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* rendering and facadeheavydemon212024-10-22
* rendering systemheavydemon212024-10-08
* changed sound backheavydemon212024-10-03
* working resource manager and textures and sprite to new standardheavydemon212024-10-02
* removed submoduleheavydemon212024-10-02
* need to switch submodule image to branch sdl2heavydemon212024-10-01
* removed submodule and updating resource_managerheavydemon212024-10-01
* Merge branch 'loek/audio' into niels/resource-managerheavydemon212024-10-01
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| * `make format`Loek Le Blansch2024-10-01
| * rename SoundSystem to SoundContext (2/2)Loek Le Blansch2024-10-01
| * rename SoundSystem to SoundContext (1/2)Loek Le Blansch2024-10-01
| * implement remaining Sound functionsLoek Le Blansch2024-10-01
| * fix audio segfaultLoek Le Blansch2024-10-01
| * WIP cleanup (broken, but more like the class diagram)Loek Le Blansch2024-09-29
| * implement audio poc using facade classesLoek Le Blansch2024-09-29
| * implement debug logging functions and fix sound system segfaultLoek Le Blansch2024-09-29
| * more WIP audio facadeLoek Le Blansch2024-09-28
| * WIP ExternalProject testLoek Le Blansch2024-09-28
| * WIP Audio API + facadeLoek Le Blansch2024-09-25
* | Added resources to crepeheavydemon212024-10-01
* | Merge branch 'master' into niels/resource-managerheavydemon212024-10-01
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| * update gitmodulesLoek Le Blansch2024-09-22
| * add soloud audio POCpoc/audio-soloudLoek Le Blansch2024-09-22
| * remove lazy.mk and update readmeLoek Le Blansch2024-09-21
| * `make format`Loek Le Blansch2024-09-21
| * move gameloop poc to mweLoek Le Blansch2024-09-21
| * gameloop poc working with variable and constant updateWBoerenkamps2024-09-18
| * gameloop saveWBoerenkamps2024-09-18
| * trying out engine controlled game loopsWBoerenkamps2024-09-16
* | changed resource manager to singletonheavydemon212024-10-01
* | changed resource manager based on feedbackheavydemon212024-09-30
* | fully working map,textures and spritesheets togheterheavydemon212024-09-25
* | testing map implementationheavydemon212024-09-25
* | spritesheet and image changedheavydemon212024-09-25
* | spritesheet werktheavydemon212024-09-22
* | added ignore cmakeheavydemon212024-09-16
* | Merge branch 'master' into niels/resource-managerheavydemon212024-09-16
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| * add editorconfig to recommended vscode extension listLoek Le Blansch2024-09-05
| * add vscode cmake tools configurationLoek Le Blansch2024-09-04
* | loading images work through resource manager, however needs return fixing. ca...heavydemon212024-09-16
* | adjusted contributing after reviewed by loekheavydemon212024-09-09
* | added another example to contributing.mdheavydemon212024-09-06
* | updated the contributing.mdheavydemon212024-09-06
* | style code example added and added more examples in contributing.mdheavydemon212024-09-06
* | included different cpp coding styles and a latex standford styleheavydemon212024-09-04
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* update readmeLoek Le Blansch2024-09-04
* add dynamic linking test (tested on linux)Loek Le Blansch2024-09-04
* update readme + contributing.md with new git rulesLoek Le Blansch2024-09-03
* update readmeLoek Le Blansch2024-09-03
* add googletest unit testing setupLoek Le Blansch2024-09-03