diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/crepe/manager/Mediator.h | 6 | ||||
-rw-r--r-- | src/crepe/system/AnimatorSystem.cpp | 2 | ||||
-rw-r--r-- | src/crepe/system/ParticleSystem.cpp | 2 | ||||
-rw-r--r-- | src/crepe/system/PhysicsSystem.cpp | 2 | ||||
-rw-r--r-- | src/crepe/system/RenderSystem.cpp | 6 | ||||
-rw-r--r-- | src/crepe/system/ScriptSystem.cpp | 2 | ||||
-rw-r--r-- | src/crepe/system/System.cpp | 2 | ||||
-rw-r--r-- | src/crepe/system/System.h | 2 |
8 files changed, 14 insertions, 10 deletions
diff --git a/src/crepe/manager/Mediator.h b/src/crepe/manager/Mediator.h index ce35d5c..a91509e 100644 --- a/src/crepe/manager/Mediator.h +++ b/src/crepe/manager/Mediator.h @@ -17,7 +17,11 @@ class SceneManager; * pass specific references through dependency injection. All references on this struct * *should* be explicitly checked for availability as this struct does not guarantee anything. * - * \todo Find better solution + * \note Dereferencing members of this struct should be deferred. If you are a user of this + * class, keep a reference to this mediator instead of just picking references from it when you + * receive an instance. + * + * \warning This class should never be directly accessible from the API */ struct Mediator { OptionalRef<ComponentManager> component_manager; diff --git a/src/crepe/system/AnimatorSystem.cpp b/src/crepe/system/AnimatorSystem.cpp index 57ee6e2..8bb6465 100644 --- a/src/crepe/system/AnimatorSystem.cpp +++ b/src/crepe/system/AnimatorSystem.cpp @@ -9,7 +9,7 @@ using namespace crepe; void AnimatorSystem::update() { - ComponentManager & mgr = this->component_manager; + ComponentManager & mgr = this->mediator.component_manager; RefVector<Animator> animations = mgr.get_components_by_type<Animator>(); diff --git a/src/crepe/system/ParticleSystem.cpp b/src/crepe/system/ParticleSystem.cpp index ebae56b..b14c52f 100644 --- a/src/crepe/system/ParticleSystem.cpp +++ b/src/crepe/system/ParticleSystem.cpp @@ -12,7 +12,7 @@ using namespace crepe; void ParticleSystem::update() { // Get all emitters - ComponentManager & mgr = this->component_manager; + ComponentManager & mgr = this->mediator.component_manager; RefVector<ParticleEmitter> emitters = mgr.get_components_by_type<ParticleEmitter>(); for (ParticleEmitter & emitter : emitters) { diff --git a/src/crepe/system/PhysicsSystem.cpp b/src/crepe/system/PhysicsSystem.cpp index 071ca21..eba9dfa 100644 --- a/src/crepe/system/PhysicsSystem.cpp +++ b/src/crepe/system/PhysicsSystem.cpp @@ -11,7 +11,7 @@ using namespace crepe; void PhysicsSystem::update() { - ComponentManager & mgr = this->component_manager; + ComponentManager & mgr = this->mediator.component_manager; RefVector<Rigidbody> rigidbodies = mgr.get_components_by_type<Rigidbody>(); RefVector<Transform> transforms = mgr.get_components_by_type<Transform>(); diff --git a/src/crepe/system/RenderSystem.cpp b/src/crepe/system/RenderSystem.cpp index ea60a95..4e97b3e 100644 --- a/src/crepe/system/RenderSystem.cpp +++ b/src/crepe/system/RenderSystem.cpp @@ -22,7 +22,7 @@ void RenderSystem::clear_screen() { this->context.clear_screen(); } void RenderSystem::present_screen() { this->context.present_screen(); } const Camera & RenderSystem::update_camera() { - ComponentManager & mgr = this->component_manager; + ComponentManager & mgr = this->mediator.component_manager; RefVector<Camera> cameras = mgr.get_components_by_type<Camera>(); @@ -62,7 +62,7 @@ void RenderSystem::update() { bool RenderSystem::render_particle(const Sprite & sprite, const Camera & cam, const double & scale) { - ComponentManager & mgr = this->component_manager; + ComponentManager & mgr = this->mediator.component_manager; vector<reference_wrapper<ParticleEmitter>> emitters = mgr.get_components_by_id<ParticleEmitter>(sprite.game_object_id); @@ -102,7 +102,7 @@ void RenderSystem::render_normal(const Sprite & sprite, const Camera & cam, } void RenderSystem::render() { - ComponentManager & mgr = this->component_manager; + ComponentManager & mgr = this->mediator.component_manager; const Camera & cam = this->update_camera(); RefVector<Sprite> sprites = mgr.get_components_by_type<Sprite>(); diff --git a/src/crepe/system/ScriptSystem.cpp b/src/crepe/system/ScriptSystem.cpp index 7ecbe78..2e16eb0 100644 --- a/src/crepe/system/ScriptSystem.cpp +++ b/src/crepe/system/ScriptSystem.cpp @@ -10,7 +10,7 @@ using namespace crepe; void ScriptSystem::update() { dbg_trace(); - ComponentManager & mgr = this->component_manager; + ComponentManager & mgr = this->mediator.component_manager; RefVector<BehaviorScript> behavior_scripts = mgr.get_components_by_type<BehaviorScript>(); for (BehaviorScript & behavior_script : behavior_scripts) { diff --git a/src/crepe/system/System.cpp b/src/crepe/system/System.cpp index 392d920..f68549b 100644 --- a/src/crepe/system/System.cpp +++ b/src/crepe/system/System.cpp @@ -4,4 +4,4 @@ using namespace crepe; -System::System(const Mediator & mediator) : component_manager(mediator.component_manager) { dbg_trace(); } +System::System(const Mediator & mediator) : mediator(mediator) { dbg_trace(); } diff --git a/src/crepe/system/System.h b/src/crepe/system/System.h index 92bfd50..4e7fc6d 100644 --- a/src/crepe/system/System.h +++ b/src/crepe/system/System.h @@ -25,7 +25,7 @@ public: virtual ~System() = default; protected: - ComponentManager & component_manager; + const Mediator & mediator; }; } // namespace crepe |