Commit message (Expand) | Author | Age | |
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* | rename SdlContext -> SDLContext | Loek Le Blansch | 2024-10-23 |
* | more nitpicking | Loek Le Blansch | 2024-10-23 |
* | `clang-format` | Loek Le Blansch | 2024-10-23 |
* | initial nitpicking | Loek Le Blansch | 2024-10-23 |
* | fixed merge issue | jaroWMR | 2024-10-23 |
* | merge with niels/rendering | jaroWMR | 2024-10-23 |
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| * | rendering and assetmanager | heavydemon21 | 2024-10-23 |
| * | Merge branch 'jaro/poc-physics' into niels/rendering | heavydemon21 | 2024-10-23 |
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| * \ | Merge branch 'master' into niels/rendering | heavydemon21 | 2024-10-23 |
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* | | | | merge with niels/rendering | jaroWMR | 2024-10-23 |
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| * | | | rendering and asset_manager poc | heavydemon21 | 2024-10-23 |
| * | | | fixed everything and can now work with new compiler, example rendering and ma... | heavydemon21 | 2024-10-22 |
| * | | | sound | heavydemon21 | 2024-10-22 |
| * | | | Merge branch 'master' into niels/rendering | heavydemon21 | 2024-10-22 |
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| * | | | | merged further and changed to standard | heavydemon21 | 2024-10-22 |
| * | | | | Merge branch 'master' into niels/rendering | heavydemon21 | 2024-10-22 |
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| * | | | | | rendering and facade | heavydemon21 | 2024-10-22 |
| * | | | | | rendering system | heavydemon21 | 2024-10-08 |
| * | | | | | changed sound back | heavydemon21 | 2024-10-03 |
| * | | | | | working resource manager and textures and sprite to new standard | heavydemon21 | 2024-10-02 |
| * | | | | | removed submodule | heavydemon21 | 2024-10-02 |
| * | | | | | need to switch submodule image to branch sdl2 | heavydemon21 | 2024-10-01 |
| * | | | | | removed submodule and updating resource_manager | heavydemon21 | 2024-10-01 |
| * | | | | | Merge branch 'loek/audio' into niels/resource-manager | heavydemon21 | 2024-10-01 |
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| * | | | | | | Added resources to crepe | heavydemon21 | 2024-10-01 |
| * | | | | | | Merge branch 'master' into niels/resource-manager | heavydemon21 | 2024-10-01 |
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| * | | | | | | | changed resource manager to singleton | heavydemon21 | 2024-10-01 |
| * | | | | | | | changed resource manager based on feedback | heavydemon21 | 2024-09-30 |
| * | | | | | | | fully working map,textures and spritesheets togheter | heavydemon21 | 2024-09-25 |
| * | | | | | | | testing map implementation | heavydemon21 | 2024-09-25 |
| * | | | | | | | spritesheet and image changed | heavydemon21 | 2024-09-25 |
| * | | | | | | | spritesheet werkt | heavydemon21 | 2024-09-22 |
| * | | | | | | | added ignore cmake | heavydemon21 | 2024-09-16 |
| * | | | | | | | Merge branch 'master' into niels/resource-manager | heavydemon21 | 2024-09-16 |
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| * | | | | | | | | loading images work through resource manager, however needs return fixing. ca... | heavydemon21 | 2024-09-16 |
| * | | | | | | | | adjusted contributing after reviewed by loek | heavydemon21 | 2024-09-09 |
| * | | | | | | | | added another example to contributing.md | heavydemon21 | 2024-09-06 |
| * | | | | | | | | updated the contributing.md | heavydemon21 | 2024-09-06 |
| * | | | | | | | | style code example added and added more examples in contributing.md | heavydemon21 | 2024-09-06 |
| * | | | | | | | | included different cpp coding styles and a latex standford style | heavydemon21 | 2024-09-04 |
* | | | | | | | | | moved transform | jaroWMR | 2024-10-23 |
* | | | | | | | | | moved particleEmitter | jaroWMR | 2024-10-23 |
* | | | | | | | | | merge with master | jaroWMR | 2024-10-23 |
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| * | | | | | | | move user-facing classes to api namespace | Loek Le Blansch | 2024-10-23 |
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* | | | | | | | merged Cmakelist | jaroWMR | 2024-10-23 |
* | | | | | | | merged with master | jaroWMR | 2024-10-23 |
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| * | | | | | | incorporate feedback | Loek Le Blansch | 2024-10-21 |
| * | | | | | | merge master into loek/scripts | Loek Le Blansch | 2024-10-18 |
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| * | | | | | | `make format` | Loek Le Blansch | 2024-10-17 |
| * | | | | | | use unique_ptr instead of manual memory management in behaviorscript | Loek Le Blansch | 2024-10-16 |