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* Merge remote-tracking branch 'origin/master' into niels/gameheavydemon212025-01-10
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| * Merge pull request #123 from lonkaars/wouter/game-improvementsheavydemon212025-01-10
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| | * Merge pull request #130 from lonkaars/max/game2Max-0012025-01-10
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| | | * Spawn more enemies when game is furtherMax-0012025-01-10
| | | * Merge remote-tracking branch 'origin/wouter/game-improvements' into max/game2Max-0012025-01-10
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| | * | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/game-i...WBoerenkamps2025-01-10
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| | * | | balance changesWBoerenkamps2025-01-10
| | * | | make formatWBoerenkamps2025-01-10
| | * | | removed iostreamWBoerenkamps2025-01-10
| | * | | animation working + removed bullet colliding with dead enemiesWBoerenkamps2025-01-10
| | * | | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/game-i...WBoerenkamps2025-01-10
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| | * | | | added to config enemy_pool_maxWBoerenkamps2025-01-10
| | * | | | balance changesWBoerenkamps2025-01-10
| | * | | | changed bullet colorWBoerenkamps2025-01-09
| | * | | | decreased bulletWBoerenkamps2025-01-09
| | * | | | make formatWBoerenkamps2025-01-09
| | * | | | cleanupWBoerenkamps2025-01-09
| | * | | | enemy death workingWBoerenkamps2025-01-09
| | * | | | make formatWBoerenkamps2025-01-09
| | * | | | fixed some player featuresWBoerenkamps2025-01-09
| | * | | | removed player spawn battleWBoerenkamps2025-01-09
| | * | | | removed iostreamWBoerenkamps2025-01-09
| | * | | | removed unnecesary config optionWBoerenkamps2025-01-09
| | * | | | workers during normal sequence workingWBoerenkamps2025-01-09
* | | | | | make formatheavydemon212025-01-10
* | | | | | tiny adjustments for preview sceneheavydemon212025-01-10
* | | | | | Merge branch 'master' into niels/gameheavydemon212025-01-10
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| * | | | | Merge pull request #129 from lonkaars/max/game2Max-0012025-01-10
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| | * | | | Bug fixesMax-0012025-01-10
| | * | | | Implemented ShopMax-0012025-01-10
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| * | | | Merge pull request #127 from lonkaars/max/game2Wboerenkamps2025-01-10
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| | * | | Merge remote-tracking branch 'origin/master' into max/game2Max-0012025-01-10
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| | * | | Fixed ParalaxMax-0012025-01-10
* | | | | added boundaries to preview sceneheavydemon212025-01-10
* | | | | moved if statementheavydemon212025-01-10
* | | | | missile solution, cannot find @max issueheavydemon212025-01-10
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* | | | Merge pull request #126 from lonkaars/max/game2heavydemon212025-01-10
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| * | | Merge remote-tracking branch 'origin/master' into max/game2Max-0012025-01-10
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* | | | Merge pull request #125 from lonkaars/niels/gameheavydemon212025-01-10
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| * | | | make formatheavydemon212025-01-10
| * | | | adjsuted includes so that it has <> and notheavydemon212025-01-10
| * | | | Merge branch 'master' into niels/gameheavydemon212025-01-10
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| * | | | alers scripts and quitscript with ESC keyheavydemon212025-01-10
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| | * | Make formatMax-0012025-01-10
| | * | Fixed issue that Player is lifted up when any key is pressedMax-0012025-01-10
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* | | Merge pull request #122 from lonkaars/jaro/gameMax-0012025-01-10
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| * | Merge branch 'master' of github.com:lonkaars/crepe into jaro/gameJAROWMR2025-01-10
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* | | Merge pull request #124 from lonkaars/loek/gameloek2025-01-10
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| * | Modified wall fragments velocity of StartSubSceneMax-0012025-01-10
| * | improve player responsivenessLoek Le Blansch2025-01-09
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