding styles and a latex standford style
heavydemon21
2024-09-04
|
/
*
update readme
Loek Le Blansch
2024-09-04
|
*
add dynamic linking test (tested on linux)
Loek Le Blansch
2024-09-04
|
*
update readme + contributing.md with new git rules
Loek Le Blansch
2024-09-03
|
*
update readme
Loek Le Blansch
2024-09-03
|
*
add googletest unit testing setup
Loek Le Blansch
2024-09-03
|
[next]