| Commit message (Expand) | Author | Age |
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| | | * | | | `make format` | Loek Le Blansch | 2024-10-01 |
| | | * | | | fixed merge conflict | WBoerenkamps | 2024-09-27 |
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| | | * | | | | update | WBoerenkamps | 2024-09-26 |
| * | | | | | | Removed the std::pair to improve test | Max-001 | 2024-10-05 |
| * | | | | | | Improved test | Max-001 | 2024-10-05 |
| * | | | | | | Added some time testing for comparison | Max-001 | 2024-10-05 |
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| * | | | | | Replace push_back with emplace_back | Max-001 | 2024-10-03 |
| * | | | | | Modified test | Max-001 | 2024-10-02 |
| * | | | | | Added DeleteAllComponentsOfId methode | Max-001 | 2024-10-02 |
| * | | | | | Added DeleteComponentsById<> method | Max-001 | 2024-10-02 |
| * | | | | | DeleteComponents<> method created | Max-001 | 2024-10-02 |
| * | | | | | DeleteAllComponents created | Max-001 | 2024-10-02 |
| * | | | | | Added Colider component | Max-001 | 2024-10-02 |
| * | | | | | Improved tests | Max-001 | 2024-10-02 |
| * | | | | | Refactored componentManager (it now uses smart pointer, does not return raw p... | Max-001 | 2024-10-02 |
| * | | | | | Changed componentsManager to allow mutliple componts of the same type for one... | Max-001 | 2024-10-02 |
| * | | | | | Little fix in CMakeLists.txt and forced output to type debug | Max-001 | 2024-10-02 |
| * | | | | | Added tasks to quickly build POC, added launch to quickly debug POC | Max-001 | 2024-10-02 |
| * | | | | | Made a homemade ECS | Max-001 | 2024-09-25 |
| * | | | | | Setup CMake | Max-001 | 2024-09-25 |
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* | | | | | rendering and facade | heavydemon21 | 2024-10-22 |
* | | | | | rendering system | heavydemon21 | 2024-10-08 |
* | | | | | changed sound back | heavydemon21 | 2024-10-03 |
* | | | | | working resource manager and textures and sprite to new standard | heavydemon21 | 2024-10-02 |
* | | | | | removed submodule | heavydemon21 | 2024-10-02 |
* | | | | | need to switch submodule image to branch sdl2 | heavydemon21 | 2024-10-01 |
* | | | | | removed submodule and updating resource_manager | heavydemon21 | 2024-10-01 |
* | | | | | Merge branch 'loek/audio' into niels/resource-manager | heavydemon21 | 2024-10-01 |
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| * | | | | `make format` | Loek Le Blansch | 2024-10-01 |
| * | | | | rename SoundSystem to SoundContext (2/2) | Loek Le Blansch | 2024-10-01 |
| * | | | | rename SoundSystem to SoundContext (1/2) | Loek Le Blansch | 2024-10-01 |
| * | | | | implement remaining Sound functions | Loek Le Blansch | 2024-10-01 |
| * | | | | fix audio segfault | Loek Le Blansch | 2024-10-01 |
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| * | | | WIP cleanup (broken, but more like the class diagram) | Loek Le Blansch | 2024-09-29 |
| * | | | implement audio poc using facade classes | Loek Le Blansch | 2024-09-29 |
| * | | | implement debug logging functions and fix sound system segfault | Loek Le Blansch | 2024-09-29 |
| * | | | more WIP audio facade | Loek Le Blansch | 2024-09-28 |
| * | | | WIP ExternalProject test | Loek Le Blansch | 2024-09-28 |
| * | | | WIP Audio API + facade | Loek Le Blansch | 2024-09-25 |
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* | | | Added resources to crepe | heavydemon21 | 2024-10-01 |
* | | | Merge branch 'master' into niels/resource-manager | heavydemon21 | 2024-10-01 |
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| * | | update gitmodules | Loek Le Blansch | 2024-09-22 |
| * | | add soloud audio POCpoc/audio-soloud | Loek Le Blansch | 2024-09-22 |
| * | | remove lazy.mk and update readme | Loek Le Blansch | 2024-09-21 |
| * | | `make format` | Loek Le Blansch | 2024-09-21 |
| * | | move gameloop poc to mwe | Loek Le Blansch | 2024-09-21 |
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| * | gameloop poc working with variable and constant update | WBoerenkamps | 2024-09-18 |
| * | gameloop save | WBoerenkamps | 2024-09-18 |
| * | trying out engine controlled game loops | WBoerenkamps | 2024-09-16 |
* | | changed resource manager to singleton | heavydemon21 | 2024-10-01 |