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* fix audio segfaultLoek Le Blansch2024-10-01
* WIP cleanup (broken, but more like the class diagram)Loek Le Blansch2024-09-29
* implement audio poc using facade classesLoek Le Blansch2024-09-29
* implement debug logging functions and fix sound system segfaultLoek Le Blansch2024-09-29
* more WIP audio facadeLoek Le Blansch2024-09-28
* WIP ExternalProject testLoek Le Blansch2024-09-28
* WIP Audio API + facadeLoek Le Blansch2024-09-25
* update gitmodulesLoek Le Blansch2024-09-22
* add soloud audio POCpoc/audio-soloudLoek Le Blansch2024-09-22
* remove lazy.mk and update readmeLoek Le Blansch2024-09-21
* `make format`Loek Le Blansch2024-09-21
* move gameloop poc to mweLoek Le Blansch2024-09-21
* gameloop poc working with variable and constant updateWBoerenkamps2024-09-18
* gameloop saveWBoerenkamps2024-09-18
* trying out engine controlled game loopsWBoerenkamps2024-09-16
* add editorconfig to recommended vscode extension listLoek Le Blansch2024-09-05
* add vscode cmake tools configurationLoek Le Blansch2024-09-04
* update readmeLoek Le Blansch2024-09-04
* add dynamic linking test (tested on linux)Loek Le Blansch2024-09-04
* update readme + contributing.md with new git rulesLoek Le Blansch2024-09-03
* update readmeLoek Le Blansch2024-09-03
* add googletest unit testing setupLoek Le Blansch2024-09-03
* shuffle filesLoek Le Blansch2024-09-03
* add DoxyfileLoek Le Blansch2024-09-03
* downgrade cmake versionLoek Le Blansch2024-09-03
* more scaffoldingLoek Le Blansch2024-09-03
* initial commitLoek Le Blansch2024-09-02