index
:
project-spc
loek/audio
loek/cleanup
loek/collision-system
loek/config
loek/hotfix
loek/savemgr
loek/scripts
loek/tests
loek/util
loek/wrap
master
poc/audio-miniaudio
poc/audio-soloud
poc/profiling
24-25 b13 spc: minor project engine
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Author
Age
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rendering and facade
heavydemon21
2024-10-22
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rendering system
heavydemon21
2024-10-08
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changed sound back
heavydemon21
2024-10-03
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working resource manager and textures and sprite to new standard
heavydemon21
2024-10-02
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removed submodule
heavydemon21
2024-10-02
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need to switch submodule image to branch sdl2
heavydemon21
2024-10-01
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removed submodule and updating resource_manager
heavydemon21
2024-10-01
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Merge branch 'loek/audio' into niels/resource-manager
heavydemon21
2024-10-01
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`make format`
Loek Le Blansch
2024-10-01
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rename SoundSystem to SoundContext (2/2)
Loek Le Blansch
2024-10-01
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rename SoundSystem to SoundContext (1/2)
Loek Le Blansch
2024-10-01
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implement remaining Sound functions
Loek Le Blansch
2024-10-01
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fix audio segfault
Loek Le Blansch
2024-10-01
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WIP cleanup (broken, but more like the class diagram)
Loek Le Blansch
2024-09-29
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implement audio poc using facade classes
Loek Le Blansch
2024-09-29
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implement debug logging functions and fix sound system segfault
Loek Le Blansch
2024-09-29
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more WIP audio facade
Loek Le Blansch
2024-09-28
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WIP ExternalProject test
Loek Le Blansch
2024-09-28
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WIP Audio API + facade
Loek Le Blansch
2024-09-25
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*
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Added resources to crepe
heavydemon21
2024-10-01
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Merge branch 'master' into niels/resource-manager
heavydemon21
2024-10-01
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update gitmodules
Loek Le Blansch
2024-09-22
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add soloud audio POC
poc/audio-soloud
Loek Le Blansch
2024-09-22
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remove lazy.mk and update readme
Loek Le Blansch
2024-09-21
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`make format`
Loek Le Blansch
2024-09-21
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move gameloop poc to mwe
Loek Le Blansch
2024-09-21
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gameloop poc working with variable and constant update
WBoerenkamps
2024-09-18
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gameloop save
WBoerenkamps
2024-09-18
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trying out engine controlled game loops
WBoerenkamps
2024-09-16
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*
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changed resource manager to singleton
heavydemon21
2024-10-01
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changed resource manager based on feedback
heavydemon21
2024-09-30
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fully working map,textures and spritesheets togheter
heavydemon21
2024-09-25
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testing map implementation
heavydemon21
2024-09-25
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*
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spritesheet and image changed
heavydemon21
2024-09-25
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spritesheet werkt
heavydemon21
2024-09-22
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added ignore cmake
heavydemon21
2024-09-16
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Merge branch 'master' into niels/resource-manager
heavydemon21
2024-09-16
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add editorconfig to recommended vscode extension list
Loek Le Blansch
2024-09-05
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add vscode cmake tools configuration
Loek Le Blansch
2024-09-04
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loading images work through resource manager, however needs return fixing. ↵
heavydemon21
2024-09-16
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cause right now static cast needs to be done outside
*
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adjusted contributing after reviewed by loek
heavydemon21
2024-09-09
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added another example to contributing.md
heavydemon21
2024-09-06
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*
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updated the contributing.md
heavydemon21
2024-09-06
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style code example added and added more examples in contributing.md
heavydemon21
2024-09-06
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included different cpp coding styles and a latex standford style
heavydemon21
2024-09-04
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/
*
update readme
Loek Le Blansch
2024-09-04
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add dynamic linking test (tested on linux)
Loek Le Blansch
2024-09-04
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update readme + contributing.md with new git rules
Loek Le Blansch
2024-09-03
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update readme
Loek Le Blansch
2024-09-03
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add googletest unit testing setup
Loek Le Blansch
2024-09-03
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