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* Merge branch 'master' of github.com:lonkaars/crepe into loek/scriptsLoek Le Blansch2024-11-30
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| * update contributing.mdLoek Le Blansch2024-11-29
* | `make format`Loek Le Blansch2024-11-30
* | add more documentation to Mediator + fix system mediator useLoek Le Blansch2024-11-28
* | merge `master`Loek Le Blansch2024-11-28
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| * `make format`Loek Le Blansch2024-11-28
| * implemented loek feedbackheavydemon212024-11-28
| * sprite had include wrong orderheavydemon212024-11-28
| * make formatheavydemon212024-11-28
| * adjusted more it should now be finsishedheavydemon212024-11-28
| * removed animator rectangleheavydemon212024-11-28
| * implemented feedback to have draw structheavydemon212024-11-28
| * making test work againheavydemon212024-11-28
| * Merge branch 'master' into niels/decoupling_pixel_and_posheavydemon212024-11-28
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| * | adjusted texture and sprite to hold a texture, instead of referenceheavydemon212024-11-28
| * | make formatheavydemon212024-11-28
| * | feedback implementedheavydemon212024-11-28
| * | implemented feedback. biggest changes are teh camera_ref removedheavydemon212024-11-27
| * | make format and offset for the cameara relative from the transform gameobjectheavydemon212024-11-27
| * | removed shared_ptr from spriteheavydemon212024-11-27
| * | implemented feedback, removed width so that user only can set height.heavydemon212024-11-27
| * | removed most static cast because of camera sizes vec2 -> ivec2heavydemon212024-11-27
| * | implemented feedback on PR40 and made camera sizes ivec2heavydemon212024-11-27
| * | implemented all the feedbackheavydemon212024-11-26
| * | make formatheavydemon212024-11-26
| * | added window default config settingsheavydemon212024-11-26
| * | adjusted vector2 to vec2heavydemon212024-11-26
| * | Merge branch 'master' into niels/decoupling_pixel_and_posheavydemon212024-11-26
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| * | | fixed a rezing and camera origin is now middlepointheavydemon212024-11-25
| * | | added doxygen commentsheavydemon212024-11-22
| * | | make formatheavydemon212024-11-22
| * | | working moving camera, flip animations, resizing with animations, and black barsheavydemon212024-11-22
| * | | working scaling image with scaling world to screenheavydemon212024-11-22
| * | | working aspect ratio in world units. and add pillarboxing/letterboxing depend...heavydemon212024-11-22
| * | | Merge branch 'master' into niels/decoupling_pixel_and_posheavydemon212024-11-21
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| * | | | adjusted branch based on feedbackheavydemon212024-11-20
| * | | | rendering based on world unites instead of pixelsheavydemon212024-11-18
| * | | | first version world postions with cameraheavydemon212024-11-18
* | | | | add test for Script::set_next_sceneLoek Le Blansch2024-11-28
* | | | | split up script testsLoek Le Blansch2024-11-28
* | | | | manager mediator refactorLoek Le Blansch2024-11-28
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* | | | Merge branch 'max/ecs' of github.com:lonkaars/crepeLoek Le Blansch2024-11-27
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| * | | Improved testmax-0012024-11-26
| * | | Added testmax-0012024-11-26
| * | | Renamed componentArray to component_arraymax-0012024-11-26
| * | | Improved delete_all_components()max-0012024-11-26
| * | | It is now possible to reset the persistent flagmax-0012024-11-26
| * | | Replaced vector by unordered_mapmax-0012024-11-26
| * | | Make formatmax-0012024-11-24
| * | | Corrected includemax-0012024-11-24