| Commit message (Expand) | Author | Age |
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| | * | | endgame show score | JAROWMR | 2025-01-08 |
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| | * | added color to button | JAROWMR | 2025-01-08 |
| | * | replay in preview scene | JAROWMR | 2025-01-08 |
| | * | Merge branch 'master' of github.com:lonkaars/crepe into jaro/game | JAROWMR | 2025-01-08 |
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| * | | fixed angular dt | WBoerenkamps | 2025-01-08 |
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* | | Merge branch 'niels/game' of github.com:lonkaars/crepe | Loek Le Blansch | 2025-01-08 |
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| * | | make format | heavydemon21 | 2025-01-08 |
| * | | added preset with nothing | heavydemon21 | 2025-01-08 |
* | | | `make format` | Loek Le Blansch | 2025-01-08 |
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* | | Merge branch 'master' into niels/game | heavydemon21 | 2025-01-08 |
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| * | | `make format` | Loek Le Blansch | 2025-01-08 |
* | | | removed debug | heavydemon21 | 2025-01-08 |
* | | | Merge remote-tracking branch 'origin/loek/game' into niels/game | heavydemon21 | 2025-01-08 |
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| * \ \ | merge w/ master | Loek Le Blansch | 2025-01-08 |
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| * | | | | `make format` | Loek Le Blansch | 2025-01-08 |
| * | | | | tweak zapper spawning logic | Loek Le Blansch | 2025-01-08 |
| * | | | | merge w/ master | Loek Le Blansch | 2025-01-08 |
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* | \ \ \ \ | Merge branch 'niels/game' of github.com:lonkaars/crepe into niels/game | heavydemon21 | 2025-01-08 |
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| * | | | | | | removed p | WBoerenkamps | 2025-01-08 |
| * | | | | | | queue added | WBoerenkamps | 2025-01-08 |
* | | | | | | | working scheduler and enemies and rest | heavydemon21 | 2025-01-08 |
* | | | | | | | Merge branch 'master' into niels/game | heavydemon21 | 2025-01-08 |
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* | | | | | | added camera stop boss fight | heavydemon21 | 2025-01-08 |
* | | | | | | added boss fight, did not work | heavydemon21 | 2025-01-08 |
* | | | | | | Merge remote-tracking branch 'origin/wouter/enemyAI' into niels/game | heavydemon21 | 2025-01-08 |
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| * | | | | | | start of extra features and restored player functions | WBoerenkamps | 2025-01-08 |
| * | | | | | | removed iostream | WBoerenkamps | 2025-01-08 |
| * | | | | | | make format | WBoerenkamps | 2025-01-08 |
| * | | | | | | pooling fix | WBoerenkamps | 2025-01-08 |
| * | | | | | | removed unwanted / removed lines | WBoerenkamps | 2025-01-08 |
| * | | | | | | random better implemented | WBoerenkamps | 2025-01-08 |
| * | | | | | | battlescript battle won working | WBoerenkamps | 2025-01-08 |
| * | | | | | | enemy sequence working | WBoerenkamps | 2025-01-08 |
| * | | | | | | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/enemyAI | WBoerenkamps | 2025-01-08 |
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| * | | | | | | | enemy death working | WBoerenkamps | 2025-01-08 |
| * | | | | | | | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/enemyAI | WBoerenkamps | 2025-01-08 |
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| * \ \ \ \ \ \ \ | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/enemyAI | WBoerenkamps | 2025-01-08 |
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| * | | | | | | | | | player bullet working | WBoerenkamps | 2025-01-08 |
| * | | | | | | | | | enemy spawn working + enemy shooting | WBoerenkamps | 2025-01-08 |
| * | | | | | | | | | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/enemyAI | WBoerenkamps | 2025-01-06 |
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| * | | | | | | | | | | enemy pooling | WBoerenkamps | 2025-01-06 |
| * | | | | | | | | | | start of enemypool and creation | WBoerenkamps | 2025-01-06 |
* | | | | | | | | | | | Merge branch 'master' into niels/game | heavydemon21 | 2025-01-08 |
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* | | | | | | | | | | | | working zapper, missilies with scheduler | heavydemon21 | 2025-01-08 |
* | | | | | | | | | | | | Merge remote-tracking branch 'origin/loek/game' into niels/game | heavydemon21 | 2025-01-08 |
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| * | | | | | | | | | | | WIP | Loek Le Blansch | 2025-01-08 |
| * | | | | | | | | | | | WIP | Loek Le Blansch | 2025-01-08 |
| * | | | | | | | | | | | pooling working | Loek Le Blansch | 2025-01-08 |
| * | | | | | | | | | | | WIP | Loek Le Blansch | 2025-01-08 |
| * | | | | | | | | | | | another merge + WIP | Loek Le Blansch | 2025-01-07 |
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