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-rw-r--r--src/makefile28
1 files changed, 14 insertions, 14 deletions
diff --git a/src/makefile b/src/makefile
index 8506a43..9b2d826 100644
--- a/src/makefile
+++ b/src/makefile
@@ -19,13 +19,13 @@ LOEK += crepe/Asset.cpp
LOEK += crepe/Asset.h
TODO += crepe/Collider.cpp
TODO += crepe/Collider.h
-TODO += crepe/Component.cpp
-TODO += crepe/Component.h
-TODO += crepe/ComponentManager.cpp
-TODO += crepe/ComponentManager.h
-TODO += crepe/ComponentManager.hpp
-TODO += crepe/Metadata.cpp
-TODO += crepe/Metadata.h
+MAX += crepe/Component.cpp
+MAX += crepe/Component.h
+MAX += crepe/ComponentManager.cpp
+MAX += crepe/ComponentManager.h
+MAX += crepe/ComponentManager.hpp
+MAX += crepe/Metadata.cpp
+MAX += crepe/Metadata.h
TODO += crepe/Particle.cpp
TODO += crepe/Particle.h
TODO += crepe/Position.h
@@ -43,9 +43,9 @@ TODO += crepe/api/Color.h
LOEK += crepe/api/Config.h
TODO += crepe/api/Force.cpp
TODO += crepe/api/Force.h
-TODO += crepe/api/GameObject.cpp
-TODO += crepe/api/GameObject.h
-TODO += crepe/api/GameObject.hpp
+MAX += crepe/api/GameObject.cpp
+MAX += crepe/api/GameObject.h
+MAX += crepe/api/GameObject.hpp
TODO += crepe/api/ParticleEmitter.cpp
TODO += crepe/api/ParticleEmitter.h
TODO += crepe/api/Point.h
@@ -58,8 +58,8 @@ TODO += crepe/api/Sprite.cpp
TODO += crepe/api/Sprite.h
TODO += crepe/api/Texture.cpp
TODO += crepe/api/Texture.h
-TODO += crepe/api/Transform.cpp
-TODO += crepe/api/Transform.h
+MAX += crepe/api/Transform.cpp
+MAX += crepe/api/Transform.h
TODO += crepe/facade/SDLApp.cpp
TODO += crepe/facade/SDLApp.h
TODO += crepe/facade/SDLContext.cpp
@@ -88,7 +88,7 @@ LOEK += crepe/util/log.h
TODO += example/asset_manager.cpp
LOEK += example/audio_internal.cpp
TODO += example/components_internal.cpp
-TODO += example/ecs.cpp
+MAX += example/ecs.cpp
LOEK += example/log.cpp
TODO += example/particle.cpp
TODO += example/physics.cpp
@@ -97,7 +97,7 @@ LOEK += example/script.cpp
LOEK += test/audio.cpp
LOEK += test/dummy.cpp
-FMT := $(LOEK) #<<< CHANGE THIS TO YOUR NAME FOR STEP 2
+FMT := $(MAX) #<<< CHANGE THIS TO YOUR NAME FOR STEP 2
format: FORCE
clang-tidy -p build/compile_commands.json --fix-errors $(FMT)