diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/crepe/api/LoopManager.h | 19 | ||||
-rw-r--r-- | src/crepe/api/Script.cpp | 3 | ||||
-rw-r--r-- | src/crepe/api/Script.h | 10 | ||||
-rw-r--r-- | src/crepe/facade/DB.cpp | 12 | ||||
-rw-r--r-- | src/crepe/facade/DB.h | 2 | ||||
-rw-r--r-- | src/crepe/manager/SaveManager.cpp | 49 | ||||
-rw-r--r-- | src/crepe/manager/SaveManager.h | 6 | ||||
-rw-r--r-- | src/crepe/system/ScriptSystem.cpp | 5 | ||||
-rw-r--r-- | src/doc/feature/proxy.dox | 43 | ||||
-rw-r--r-- | src/doc/feature/savemgr.dox | 80 | ||||
-rw-r--r-- | src/example/game.cpp | 2 | ||||
-rw-r--r-- | src/test/CollisionTest.cpp | 1 | ||||
-rw-r--r-- | src/test/DBTest.cpp | 8 | ||||
-rw-r--r-- | src/test/SaveManagerTest.cpp | 17 | ||||
-rw-r--r-- | src/test/ScriptTest.cpp | 22 | ||||
-rw-r--r-- | src/test/ScriptTest.h | 7 | ||||
-rw-r--r-- | src/test/main.cpp | 3 |
17 files changed, 227 insertions, 62 deletions
diff --git a/src/crepe/api/LoopManager.h b/src/crepe/api/LoopManager.h index 1d23cbf..124cd3a 100644 --- a/src/crepe/api/LoopManager.h +++ b/src/crepe/api/LoopManager.h @@ -71,9 +71,19 @@ private: private: //! Global context Mediator mediator; + /** + * \brief Collection of System instances + * + * This map holds System instances indexed by the system's class typeid. It is filled in the + * constructor of LoopManager using LoopManager::load_system. + */ + std::unordered_map<std::type_index, std::unique_ptr<System>> systems; //! SDLContext instance SDLContext sdl_context{mediator}; + //! Resource manager instance + ResourceManager resource_manager{mediator}; + //! Component manager instance ComponentManager component_manager{mediator}; //! Scene manager instance @@ -82,8 +92,6 @@ private: LoopTimerManager loop_timer{mediator}; //! EventManager instance EventManager event_manager{mediator}; - //! Resource manager instance - ResourceManager resource_manager{mediator}; //! Save manager instance SaveManager save_manager{mediator}; @@ -95,13 +103,6 @@ private: */ bool on_shutdown(const ShutDownEvent & e); /** - * \brief Collection of System instances - * - * This map holds System instances indexed by the system's class typeid. It is filled in the - * constructor of LoopManager using LoopManager::load_system. - */ - std::unordered_map<std::type_index, std::unique_ptr<System>> systems; - /** * \brief Initialize a system * \tparam T System type (must be derivative of \c System) */ diff --git a/src/crepe/api/Script.cpp b/src/crepe/api/Script.cpp index 583c04f..85016f5 100644 --- a/src/crepe/api/Script.cpp +++ b/src/crepe/api/Script.cpp @@ -26,6 +26,8 @@ void Script::set_next_scene(const string & name) { SaveManager & Script::get_save_manager() const { return this->mediator->save_manager; } +LoopTimerManager & Script::get_loop_timer() const { return this->mediator->loop_timer; } + const keyboard_state_t & Script::get_keyboard_state() const { SDLContext & sdl_context = this->mediator->sdl_context; return sdl_context.get_keyboard_state(); @@ -38,3 +40,4 @@ bool Script::get_key_state(Keycode key) const noexcept { return false; } } + diff --git a/src/crepe/api/Script.h b/src/crepe/api/Script.h index 65306cd..a87af4e 100644 --- a/src/crepe/api/Script.h +++ b/src/crepe/api/Script.h @@ -4,6 +4,7 @@ #include "../api/KeyCodes.h" #include "../manager/EventManager.h" +#include "../manager/LoopTimerManager.h" #include "../manager/Mediator.h" #include "../system/CollisionSystem.h" #include "../types.h" @@ -47,10 +48,12 @@ protected: /** * \brief Script update function (empty by default) * + * \param delta_time Time since last fixed update + * * This function is called during the ScriptSystem::update() routine if the \c BehaviorScript * component holding this script instance is active. */ - virtual void update() {} + virtual void update(duration_t delta_time) {} //! \} //! ScriptSystem calls \c init() and \c update() @@ -135,6 +138,10 @@ protected: //! Retrieve SaveManager reference SaveManager & get_save_manager() const; + + //! Retrieve LoopTimerManager reference + LoopTimerManager & get_loop_timer() const; + /** * \brief Utility function to retrieve the keyboard state * \see SDLContext::get_keyboard_state @@ -151,7 +158,6 @@ protected: * */ bool get_key_state(Keycode key) const noexcept; - //! \} private: /** diff --git a/src/crepe/facade/DB.cpp b/src/crepe/facade/DB.cpp index 95cf606..ae2d4bc 100644 --- a/src/crepe/facade/DB.cpp +++ b/src/crepe/facade/DB.cpp @@ -21,12 +21,6 @@ DB::DB(const string & path) { const char * file = path.empty() ? NULL : path.c_str(); ret = this->db->open(this->db.get(), NULL, file, NULL, libdb::DB_BTREE, DB_CREATE, 0); if (ret != 0) throw runtime_error(format("db->open: {}", libdb::db_strerror(ret))); - - // create cursor - libdb::DBC * cursor; - ret = this->db->cursor(this->db.get(), NULL, &cursor, 0); - if (ret != 0) throw runtime_error(format("db->cursor: {}", libdb::db_strerror(ret))); - this->cursor = {cursor, [](libdb::DBC * cursor) { cursor->close(cursor); }}; } libdb::DBT DB::to_thing(const string & thing) const noexcept { @@ -42,10 +36,10 @@ string DB::get(const string & key) { libdb::DBT db_val; memset(&db_val, 0, sizeof(libdb::DBT)); - int ret = this->cursor->get(this->cursor.get(), &db_key, &db_val, DB_FIRST); + int ret = this->db->get(this->db.get(), NULL, &db_key, &db_val, 0); if (ret == 0) return {static_cast<char *>(db_val.data), db_val.size}; - string err = format("cursor->get: {}", libdb::db_strerror(ret)); + string err = format("db->get: {}", libdb::db_strerror(ret)); if (ret == DB_NOTFOUND) throw out_of_range(err); else throw runtime_error(err); } @@ -54,7 +48,7 @@ void DB::set(const string & key, const string & value) { libdb::DBT db_key = this->to_thing(key); libdb::DBT db_val = this->to_thing(value); int ret = this->db->put(this->db.get(), NULL, &db_key, &db_val, 0); - if (ret != 0) throw runtime_error(format("cursor->get: {}", libdb::db_strerror(ret))); + if (ret != 0) throw runtime_error(format("db->get: {}", libdb::db_strerror(ret))); } bool DB::has(const std::string & key) { diff --git a/src/crepe/facade/DB.h b/src/crepe/facade/DB.h index 115c0f1..84cdf19 100644 --- a/src/crepe/facade/DB.h +++ b/src/crepe/facade/DB.h @@ -61,8 +61,6 @@ public: private: //! RAII wrapper around \c DB struct std::unique_ptr<libdb::DB, std::function<void(libdb::DB *)>> db; - //! RAII wrapper around \c DBC struct - std::unique_ptr<libdb::DBC, std::function<void(libdb::DBC *)>> cursor; private: /** diff --git a/src/crepe/manager/SaveManager.cpp b/src/crepe/manager/SaveManager.cpp index 691ea2f..f313ed2 100644 --- a/src/crepe/manager/SaveManager.cpp +++ b/src/crepe/manager/SaveManager.cpp @@ -129,9 +129,32 @@ template void SaveManager::set(const string &, const float &); template void SaveManager::set(const string &, const double &); template <typename T> +T SaveManager::get(const string & key) { + return this->deserialize<T>(this->get_db().get(key)); +} +template uint8_t SaveManager::get(const string &); +template int8_t SaveManager::get(const string &); +template uint16_t SaveManager::get(const string &); +template int16_t SaveManager::get(const string &); +template uint32_t SaveManager::get(const string &); +template int32_t SaveManager::get(const string &); +template uint64_t SaveManager::get(const string &); +template int64_t SaveManager::get(const string &); +template float SaveManager::get(const string &); +template double SaveManager::get(const string &); +template string SaveManager::get(const string &); + +template <typename T> ValueBroker<T> SaveManager::get(const string & key, const T & default_value) { if (!this->has(key)) this->set<T>(key, default_value); - return this->get<T>(key); + T value; + return { + [this, key](const T & target) { this->set<T>(key, target); }, + [this, key, value]() mutable -> const T & { + value = this->get<T>(key); + return value; + }, + }; } template ValueBroker<uint8_t> SaveManager::get(const string &, const uint8_t &); template ValueBroker<int8_t> SaveManager::get(const string &, const int8_t &); @@ -144,27 +167,3 @@ template ValueBroker<int64_t> SaveManager::get(const string &, const int64_t &); template ValueBroker<float> SaveManager::get(const string &, const float &); template ValueBroker<double> SaveManager::get(const string &, const double &); template ValueBroker<string> SaveManager::get(const string &, const string &); - -template <typename T> -ValueBroker<T> SaveManager::get(const string & key) { - T value; - return { - [this, key](const T & target) { this->set<T>(key, target); }, - [this, key, value]() mutable -> const T & { - DB & db = this->get_db(); - value = this->deserialize<T>(db.get(key)); - return value; - }, - }; -} -template ValueBroker<uint8_t> SaveManager::get(const string &); -template ValueBroker<int8_t> SaveManager::get(const string &); -template ValueBroker<uint16_t> SaveManager::get(const string &); -template ValueBroker<int16_t> SaveManager::get(const string &); -template ValueBroker<uint32_t> SaveManager::get(const string &); -template ValueBroker<int32_t> SaveManager::get(const string &); -template ValueBroker<uint64_t> SaveManager::get(const string &); -template ValueBroker<int64_t> SaveManager::get(const string &); -template ValueBroker<float> SaveManager::get(const string &); -template ValueBroker<double> SaveManager::get(const string &); -template ValueBroker<string> SaveManager::get(const string &); diff --git a/src/crepe/manager/SaveManager.h b/src/crepe/manager/SaveManager.h index 61a978d..1e34bc0 100644 --- a/src/crepe/manager/SaveManager.h +++ b/src/crepe/manager/SaveManager.h @@ -36,17 +36,17 @@ public: ValueBroker<T> get(const std::string & key, const T & default_value); /** - * \brief Get a read/write reference to a value + * \brief Get a value directly * * \param key The value key * - * \return Read/write reference to the value + * \return The value * * \note Attempting to read this value before it is initialized (i.e. set) will result in an * exception */ template <typename T> - ValueBroker<T> get(const std::string & key); + T get(const std::string & key); /** * \brief Set a value directly diff --git a/src/crepe/system/ScriptSystem.cpp b/src/crepe/system/ScriptSystem.cpp index d6b2ca1..0605c7a 100644 --- a/src/crepe/system/ScriptSystem.cpp +++ b/src/crepe/system/ScriptSystem.cpp @@ -11,6 +11,7 @@ void ScriptSystem::update() { dbg_trace(); ComponentManager & mgr = this->mediator.component_manager; + LoopTimerManager & timer = this->mediator.loop_timer; RefVector<BehaviorScript> behavior_scripts = mgr.get_components_by_type<BehaviorScript>(); for (BehaviorScript & behavior_script : behavior_scripts) { @@ -23,6 +24,8 @@ void ScriptSystem::update() { script->init(); script->initialized = true; } - script->update(); + + duration_t delta_time = timer.get_scaled_fixed_delta_time(); + script->update(delta_time); } } diff --git a/src/doc/feature/proxy.dox b/src/doc/feature/proxy.dox new file mode 100644 index 0000000..66bbd2f --- /dev/null +++ b/src/doc/feature/proxy.dox @@ -0,0 +1,43 @@ +// vim:ft=doxygen +namespace crepe { +/** + +\defgroup feature_proxy Proxy utility +\ingroup feature +\brief Use ValueBroker as if it were a regular variable + +Proxy provides operators that allow you to use a ValueBroker instance as if it +were a regular variable. Proxy implements a constructor that allows it to be +used as a substitute return type for any function that returns ValueBroker. + +\see ValueBroker +\see Proxy + +\par Example + +```cpp +#include <crepe/util/Proxy.h> +#include <crepe/ValueBroker.h> + +int calculation(int value) { + return 3 * value; +} + +void anywhere() { + crepe::ValueBroker<int> foo_handle; + crepe::Proxy foo = foo_handle; + + // implicitly calls .set() + foo += 10; + + // implicitly calls .get() + int out = calculation(foo); + + // explicitly cast (also calls .get()) + int casted = int(foo); +} + +``` + +*/ +} diff --git a/src/doc/feature/savemgr.dox b/src/doc/feature/savemgr.dox new file mode 100644 index 0000000..6aeab03 --- /dev/null +++ b/src/doc/feature/savemgr.dox @@ -0,0 +1,80 @@ +// vim:ft=doxygen +namespace crepe { +/** + +\defgroup feature_savemgr Save data +\ingroup feature +\brief Functions to persistently store and retrieve arbitrary values + +The SaveManager may be used to persistently store game state such as player +progress, statistics, achievements, etc. It works like a key-value store, where +the key is a string and the value is an arbitrary type. + +SaveManager implements the following: + +- Storage and retrieval of primitive types and strings. +- Automatic initialization of the database using default values. +- The underlying database format is journaled, which reduces the likelihood of + players losing save data when an unexpected crash occurs while the SaveManager + is writing to disk. + +\see SaveManager + +\par Example + +The SaveManager instance reference may be retrieved by calling \c +get_save_manager(). This function is available--- + +- Within (derivatives of) Script + +- \todo Within (derivatives of) Scene + +- \todo As a public member function of LoopManager + +```cpp +// Retrieve save manager +crepe::SaveManager & save_manager = get_save_manager(); +``` + +SaveManager may be used *explicitly*, using the \ref SaveManager::set "set()", +\ref SaveManager::get "get()" and \ref SaveManager::has "has()" methods: +```cpp +// Check if the key "foo" exists, and initialize it to 3 if it doesn't +if (!save_manager.has("foo")) + save_manager.set<int>("foo", 3); +// Get value of key "foo" +int foo = save_manager.get<int>("foo"); + +// ~~~ arbitrary game code ~~~ +foo += 10; +// ~~~ arbitrary game code ~~~ + +// Save "foo" back to database +save_manager.set<int>("foo", foo); +``` + +Alternatively, SaveManager::get may be called with a default value as second +parameter. This changes its return type to ValueBroker, which acts as a +read/write handle to the specific key requested, and remembers the key and its +value type for you: +```cpp +// Get a read/write handle to the value stored in key "foo", and initialize it +// to 3 if it doesn't exist yet +ValueBroker foo_handle = save_manager.get<int>("foo", 3); +int foo = foo_handle.get(); + +// ~~~ arbitrary game code ~~~ +foo += 10; +// ~~~ arbitrary game code ~~~ + +// Save back to database +foo_handle.set(foo); +``` + +To further simplify game code, the return value of SaveManager::get may be +implicitly cast to Proxy instead of ValueBroker. This allows the database value +to be used as if it were a regular variable. This usage is detailed separately +in \"\ref feature_proxy\". + +*/ +} diff --git a/src/example/game.cpp b/src/example/game.cpp index 22effd2..3975650 100644 --- a/src/example/game.cpp +++ b/src/example/game.cpp @@ -86,7 +86,7 @@ class MyScript1 : public Script { subscribe<KeyPressEvent>( [this](const KeyPressEvent & ev) -> bool { return this->keypressed(ev); }); } - void update() { + void update(duration_t) { Rigidbody & tf = this->get_component<Rigidbody>(); Log::logf("linear_velocity.x {}", tf.data.linear_velocity.x); Log::logf("linear_velocity.y {}", tf.data.linear_velocity.y); diff --git a/src/test/CollisionTest.cpp b/src/test/CollisionTest.cpp index ff9e7cc..baa95c1 100644 --- a/src/test/CollisionTest.cpp +++ b/src/test/CollisionTest.cpp @@ -54,6 +54,7 @@ public: ComponentManager mgr{m}; CollisionSystem collision_sys{m}; ScriptSystem script_sys{m}; + LoopTimerManager loop_timer{m}; GameObject world = mgr.new_object("world", "", {50, 50}); GameObject game_object1 = mgr.new_object("object1", "", {50, 50}); diff --git a/src/test/DBTest.cpp b/src/test/DBTest.cpp index 99dedff..7f2c339 100644 --- a/src/test/DBTest.cpp +++ b/src/test/DBTest.cpp @@ -27,3 +27,11 @@ TEST_F(DBTest, Has) { db.set("foo", "bar"); EXPECT_EQ(db.has("foo"), true); } + +TEST_F(DBTest, MultipleKeys) { + db.set("foo", "foo"); + db.set("bar", "bar"); + + EXPECT_EQ(db.get("foo"), "foo"); + EXPECT_EQ(db.get("bar"), "bar"); +} diff --git a/src/test/SaveManagerTest.cpp b/src/test/SaveManagerTest.cpp index e9b0c29..7609e69 100644 --- a/src/test/SaveManagerTest.cpp +++ b/src/test/SaveManagerTest.cpp @@ -27,8 +27,8 @@ TEST_F(SaveManagerTest, ReadWrite) { mgr.set<string>("foo", "bar"); ASSERT_TRUE(mgr.has("foo")); - ValueBroker value = mgr.get<string>("foo"); - EXPECT_EQ(value.get(), "bar"); + string value = mgr.get<string>("foo"); + EXPECT_EQ(value, "bar"); } TEST_F(SaveManagerTest, DefaultValue) { @@ -36,5 +36,16 @@ TEST_F(SaveManagerTest, DefaultValue) { ASSERT_EQ(value.get(), 3); value.set(5); - ASSERT_EQ(value.get(), 5); + EXPECT_EQ(value.get(), 5); +} + +TEST_F(SaveManagerTest, MultipleKeys) { + ValueBroker foo = mgr.get<int>("foo", 1); + ValueBroker bar = mgr.get<int>("bar", 2); + + EXPECT_EQ(foo.get(), 1); + EXPECT_EQ(bar.get(), 2); + + EXPECT_EQ(mgr.get<int>("foo"), 1); + EXPECT_EQ(mgr.get<int>("bar"), 2); } diff --git a/src/test/ScriptTest.cpp b/src/test/ScriptTest.cpp index acdae70..846e398 100644 --- a/src/test/ScriptTest.cpp +++ b/src/test/ScriptTest.cpp @@ -28,7 +28,7 @@ void ScriptTest::SetUp() { TEST_F(ScriptTest, Default) { MyScript & script = this->script; EXPECT_CALL(script, init()).Times(0); - EXPECT_CALL(script, update()).Times(0); + EXPECT_CALL(script, update(_)).Times(0); } TEST_F(ScriptTest, UpdateOnce) { @@ -38,7 +38,7 @@ TEST_F(ScriptTest, UpdateOnce) { InSequence seq; EXPECT_CALL(script, init()).Times(1); - EXPECT_CALL(script, update()).Times(1); + EXPECT_CALL(script, update(_)).Times(1); system.update(); } @@ -46,7 +46,7 @@ TEST_F(ScriptTest, UpdateOnce) { InSequence seq; EXPECT_CALL(script, init()).Times(0); - EXPECT_CALL(script, update()).Times(1); + EXPECT_CALL(script, update(_)).Times(1); system.update(); } } @@ -59,7 +59,7 @@ TEST_F(ScriptTest, UpdateInactive) { InSequence seq; EXPECT_CALL(script, init()).Times(0); - EXPECT_CALL(script, update()).Times(0); + EXPECT_CALL(script, update(_)).Times(0); behaviorscript.active = false; system.update(); } @@ -68,8 +68,20 @@ TEST_F(ScriptTest, UpdateInactive) { InSequence seq; EXPECT_CALL(script, init()).Times(1); - EXPECT_CALL(script, update()).Times(1); + EXPECT_CALL(script, update(_)).Times(1); behaviorscript.active = true; system.update(); } } + +TEST_F(ScriptTest, SaveManager) { + MyScript & script = this->script; + + EXPECT_EQ(&script.get_save_manager(), &this->save_manager); +} + +TEST_F(ScriptTest, LoopTimerManager) { + MyScript & script = this->script; + + EXPECT_EQ(&script.get_loop_timer(), &this->loop_timer); +} diff --git a/src/test/ScriptTest.h b/src/test/ScriptTest.h index 31fa7c9..f3dbda4 100644 --- a/src/test/ScriptTest.h +++ b/src/test/ScriptTest.h @@ -7,7 +7,10 @@ #include <crepe/api/Script.h> #include <crepe/manager/ComponentManager.h> #include <crepe/manager/EventManager.h> +#include <crepe/manager/LoopTimerManager.h> +#include <crepe/manager/SaveManager.h> #include <crepe/system/ScriptSystem.h> + class ScriptTest : public testing::Test { protected: crepe::Mediator mediator; @@ -17,6 +20,8 @@ public: crepe::ComponentManager component_manager{mediator}; crepe::ScriptSystem system{mediator}; crepe::EventManager event_mgr{mediator}; + crepe::LoopTimerManager loop_timer{mediator}; + crepe::SaveManager save_manager{mediator}; crepe::GameObject entity = component_manager.new_object(OBJ_NAME); class MyScript : public crepe::Script { @@ -24,7 +29,7 @@ public: public: MOCK_METHOD(void, init, (), (override)); - MOCK_METHOD(void, update, (), (override)); + MOCK_METHOD(void, update, (crepe::duration_t), (override)); }; crepe::OptionalRef<crepe::BehaviorScript> behaviorscript; diff --git a/src/test/main.cpp b/src/test/main.cpp index ed2aed5..0e1bc75 100644 --- a/src/test/main.cpp +++ b/src/test/main.cpp @@ -1,6 +1,7 @@ -#include <crepe/api/Config.h> #include <gtest/gtest.h> +#include <crepe/api/Config.h> + using namespace crepe; using namespace testing; |