index
:
project-spc
demo
loek/audio
loek/cleanup
loek/collision-system
loek/config
loek/doxygen
loek/hotfix
loek/replay
loek/savemgr
loek/scripts
loek/tests
loek/util
loek/wrap
master
poc/audio-miniaudio
poc/audio-soloud
poc/profiling
wouter/gameloop
24-25 b13 spc: minor project engine
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Author
Age
*
code standard v3
Loek Le Blansch
2024-10-06
*
WIP more code style enforcements
Loek Le Blansch
2024-10-06
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copy homemade ECS to crepe + correct code style
Loek Le Blansch
2024-10-06
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Merge branch 'loek/cleanup' into loek/scripts
Loek Le Blansch
2024-10-06
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\
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update code style
Loek Le Blansch
2024-10-05
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`make format` + clang-tidy
Loek Le Blansch
2024-10-05
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add doxygen comments to Asset class
Loek Le Blansch
2024-10-05
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move Asset from crepe::api to crepe
Loek Le Blansch
2024-10-05
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rename Resource to Asset
Loek Le Blansch
2024-10-05
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restructure unit tests and dummies
Loek Le Blansch
2024-10-05
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`make format`
Loek Le Blansch
2024-10-01
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rename SoundSystem to SoundContext (2/2)
Loek Le Blansch
2024-10-01
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rename SoundSystem to SoundContext (1/2)
Loek Le Blansch
2024-10-01
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implement remaining Sound functions
Loek Le Blansch
2024-10-01
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fix audio segfault
Loek Le Blansch
2024-10-01
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WIP cleanup (broken, but more like the class diagram)
Loek Le Blansch
2024-09-29
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implement audio poc using facade classes
Loek Le Blansch
2024-09-29
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implement debug logging functions and fix sound system segfault
Loek Le Blansch
2024-09-29
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more WIP audio facade
Loek Le Blansch
2024-09-28
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WIP ExternalProject test
Loek Le Blansch
2024-09-28
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WIP Audio API + facade
Loek Le Blansch
2024-09-25
*
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merge master into loek/scripts
Loek Le Blansch
2024-10-06
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\
\
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*
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`make format`
Loek Le Blansch
2024-10-01
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fixed merge conflict
WBoerenkamps
2024-09-27
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\
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*
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update
WBoerenkamps
2024-09-26
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Removed the std::pair to improve test
Max-001
2024-10-05
*
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Improved test
Max-001
2024-10-05
*
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Added some time testing for comparison
Max-001
2024-10-05
*
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Replace push_back with emplace_back
Max-001
2024-10-03
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Modified test
Max-001
2024-10-02
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Added DeleteAllComponentsOfId methode
Max-001
2024-10-02
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Added DeleteComponentsById<> method
Max-001
2024-10-02
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DeleteComponents<> method created
Max-001
2024-10-02
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DeleteAllComponents created
Max-001
2024-10-02
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Added Colider component
Max-001
2024-10-02
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Improved tests
Max-001
2024-10-02
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Refactored componentManager (it now uses smart pointer, does not return raw p...
Max-001
2024-10-02
*
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Changed componentsManager to allow mutliple componts of the same type for one...
Max-001
2024-10-02
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Little fix in CMakeLists.txt and forced output to type debug
Max-001
2024-10-02
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Added tasks to quickly build POC, added launch to quickly debug POC
Max-001
2024-10-02
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Made a homemade ECS
Max-001
2024-09-25
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Setup CMake
Max-001
2024-09-25
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/
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/
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update gitmodules
Loek Le Blansch
2024-09-22
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add soloud audio POC
poc/audio-soloud
Loek Le Blansch
2024-09-22
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remove lazy.mk and update readme
Loek Le Blansch
2024-09-21
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`make format`
Loek Le Blansch
2024-09-21
*
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move gameloop poc to mwe
Loek Le Blansch
2024-09-21
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/
*
gameloop poc working with variable and constant update
WBoerenkamps
2024-09-18
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gameloop save
WBoerenkamps
2024-09-18
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trying out engine controlled game loops
WBoerenkamps
2024-09-16
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