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-rw-r--r--src/crepe/facade/SDLContext.cpp4
-rw-r--r--src/crepe/facade/SDLContext.h18
-rw-r--r--src/crepe/manager/LoopTimerManager.cpp1
3 files changed, 0 insertions, 23 deletions
diff --git a/src/crepe/facade/SDLContext.cpp b/src/crepe/facade/SDLContext.cpp
index 6becf60..abdfed0 100644
--- a/src/crepe/facade/SDLContext.cpp
+++ b/src/crepe/facade/SDLContext.cpp
@@ -340,8 +340,6 @@ SDLContext::CameraValues SDLContext::set_camera(const Camera & cam) {
return ret_cam;
}
-uint64_t SDLContext::get_ticks() const { return SDL_GetTicks64(); }
-
std::unique_ptr<SDL_Texture, std::function<void(SDL_Texture *)>>
SDLContext::texture_from_path(const std::string & path) {
@@ -372,8 +370,6 @@ ivec2 SDLContext::get_size(const Texture & ctx) {
return size;
}
-void SDLContext::delay(int ms) const { SDL_Delay(ms); }
-
std::vector<SDLContext::EventData> SDLContext::get_events() {
std::vector<SDLContext::EventData> event_list;
SDL_Event event;
diff --git a/src/crepe/facade/SDLContext.h b/src/crepe/facade/SDLContext.h
index e232511..31646a6 100644
--- a/src/crepe/facade/SDLContext.h
+++ b/src/crepe/facade/SDLContext.h
@@ -140,24 +140,6 @@ private:
MouseButton sdl_to_mousebutton(Uint8 sdl_button);
private:
- //! Will only use delay
- friend class LoopTimer;
- /**
- * \brief Gets the current SDL ticks since the program started.
- * \return Current ticks in milliseconds as a constant uint64_t.
- */
- uint64_t get_ticks() const;
- /**
- * \brief Pauses the execution for a specified duration.
- *
- * This function uses SDL's delay function to halt the program execution for a given number
- * of milliseconds, allowing for frame rate control or other timing-related functionality.
- *
- * \param ms Duration of the delay in milliseconds.
- */
- void delay(int ms) const;
-
-private:
/**
* \brief Constructs an SDLContext instance.
* Initializes SDL, creates a window and renderer.
diff --git a/src/crepe/manager/LoopTimerManager.cpp b/src/crepe/manager/LoopTimerManager.cpp
index 597b214..37b9c44 100644
--- a/src/crepe/manager/LoopTimerManager.cpp
+++ b/src/crepe/manager/LoopTimerManager.cpp
@@ -1,7 +1,6 @@
#include <chrono>
#include <thread>
-#include "../facade/SDLContext.h"
#include "../util/Log.h"
#include "LoopTimerManager.h"