index
:
project-spc
demo
loek/audio
loek/bounce-vel-bug
loek/cleanup
loek/collision-system
loek/config
loek/doxygen
loek/game
loek/hotfix
loek/leak-fix
loek/replay
loek/savemgr
loek/scripts
loek/tests
loek/util
loek/wrap
master
max/game
poc/audio-miniaudio
poc/audio-soloud
poc/profiling
wouter/gameloop
24-25 b13 spc: minor project engine
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Commit message (
Expand
)
Author
Age
...
|
*
|
|
|
|
Added DeleteComponentsById<> method
Max-001
2024-10-02
|
*
|
|
|
|
DeleteComponents<> method created
Max-001
2024-10-02
|
*
|
|
|
|
DeleteAllComponents created
Max-001
2024-10-02
|
*
|
|
|
|
Added Colider component
Max-001
2024-10-02
|
*
|
|
|
|
Improved tests
Max-001
2024-10-02
|
*
|
|
|
|
Refactored componentManager (it now uses smart pointer, does not return raw p...
Max-001
2024-10-02
|
*
|
|
|
|
Changed componentsManager to allow mutliple componts of the same type for one...
Max-001
2024-10-02
|
*
|
|
|
|
Little fix in CMakeLists.txt and forced output to type debug
Max-001
2024-10-02
|
*
|
|
|
|
Added tasks to quickly build POC, added launch to quickly debug POC
Max-001
2024-10-02
|
*
|
|
|
|
Made a homemade ECS
Max-001
2024-09-25
|
*
|
|
|
|
Setup CMake
Max-001
2024-09-25
|
|
|
_
|
/
/
|
|
/
|
|
|
*
|
|
|
|
rendering and facade
heavydemon21
2024-10-22
*
|
|
|
|
rendering system
heavydemon21
2024-10-08
*
|
|
|
|
changed sound back
heavydemon21
2024-10-03
*
|
|
|
|
working resource manager and textures and sprite to new standard
heavydemon21
2024-10-02
*
|
|
|
|
removed submodule
heavydemon21
2024-10-02
*
|
|
|
|
need to switch submodule image to branch sdl2
heavydemon21
2024-10-01
*
|
|
|
|
removed submodule and updating resource_manager
heavydemon21
2024-10-01
*
|
|
|
|
Merge branch 'loek/audio' into niels/resource-manager
heavydemon21
2024-10-01
|
\
\
\
\
\
|
|
|
_
|
_
|
/
|
|
/
|
|
|
|
*
|
|
|
`make format`
Loek Le Blansch
2024-10-01
|
*
|
|
|
rename SoundSystem to SoundContext (2/2)
Loek Le Blansch
2024-10-01
|
*
|
|
|
rename SoundSystem to SoundContext (1/2)
Loek Le Blansch
2024-10-01
|
*
|
|
|
implement remaining Sound functions
Loek Le Blansch
2024-10-01
|
*
|
|
|
fix audio segfault
Loek Le Blansch
2024-10-01
|
|
|
/
/
|
|
/
|
|
|
*
|
|
WIP cleanup (broken, but more like the class diagram)
Loek Le Blansch
2024-09-29
|
*
|
|
implement audio poc using facade classes
Loek Le Blansch
2024-09-29
|
*
|
|
implement debug logging functions and fix sound system segfault
Loek Le Blansch
2024-09-29
|
*
|
|
more WIP audio facade
Loek Le Blansch
2024-09-28
|
*
|
|
WIP ExternalProject test
Loek Le Blansch
2024-09-28
|
*
|
|
WIP Audio API + facade
Loek Le Blansch
2024-09-25
|
|
/
/
*
|
|
Added resources to crepe
heavydemon21
2024-10-01
*
|
|
Merge branch 'master' into niels/resource-manager
heavydemon21
2024-10-01
|
\
|
|
|
*
|
update gitmodules
Loek Le Blansch
2024-09-22
|
*
|
add soloud audio POC
poc/audio-soloud
Loek Le Blansch
2024-09-22
|
*
|
remove lazy.mk and update readme
Loek Le Blansch
2024-09-21
|
*
|
`make format`
Loek Le Blansch
2024-09-21
|
*
|
move gameloop poc to mwe
Loek Le Blansch
2024-09-21
|
|
/
|
*
gameloop poc working with variable and constant update
WBoerenkamps
2024-09-18
|
*
gameloop save
WBoerenkamps
2024-09-18
|
*
trying out engine controlled game loops
WBoerenkamps
2024-09-16
*
|
changed resource manager to singleton
heavydemon21
2024-10-01
*
|
changed resource manager based on feedback
heavydemon21
2024-09-30
*
|
fully working map,textures and spritesheets togheter
heavydemon21
2024-09-25
*
|
testing map implementation
heavydemon21
2024-09-25
*
|
spritesheet and image changed
heavydemon21
2024-09-25
*
|
spritesheet werkt
heavydemon21
2024-09-22
*
|
added ignore cmake
heavydemon21
2024-09-16
*
|
Merge branch 'master' into niels/resource-manager
heavydemon21
2024-09-16
|
\
|
|
*
add editorconfig to recommended vscode extension list
Loek Le Blansch
2024-09-05
|
*
add vscode cmake tools configuration
Loek Le Blansch
2024-09-04
[prev]
[next]