Commit message (Collapse) | Author | Age | |
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* | Extended Vector2 | max-001 | 2024-12-04 |
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* | Setup some behaviors | max-001 | 2024-12-04 |
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* | Added AI component | max-001 | 2024-12-04 |
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* | Modified test and setup of AISystem | max-001 | 2024-12-04 |
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* | Setup test for AI | max-001 | 2024-12-04 |
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* | update feature listing | Loek Le Blansch | 2024-12-03 |
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* | wrap lines | Loek Le Blansch | 2024-12-03 |
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* | `make format` | Loek Le Blansch | 2024-12-03 |
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* | implemented feedback removed get_width and height --> get_size for both ↵ | heavydemon21 | 2024-12-03 |
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* | make format | heavydemon21 | 2024-12-02 |
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* | rendering color working | heavydemon21 | 2024-12-02 |
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* | fixed the color functionality | heavydemon21 | 2024-12-02 |
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* | Merge branch 'master' into niels/rendering_color | heavydemon21 | 2024-12-02 |
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| * | update contributing.md | Loek Le Blansch | 2024-11-29 |
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| * | `make format` | Loek Le Blansch | 2024-11-28 |
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| * | implemented loek feedback | heavydemon21 | 2024-11-28 |
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| * | sprite had include wrong order | heavydemon21 | 2024-11-28 |
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| * | make format | heavydemon21 | 2024-11-28 |
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| * | adjusted more it should now be finsished | heavydemon21 | 2024-11-28 |
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| * | removed animator rectangle | heavydemon21 | 2024-11-28 |
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| * | implemented feedback to have draw struct | heavydemon21 | 2024-11-28 |
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| * | making test work again | heavydemon21 | 2024-11-28 |
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| * | Merge branch 'master' into niels/decoupling_pixel_and_pos | heavydemon21 | 2024-11-28 |
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| | * | Merge branch 'max/ecs' of github.com:lonkaars/crepe | Loek Le Blansch | 2024-11-27 |
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| | | * | Improved test | max-001 | 2024-11-26 |
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| | | * | Added test | max-001 | 2024-11-26 |
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| | | * | Renamed componentArray to component_array | max-001 | 2024-11-26 |
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| | | * | Improved delete_all_components() | max-001 | 2024-11-26 |
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| | | * | It is now possible to reset the persistent flag | max-001 | 2024-11-26 |
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| | | * | Replaced vector by unordered_map | max-001 | 2024-11-26 |
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| | | * | Make format | max-001 | 2024-11-24 |
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| | | * | Corrected include | max-001 | 2024-11-24 |
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| | | * | Merge remote-tracking branch 'origin/master' into max/ecs | max-001 | 2024-11-24 |
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| | | * | | Extended test | max-001 | 2024-11-22 |
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| | | * | | Implemented persistent objects | max-001 | 2024-11-22 |
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| * | | | | adjusted texture and sprite to hold a texture, instead of reference | heavydemon21 | 2024-11-28 |
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| * | | | | make format | heavydemon21 | 2024-11-28 |
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| * | | | | feedback implemented | heavydemon21 | 2024-11-28 |
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| * | | | | implemented feedback. biggest changes are teh camera_ref removed | heavydemon21 | 2024-11-27 |
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| * | | | | make format and offset for the cameara relative from the transform gameobject | heavydemon21 | 2024-11-27 |
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| * | | | | removed shared_ptr from sprite | heavydemon21 | 2024-11-27 |
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| * | | | | implemented feedback, removed width so that user only can set height. | heavydemon21 | 2024-11-27 |
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| * | | | | removed most static cast because of camera sizes vec2 -> ivec2 | heavydemon21 | 2024-11-27 |
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| * | | | | implemented feedback on PR40 and made camera sizes ivec2 | heavydemon21 | 2024-11-27 |
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| * | | | | implemented all the feedback | heavydemon21 | 2024-11-26 |
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| * | | | | make format | heavydemon21 | 2024-11-26 |
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| * | | | | added window default config settings | heavydemon21 | 2024-11-26 |
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| * | | | | adjusted vector2 to vec2 | heavydemon21 | 2024-11-26 |
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| * | | | | Merge branch 'master' into niels/decoupling_pixel_and_pos | heavydemon21 | 2024-11-26 |
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| | * | | | nitpick #50 | Loek Le Blansch | 2024-11-24 |
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