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-rw-r--r--src/crepe/api/Script.hpp3
-rw-r--r--src/crepe/manager/ReplayManager.cpp28
-rw-r--r--src/crepe/manager/ReplayManager.h33
-rw-r--r--src/crepe/system/ReplaySystem.cpp49
4 files changed, 56 insertions, 57 deletions
diff --git a/src/crepe/api/Script.hpp b/src/crepe/api/Script.hpp
index 225a51c..547fb8b 100644
--- a/src/crepe/api/Script.hpp
+++ b/src/crepe/api/Script.hpp
@@ -1,6 +1,7 @@
#pragma once
#include "../manager/ComponentManager.h"
+#include "../manager/ReplayManager.h"
#include "BehaviorScript.h"
#include "Script.h"
@@ -36,6 +37,8 @@ void Script::subscribe_internal(const EventHandler<EventType> & callback,
[this, callback](const EventType & data) -> bool {
bool & active = this->active;
if (!active) return false;
+ ReplayManager & replay = this->mediator->replay_manager;
+ if (replay.get_state() == ReplayManager::PLAYING) return false;
return callback(data);
},
channel);
diff --git a/src/crepe/manager/ReplayManager.cpp b/src/crepe/manager/ReplayManager.cpp
index 81ff114..ab8a5a0 100644
--- a/src/crepe/manager/ReplayManager.cpp
+++ b/src/crepe/manager/ReplayManager.cpp
@@ -37,3 +37,31 @@ void ReplayManager::release(recording_t handle) {
this->memory.erase(handle);
}
+void ReplayManager::frame_record() {
+ ComponentManager & components = this->mediator.component_manager;
+ Recording & recording = this->recording;
+
+ recording.frames.push_back(components.save());
+ recording.frame++;
+}
+
+bool ReplayManager::frame_step() {
+ ComponentManager & components = this->mediator.component_manager;
+ Recording & recording = this->recording;
+
+ ComponentManager::Snapshot & frame = recording.frames.at(recording.frame);
+
+ components.restore(frame);
+ recording.frame++;
+
+ if (recording.frame < recording.frames.size()) return false;
+ // end of recording
+ recording.frame = 0;
+ this->state = IDLE;
+ return true;
+}
+
+ReplayManager::State ReplayManager::get_state() const {
+ return this->state;
+}
+
diff --git a/src/crepe/manager/ReplayManager.h b/src/crepe/manager/ReplayManager.h
index 672d093..5794761 100644
--- a/src/crepe/manager/ReplayManager.h
+++ b/src/crepe/manager/ReplayManager.h
@@ -15,33 +15,34 @@ typedef size_t recording_t;
class ReplayManager : public Manager {
public:
ReplayManager(Mediator & mediator);
- friend class ReplaySystem;
-
-protected:
- void record_frame();
-
-private:
- struct Recording {
- size_t frame = 0;
- std::vector<ComponentManager::Snapshot> frames;
- };
+public:
+ void record_start();
+ recording_t record_end();
+ void play(recording_t handle);
+ void release(recording_t handle);
+
+public:
enum State {
IDLE,
RECORDING,
PLAYING,
};
+ State get_state() const;
+public:
+ void frame_record();
+ bool frame_step();
+
+private:
+ struct Recording {
+ size_t frame = 0;
+ std::vector<ComponentManager::Snapshot> frames;
+ };
State state = IDLE;
OptionalRef<Recording> recording;
recording_t id = -1;
-
std::unordered_map<recording_t, std::unique_ptr<Recording>> memory;
-public:
- void record_start();
- recording_t record_end();
- void play(recording_t handle);
- void release(recording_t handle);
};
} // namespace crepe
diff --git a/src/crepe/system/ReplaySystem.cpp b/src/crepe/system/ReplaySystem.cpp
index a6b8fb1..39b5c14 100644
--- a/src/crepe/system/ReplaySystem.cpp
+++ b/src/crepe/system/ReplaySystem.cpp
@@ -1,4 +1,3 @@
-#include "../util/Log.h"
#include "../manager/ReplayManager.h"
#include "../manager/SystemManager.h"
@@ -10,52 +9,23 @@ using namespace std;
void ReplaySystem::fixed_update() {
ReplayManager & replay = this->mediator.replay_manager;
+ ReplayManager::State state = replay.get_state();
+ ReplayManager::State last_state = this->last_state;
+ this->last_state = state;
- switch (replay.state) {
+ switch (state) {
case ReplayManager::IDLE: break;
case ReplayManager::RECORDING: {
- this->update_recording();
+ replay.frame_record();
break;
}
case ReplayManager::PLAYING: {
- this->update_playing();
+ if (last_state != ReplayManager::PLAYING) this->playback_begin();
+ bool last = replay.frame_step();
+ if (last) this->playback_end();
break;
}
}
-
- this->last_state = replay.state;
-}
-
-void ReplaySystem::update_recording() {
- ReplayManager & replay = this->mediator.replay_manager;
- ComponentManager & components = this->mediator.component_manager;
-
- ReplayManager::Recording & recording = replay.recording;
- recording.frames.push_back(components.save());
- recording.frame++;
-}
-
-void ReplaySystem::update_playing() {
- ReplayManager & replay = this->mediator.replay_manager;
-
- if (this->last_state != ReplayManager::PLAYING) {
- this->playback_begin();
- }
-
- ReplayManager::Recording & recording = replay.recording;
-
- if (recording.frames.size() == recording.frame) {
- dbg_log("Finished playback");
- this->playback_end();
- return;
- }
-
- ComponentManager & components = this->mediator.component_manager;
- ComponentManager::Snapshot & frame = recording.frames.at(recording.frame);
-
- dbg_logf("Playing recording frame {}", recording.frame);
- components.restore(frame);
- recording.frame++;
}
void ReplaySystem::playback_begin() {
@@ -78,8 +48,5 @@ void ReplaySystem::playback_end() {
components.restore(this->playback.components);
systems.restore(this->playback.systems);
-
- ReplayManager & replay = this->mediator.replay_manager;
- replay.state = ReplayManager::IDLE;
}