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* Merge branch 'master' of https://github.com/lonkaars/crepe into ↵WBoerenkamps6 days
|\ | | | | | | wouter/game-improvements
| * Merge pull request #126 from lonkaars/max/game2heavydemon216 days
| |\ | | | | | | Bug fix + make format
| | * Merge remote-tracking branch 'origin/master' into max/game2Max-0016 days
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| * | Merge pull request #125 from lonkaars/niels/gameheavydemon216 days
| |\ \ | | | | | | | | missile alerts
| | * | make formatheavydemon216 days
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| | * | adjsuted includes so that it has <> and notheavydemon216 days
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| | * | Merge branch 'master' into niels/gameheavydemon216 days
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| | * | alers scripts and quitscript with ESC keyheavydemon216 days
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| | | * Make formatMax-0016 days
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| | | * Fixed issue that Player is lifted up when any key is pressedMax-0016 days
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| * | Merge pull request #122 from lonkaars/jaro/gameMax-0016 days
| |\ \ | | |/ | |/| Jaro/game
| | * Merge branch 'master' of github.com:lonkaars/crepe into jaro/gameJAROWMR6 days
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| | * added optional replay and added black backgroundJAROWMR6 days
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| | * Merge branch 'master' of github.com:lonkaars/crepe into jaro/gameJAROWMR6 days
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| | * | added shop functionalityJAROWMR6 days
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| | * | Merge branch 'jaro/game' of github.com:lonkaars/crepe into jaro/gameJAROWMR7 days
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| | | * | added endgame dataJAROWMR7 days
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| | * | | endgame show scoreJAROWMR7 days
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| | * | added color to buttonJAROWMR7 days
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| | * | replay in preview sceneJAROWMR7 days
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| | * | Merge branch 'master' of github.com:lonkaars/crepe into jaro/gameJAROWMR7 days
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| | * | | delete replayJAROWMR7 days
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* | | | | balance changesWBoerenkamps6 days
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* | | | | make formatWBoerenkamps6 days
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* | | | | removed iostreamWBoerenkamps6 days
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* | | | | animation working + removed bullet colliding with dead enemiesWBoerenkamps6 days
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* | | | | Merge branch 'master' of https://github.com/lonkaars/crepe into ↵WBoerenkamps6 days
|\| | | | | | | | | | | | | | | | | | | wouter/game-improvements
| * | | | Merge pull request #124 from lonkaars/loek/gameloek6 days
| |\ \ \ \ | | |_|_|/ | |/| | | improve player responsiveness
| | * | | Modified wall fragments velocity of StartSubSceneMax-0016 days
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| | * | | improve player responsivenessLoek Le Blansch6 days
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* | | | added to config enemy_pool_maxWBoerenkamps6 days
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* | | | balance changesWBoerenkamps6 days
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* | | | changed bullet colorWBoerenkamps6 days
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* | | | decreased bulletWBoerenkamps6 days
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* | | | make formatWBoerenkamps6 days
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* | | | cleanupWBoerenkamps6 days
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* | | | enemy death workingWBoerenkamps6 days
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* | | | make formatWBoerenkamps7 days
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* | | | fixed some player featuresWBoerenkamps7 days
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* | | | removed player spawn battleWBoerenkamps7 days
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* | | | removed iostreamWBoerenkamps7 days
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* | | | removed unnecesary config optionWBoerenkamps7 days
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* | | | workers during normal sequence workingWBoerenkamps7 days
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* | | Merge remote-tracking branch 'origin/master' into max/game2Max-0017 days
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| * | fixed angular dtWBoerenkamps7 days
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* | | Increased missile soundMax-0017 days
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* | | Disabled move camera manually scriptMax-0017 days
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* | | Added check to not walk if velocity is 0Max-0017 days
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* | | Do not move player if x velocity is 0Max-0017 days
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* | | Background paralax fix at boss fightMax-0017 days
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