Commit message (Collapse) | Author | Age | |
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* | player bullet working | WBoerenkamps | 8 days |
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* | enemy spawn working + enemy shooting | WBoerenkamps | 8 days |
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* | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/enemyAI | WBoerenkamps | 10 days |
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| * | Added dt | Max-001 | 10 days |
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| * | Deleted comment | Max-001 | 10 days |
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| * | Make format | Max-001 | 10 days |
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| * | animator fix -_- | heavydemon21 | 10 days |
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| * | Merge remote-tracking branch 'origin/niels/UI' into max/game | Max-001 | 10 days |
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| | * | hotfix used a.col which is not permitted | heavydemon21 | 10 days |
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| * | | Merge remote-tracking branch 'origin/master' into max/game | Max-001 | 10 days |
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| | * | | Merge pull request #100 from lonkaars/niels/UI | Max-001 | 10 days |
| | |\| | | | | | | | | | AnimatorSystem hotfix | ||
| | | * | make format with small adjustment system | heavydemon21 | 10 days |
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| | | * | fixed AnimatorSystem bug so that it takes delta time instead of elapsed ↵ | heavydemon21 | 11 days |
| | | | | | | | | | | | | | | | | time, the Animator api has not been changed | ||
| | * | | make format | WBoerenkamps | 10 days |
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| | * | | bug fix | WBoerenkamps | 10 days |
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| * | | Added dt | Max-001 | 10 days |
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| * | | Paralax stops when player stops | Max-001 | 10 days |
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| * | | Merge remote-tracking branch 'origin/master' into max/game | Max-001 | 10 days |
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| * | | Improved Player speed and velocity | Max-001 | 10 days |
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| * | | Added Player params to Config | Max-001 | 2024-12-29 |
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| * | | Improved stop sprite | Max-001 | 2024-12-29 |
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| * | | Re-implemented player end | Max-001 | 2024-12-24 |
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| * | | Moved EndGameScript to Player | Max-001 | 2024-12-24 |
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| * | | Added end script | Max-001 | 2024-12-24 |
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| * | | Slowed down at end | Max-001 | 2024-12-24 |
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| * | | Added init | Max-001 | 2024-12-24 |
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| * | | Added EndGameScript | Max-001 | 2024-12-24 |
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| * | | Added collision animations | Max-001 | 2024-12-24 |
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| * | | Make format | Max-001 | 2024-12-24 |
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| * | | Implemented particle emmitters | Max-001 | 2024-12-24 |
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| * | | Added correct animations | Max-001 | 2024-12-24 |
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| * | | Stop looping at last frame instead of start frame | Max-001 | 2024-12-24 |
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| * | | Added correct colliders | Max-001 | 2024-12-24 |
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| * | | Moved Player files to seperate folder | Max-001 | 2024-12-24 |
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| * | | Moved Player files to seperate folder | Max-001 | 2024-12-24 |
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| * | | Moved Player files to seperate folder | Max-001 | 2024-12-24 |
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* | | | enemy pooling | WBoerenkamps | 10 days |
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* | | | start of enemypool and creation | WBoerenkamps | 10 days |
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* | | Merge pull request #96 from lonkaars/niels/UI | heavydemon21 | 12 days |
|\ \ | |/ |/| | rendering text world space fix | ||
| * | make format | heavydemon21 | 2024-12-24 |
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| * | feedback | heavydemon21 | 2024-12-24 |
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| * | ui fixes for offset | heavydemon21 | 2024-12-22 |
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| * | make format | heavydemon21 | 2024-12-22 |
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| * | fixed some includes | heavydemon21 | 2024-12-22 |
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| * | button feedback | heavydemon21 | 2024-12-22 |
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| * | Merge branch 'master' into niels/UI | heavydemon21 | 2024-12-22 |
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* | | update clang-format options | Loek Le Blansch | 2024-12-22 |
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* | | `make format` | Loek Le Blansch | 2024-12-22 |
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* | | Merge branch 'max/game' of github.com:lonkaars/crepe | Loek Le Blansch | 2024-12-22 |
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| * | | Added collision layers to Config.h | Max-001 | 2024-12-21 |
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