diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/crepe/api/Button.cpp | 7 | ||||
| -rw-r--r-- | src/crepe/api/Button.h | 14 | 
2 files changed, 16 insertions, 5 deletions
| diff --git a/src/crepe/api/Button.cpp b/src/crepe/api/Button.cpp index 40153c9..c4f7f2d 100644 --- a/src/crepe/api/Button.cpp +++ b/src/crepe/api/Button.cpp @@ -2,7 +2,10 @@  namespace crepe { -Button::Button(game_object_id_t id, const vec2 & dimensions, const vec2 & offset) -	: UIObject(id, dimensions, offset) {} +Button::Button( +	game_object_id_t id, const vec2 & dimensions, const vec2 & offset, const Data & data +) +	: UIObject(id, dimensions, offset), +	  data(data) {}  } // namespace crepe diff --git a/src/crepe/api/Button.h b/src/crepe/api/Button.h index 25709a4..f6d363a 100644 --- a/src/crepe/api/Button.h +++ b/src/crepe/api/Button.h @@ -18,14 +18,23 @@ namespace crepe {   */  class Button : public UIObject {  public: +	struct Data { +		//! variable indicating if transform is relative to camera(false) or world(true) +		bool world_space = false; +	}; + +public:  	/**  	 * \brief Constructs a Button with the specified game object ID and dimensions.  	 *  	 * \param id The unique ID of the game object associated with this button.  	 * \param dimensions The width and height of the UIObject  	 * \param offset The offset relative this GameObjects Transform +	 * \param data additional data the button has  	 */ -	Button(game_object_id_t id, const vec2 & dimensions, const vec2 & offset); +	Button( +		game_object_id_t id, const vec2 & dimensions, const vec2 & offset, const Data & data +	);  	/**  	 * \brief Get the maximum number of instances for this component  	 * @@ -41,8 +50,7 @@ private:  	//! Indicates whether the mouse is currently hovering over the button  	bool hover = false; -	//! variable indicating if transform is relative to camera(false) or world(true) -	bool world_space = false; +	Data data;  };  } // namespace crepe |