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* added camera stop boss fightheavydemon213 days
* added boss fight, did not workheavydemon213 days
* Merge remote-tracking branch 'origin/wouter/enemyAI' into niels/gameheavydemon213 days
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| * start of extra features and restored player functionsWBoerenkamps3 days
| * removed iostreamWBoerenkamps3 days
| * make formatWBoerenkamps3 days
| * pooling fixWBoerenkamps3 days
| * removed unwanted / removed linesWBoerenkamps3 days
| * random better implementedWBoerenkamps3 days
| * battlescript battle won workingWBoerenkamps3 days
| * enemy sequence workingWBoerenkamps3 days
| * Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/enemyAIWBoerenkamps3 days
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| * | enemy death workingWBoerenkamps3 days
| * | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/enemyAIWBoerenkamps3 days
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| * \ \ Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/enemyAIWBoerenkamps3 days
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| * | | | player bullet workingWBoerenkamps3 days
| * | | | enemy spawn working + enemy shootingWBoerenkamps3 days
| * | | | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/enemyAIWBoerenkamps5 days
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| * | | | | enemy poolingWBoerenkamps5 days
| * | | | | start of enemypool and creationWBoerenkamps5 days
* | | | | | Merge branch 'master' into niels/gameheavydemon213 days
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| * \ \ \ \ \ Merge pull request #112 from lonkaars/max/game2Jaro3 days
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| | * | | | | Background blackMax-0013 days
| | * | | | | Added bubblesMax-0013 days
| | * | | | | Added coin animationMax-0013 days
| | * | | | | Merge remote-tracking branch 'origin/master' into max/game2Max-0013 days
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| | * | | | | Added coin pickup soundMax-0013 days
* | | | | | | working zapper, missilies with schedulerheavydemon213 days
* | | | | | | Merge remote-tracking branch 'origin/loek/game' into niels/gameheavydemon213 days
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| * | | | | | | WIPLoek Le Blansch3 days
| * | | | | | | WIPLoek Le Blansch3 days
| * | | | | | | pooling workingLoek Le Blansch3 days
| * | | | | | | WIPLoek Le Blansch3 days
| * | | | | | | another merge + WIPLoek Le Blansch4 days
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| * \ \ \ \ \ \ \ merge + more WIPLoek Le Blansch4 days
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| * | | | | | | | | more WIP zapperpoolLoek Le Blansch4 days
| * | | | | | | | | revert signalcatchLoek Le Blansch4 days
| * | | | | | | | | `make format`Loek Le Blansch4 days
| * | | | | | | | | cleanupLoek Le Blansch4 days
| * | | | | | | | | merge masterLoek Le Blansch4 days
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| * | | | | | | | | more revertLoek Le Blansch4 days
| * | | | | | | | | partially revert engineLoek Le Blansch4 days
| * | | | | | | | | `make format`Loek Le Blansch4 days
| * | | | | | | | | add collider to zapperLoek Le Blansch4 days
| * | | | | | | | | roll back player controllerLoek Le Blansch4 days
| * | | | | | | | | place zapper methodLoek Le Blansch5 days
| * | | | | | | | | WIPLoek Le Blansch5 days
| * | | | | | | | | revert AnimatorLoek Le Blansch5 days
| * | | | | | | | | `make format`Loek Le Blansch2024-12-22
| * | | | | | | | | more WIP zapperLoek Le Blansch2024-12-22