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* make formatheavydemon2113 days
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* include order fixedheavydemon2113 days
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* make formatheavydemon2114 days
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* forget includesheavydemon2114 days
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* Merge branch 'master' into niels/UIheavydemon2114 days
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| * `make format`Loek Le Blansch14 days
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| * fix testsLoek Le Blansch14 days
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| * removed Texture from profilingheavydemon2114 days
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| * implemented feedback on testheavydemon2114 days
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| * reverted to masterheavydemon2114 days
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| * implemented feedbackheavydemon2114 days
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| * make formatheavydemon2114 days
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| * adjusted aspect ratioheavydemon2114 days
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| * Merge branch 'master' into niels/remove_singletonheavydemon2114 days
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| * | implemented feedback wouter, improved animator. however if spritesheet ↵heavydemon212024-12-10
| | | | | | | | | | | | aspect_ratio is not the same as the single frame then the scaling is wrong
| * | fixed the aspect ratio and removed the ratio from sprite and give it to ↵heavydemon212024-12-09
| | | | | | | | | | | | texture. however the problem still lies with if animator is given the aspect ratio is then off
| * | made sdlcontext not a singleton anymoreheavydemon212024-12-08
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| * | removed singleton from SDLContext, problem now is cannot call ↵heavydemon212024-12-08
| | | | | | | | | | | | functionalities in the constructor sprite and animator and texture because it can only be filled at rendersystem call
* | | make formatheavydemon2114 days
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* | | updated the code so that get_events() calculates pixel units to game unitsheavydemon2114 days
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* | | Merge branch 'master' into niels/UIheavydemon2114 days
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| * | Merge pull request #68 from lonkaars/max/AIMax-00114 days
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| | * | Implemented feedbackmax-00114 days
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| | * | Clarified 0.75fmax-00114 days
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| | * | Make formatmax-00114 days
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| | * | Corrected constexprmax-00114 days
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| | * | Merge remote-tracking branch 'origin/master' into max/AImax-00114 days
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| * | | add SaveManager to LoopManagerLoek Le Blansch2024-12-10
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| * | | use opaque type instead of forward declared DB for unique_ptr in SaveManagerLoek Le Blansch2024-12-10
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| * | | merge masterLoek Le Blansch2024-12-10
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| | * \ \ Merge branch 'master' into loek/scriptsLoek Le Blansch2024-12-10
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| | * \ \ \ Merge branch 'master' into loek/scriptsLoek Le Blansch2024-12-09
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| | * \ \ \ \ Merge branch 'master' into loek/scriptsLoek Le Blansch2024-12-09
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| | * | | | | | add doxygen commentsLoek Le Blansch2024-12-07
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| | * | | | | | merge with masterLoek Le Blansch2024-12-07
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| | * | | | | | | `make format`Loek Le Blansch2024-12-07
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| | * | | | | | | more script utilitiesLoek Le Blansch2024-12-07
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| | * | | | | | | add more fetching functions to ComponentManagerLoek Le Blansch2024-12-06
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| * | | | | | | | merge masterLoek Le Blansch2024-12-10
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| | * | | | | | | fix AudioSystem bug + add regression testLoek Le Blansch2024-12-10
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| | * | | | | | | add ResourceManager to LoopManagerLoek Le Blansch2024-12-10
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| | * | | | | | | process feedback on #60Loek Le Blansch2024-12-10
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| | * | | | | | | Merge branch 'master' into loek/audioLoek Le Blansch2024-12-09
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| | * | | | | | | Merge branch 'master' into loek/audioLoek Le Blansch2024-12-09
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| | * | | | | | merge masterLoek Le Blansch2024-12-07
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| | * | | | | | `make format`Loek Le Blansch2024-12-05
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| | * | | | | | Merge branch 'master' into loek/audioLoek Le Blansch2024-12-05
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| | * | | | | | | add unit testLoek Le Blansch2024-12-05
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| | * | | | | | | remove copy/move constructor/operator from base ResourceLoek Le Blansch2024-12-04
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| | * | | | | | | Merge branch 'master' into loek/audioLoek Le Blansch2024-12-04
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