Commit message (Expand) | Author | Age | |
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* | cleanup | Loek Le Blansch | 3 days |
* | merge master | Loek Le Blansch | 3 days |
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| * | Added dt | Max-001 | 4 days |
| * | Deleted comment | Max-001 | 4 days |
| * | Make format | Max-001 | 4 days |
| * | animator fix -_- | heavydemon21 | 4 days |
| * | Merge remote-tracking branch 'origin/niels/UI' into max/game | Max-001 | 4 days |
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| | * | hotfix used a.col which is not permitted | heavydemon21 | 4 days |
| * | | Merge remote-tracking branch 'origin/master' into max/game | Max-001 | 4 days |
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| | * | | Merge pull request #100 from lonkaars/niels/UI | Max-001 | 4 days |
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| | | * | make format with small adjustment system | heavydemon21 | 4 days |
| | | * | fixed AnimatorSystem bug so that it takes delta time instead of elapsed time,... | heavydemon21 | 5 days |
| | * | | make format | WBoerenkamps | 4 days |
| | * | | bug fix | WBoerenkamps | 4 days |
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| * | | Added dt | Max-001 | 4 days |
| * | | Paralax stops when player stops | Max-001 | 4 days |
| * | | Merge remote-tracking branch 'origin/master' into max/game | Max-001 | 4 days |
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| | * | Merge pull request #96 from lonkaars/niels/UI | heavydemon21 | 7 days |
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| | | * | make format | heavydemon21 | 2024-12-24 |
| | | * | feedback | heavydemon21 | 2024-12-24 |
| | | * | ui fixes for offset | heavydemon21 | 2024-12-22 |
| | | * | make format | heavydemon21 | 2024-12-22 |
| | | * | fixed some includes | heavydemon21 | 2024-12-22 |
| | | * | button feedback | heavydemon21 | 2024-12-22 |
| | | * | Merge branch 'master' into niels/UI | heavydemon21 | 2024-12-22 |
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| | | * | implemented feedback | heavydemon21 | 2024-12-21 |
| | | * | make format | heavydemon21 | 2024-12-20 |
| | | * | moved sdl hint to draw sprites and added another to text with 0 instead of 2 ... | heavydemon21 | 2024-12-20 |
| | | * | make format | heavydemon21 | 2024-12-20 |
| | | * | add world space to text rendering and removedlayers on text | heavydemon21 | 2024-12-20 |
| * | | | Improved Player speed and velocity | Max-001 | 4 days |
| * | | | Added Player params to Config | Max-001 | 12 days |
| * | | | Improved stop sprite | Max-001 | 12 days |
| * | | | Re-implemented player end | Max-001 | 2024-12-24 |
| * | | | Moved EndGameScript to Player | Max-001 | 2024-12-24 |
| * | | | Added end script | Max-001 | 2024-12-24 |
| * | | | Slowed down at end | Max-001 | 2024-12-24 |
| * | | | Added init | Max-001 | 2024-12-24 |
| * | | | Added EndGameScript | Max-001 | 2024-12-24 |
| * | | | Added collision animations | Max-001 | 2024-12-24 |
| * | | | Make format | Max-001 | 2024-12-24 |
| * | | | Implemented particle emmitters | Max-001 | 2024-12-24 |
| * | | | Added correct animations | Max-001 | 2024-12-24 |
| * | | | Stop looping at last frame instead of start frame | Max-001 | 2024-12-24 |
| * | | | Added correct colliders | Max-001 | 2024-12-24 |
| * | | | Moved Player files to seperate folder | Max-001 | 2024-12-24 |
| * | | | Moved Player files to seperate folder | Max-001 | 2024-12-24 |
| * | | | Moved Player files to seperate folder | Max-001 | 2024-12-24 |
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* | | | more revert | Loek Le Blansch | 3 days |
* | | | partially revert engine | Loek Le Blansch | 3 days |