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* process feedback on #60Loek Le Blansch11 days
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* Merge branch 'master' into loek/audioLoek Le Blansch11 days
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| * Merge pull request #67 from lonkaars/niels/decoupling_pixel_and_posloek12 days
| |\ | | | | | | hotfix draw call
| | * hotfix draw callheavydemon2112 days
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* | Merge branch 'master' into loek/audioLoek Le Blansch12 days
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| * revert #66 except for `src/test/InputTest.cpp`Loek Le Blansch12 days
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| * fixed inputtest test because of adjusting inputtest values. however ↵heavydemon2113 days
| | | | | | | | inputtest passes while sdlcontext returns pixel coordinates?????
| * Merge branch 'master' into niels/decoupling_pixel_and_posheavydemon212024-12-06
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| * \ Merge branch 'master' into niels/decoupling_pixel_and_posheavydemon212024-12-06
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* | \ \ merge masterLoek Le Blansch13 days
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| * | | nitpick #59Loek Le Blansch2024-12-06
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| * | | Merge branch 'niels/decoupling_pixel_and_pos' of github.com:lonkaars/crepeLoek Le Blansch2024-12-06
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| | * | fixed testsheavydemon212024-12-06
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| * | | Merge branch 'niels/decoupling_pixel_and_pos' of github.com:lonkaars/crepeLoek Le Blansch2024-12-06
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| | * make formatheavydemon212024-12-06
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| | * implemented feedbackheavydemon212024-12-06
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| | * make formatheavydemon212024-12-06
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| | * implemented final max feedbackheavydemon212024-12-06
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| | * added animatorsystem updateheavydemon212024-12-06
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| | * make formatheavydemon212024-12-06
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| | * merged masterheavydemon212024-12-06
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| | * Merge branch 'master' into decouplingheavydemon212024-12-06
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| | * | make formatheavydemon212024-12-04
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| | * | implemented feedback, cameraValues need better name?heavydemon212024-12-04
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| | * | fixed the one cycle aimatorsystem where it did not do the last frame_for the ↵heavydemon212024-12-03
| | | | | | | | | | | | | | | | full duration
| | * | made the test work with the adjustmentsheavydemon212024-12-02
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| | * | make formatheavydemon212024-12-02
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| | * | added all the contructor strutcts for animator,sprite and cameraheavydemon212024-12-02
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| | * | making struct constructorsheavydemon212024-12-02
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| | * | tmp commitheavydemon212024-12-02
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| | * | comments i animator and sprite. added sprite indepentdent scale and angleheavydemon212024-12-02
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| | * | make formatheavydemon212024-11-30
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| | * | improved animatorheavydemon212024-11-30
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| | * | cleaner camera implementationheavydemon212024-11-30
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| | * | zoomed viewportheavydemon212024-11-30
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| | * | first version of new viewport floats without the use of sdl functionsheavydemon212024-11-30
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| | * | working floating point black barsheavydemon212024-11-29
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| * | | merge #53Loek Le Blansch2024-12-06
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| * | | Merge branch 'jaro/collision-system' of github.com:lonkaars/crepeLoek Le Blansch2024-12-06
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| | * | | make formatJAROWMR2024-12-06
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| | * | | enabled all test expect profilingJAROWMR2024-12-06
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| | * | | review feedbackJAROWMR2024-12-06
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| | * | | removed roundJAROWMR2024-12-06
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| | * | | fixed float round issueJAROWMR2024-12-06
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| | * | | removed minus one from calculationJAROWMR2024-12-06
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| | * | | bug foxJAROWMR2024-12-06
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| | * | | dynamic and static bug fixesJAROWMR2024-12-05
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| | * | | merge with master and keypressed added to gameJAROWMR2024-12-05
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| | * | | make formatJAROWMR2024-12-04
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| | * | | added collision layers to example and unit testJAROWMR2024-12-04
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