diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/crepe/api/Scene.h | 2 | ||||
| -rw-r--r-- | src/example/demo.cpp | 5 | 
2 files changed, 2 insertions, 5 deletions
| diff --git a/src/crepe/api/Scene.h b/src/crepe/api/Scene.h index 5c34b36..6830073 100644 --- a/src/crepe/api/Scene.h +++ b/src/crepe/api/Scene.h @@ -39,7 +39,7 @@ public:  	 * \brief Get the scene's name  	 * \return The scene's name  	 */ -	virtual std::string get_name() const { return ""; }; +	virtual std::string get_name() const { return "hoi"; };  	// TODO: Late references should ALWAYS be private! This is currently kept as-is so unit tests  	// keep passing, but this reference should not be directly accessible by the user!!! diff --git a/src/example/demo.cpp b/src/example/demo.cpp index 387b96a..9c770d5 100644 --- a/src/example/demo.cpp +++ b/src/example/demo.cpp @@ -25,7 +25,6 @@ class PlayerController : public Script {  };  class DemoScene : public Scene { -	string get_name() const override { return "DemoScene"; }  	void load_scene() override {  		GameObject camera = new_object("camera");  		camera.add_component<Camera>(vec2{10, 10}, Camera::Data{ @@ -54,9 +53,7 @@ class DemoScene : public Scene {  				.size = { 1, 1 },  			}  		); -		player.add_component<Rigidbody>(Rigidbody::Data{ -			.elastisity_coefficient = 0.66, -		}); +		player.add_component<Rigidbody>(Rigidbody::Data{ });  		player.add_component<BoxCollider>(player_sprite.data.size);  		player.add_component<BehaviorScript>().set_script<PlayerController>();  	} |