index
:
project-spc
demo
loek/audio
loek/cleanup
loek/collision-system
loek/config
loek/doxygen
loek/hotfix
loek/replay
loek/savemgr
loek/scripts
loek/tests
loek/util
loek/wrap
master
poc/audio-miniaudio
poc/audio-soloud
poc/profiling
wouter/gameloop
24-25 b13 spc: minor project engine
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*
rename SoundSystem to SoundContext (1/2)
Loek Le Blansch
2024-10-01
*
implement remaining Sound functions
Loek Le Blansch
2024-10-01
*
fix audio segfault
Loek Le Blansch
2024-10-01
*
WIP cleanup (broken, but more like the class diagram)
Loek Le Blansch
2024-09-29
*
implement audio poc using facade classes
Loek Le Blansch
2024-09-29
*
implement debug logging functions and fix sound system segfault
Loek Le Blansch
2024-09-29
*
more WIP audio facade
Loek Le Blansch
2024-09-28
*
WIP ExternalProject test
Loek Le Blansch
2024-09-28
*
WIP Audio API + facade
Loek Le Blansch
2024-09-25
*
update gitmodules
Loek Le Blansch
2024-09-22
*
add soloud audio POC
poc/audio-soloud
Loek Le Blansch
2024-09-22
*
remove lazy.mk and update readme
Loek Le Blansch
2024-09-21
*
`make format`
Loek Le Blansch
2024-09-21
*
move gameloop poc to mwe
Loek Le Blansch
2024-09-21
*
gameloop poc working with variable and constant update
WBoerenkamps
2024-09-18
*
gameloop save
WBoerenkamps
2024-09-18
*
trying out engine controlled game loops
WBoerenkamps
2024-09-16
*
add editorconfig to recommended vscode extension list
Loek Le Blansch
2024-09-05
*
add vscode cmake tools configuration
Loek Le Blansch
2024-09-04
*
update readme
Loek Le Blansch
2024-09-04
*
add dynamic linking test (tested on linux)
Loek Le Blansch
2024-09-04
*
update readme + contributing.md with new git rules
Loek Le Blansch
2024-09-03
*
update readme
Loek Le Blansch
2024-09-03
*
add googletest unit testing setup
Loek Le Blansch
2024-09-03
*
shuffle files
Loek Le Blansch
2024-09-03
*
add Doxyfile
Loek Le Blansch
2024-09-03
*
downgrade cmake version
Loek Le Blansch
2024-09-03
*
more scaffolding
Loek Le Blansch
2024-09-03
*
initial commit
Loek Le Blansch
2024-09-02