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-rw-r--r--src/crepe/facade/SDLContext.cpp4
-rw-r--r--src/crepe/facade/SDLContext.h2
-rw-r--r--src/crepe/util/AbsoluutPosition.cpp20
-rw-r--r--src/crepe/util/AbsoluutPosition.h14
4 files changed, 3 insertions, 37 deletions
diff --git a/src/crepe/facade/SDLContext.cpp b/src/crepe/facade/SDLContext.cpp
index 642aef8..31b0a0b 100644
--- a/src/crepe/facade/SDLContext.cpp
+++ b/src/crepe/facade/SDLContext.cpp
@@ -24,11 +24,11 @@
#include "api/Transform.h"
#include "facade/Font.h"
#include "manager/Mediator.h"
+#include "util/AbsolutePosition.h"
#include "SDLContext.h"
#include "Texture.h"
#include "types.h"
-#include "util/AbsoluutPosition.h"
using namespace crepe;
using namespace std;
@@ -204,7 +204,7 @@ void SDLContext::draw_text(const RenderText & data) {
const Text & text = data.text;
const Font & font = data.font;
- vec2 absoluut_pos = AbsoluutPosition::get_position(data.transform, data.text.offset);
+ vec2 absoluut_pos = AbsolutePosition::get_position(data.transform, data.text.offset);
std::unique_ptr<SDL_Surface, std::function<void(SDL_Surface *)>> font_surface;
std::unique_ptr<SDL_Texture, std::function<void(SDL_Texture *)>> font_texture;
diff --git a/src/crepe/facade/SDLContext.h b/src/crepe/facade/SDLContext.h
index 1dada74..7f07d34 100644
--- a/src/crepe/facade/SDLContext.h
+++ b/src/crepe/facade/SDLContext.h
@@ -18,8 +18,8 @@
#include "api/KeyCodes.h"
#include "api/Sprite.h"
#include "api/Transform.h"
-#include "types.h"
+#include "types.h"
#include "EventData.h"
#include "FontFacade.h"
diff --git a/src/crepe/util/AbsoluutPosition.cpp b/src/crepe/util/AbsoluutPosition.cpp
deleted file mode 100644
index 296cc09..0000000
--- a/src/crepe/util/AbsoluutPosition.cpp
+++ /dev/null
@@ -1,20 +0,0 @@
-#include "AbsoluutPosition.h"
-
-using namespace crepe;
-
-vec2 AbsoluutPosition::get_position(const Transform & transform, const vec2 & offset) {
- // Get the rotation in radians
- float radians1 = transform.rotation * (M_PI / 180.0);
-
- // Calculate total offset with scale
- vec2 total_offset = offset * transform.scale;
-
- // Rotate
- float rotated_total_offset_x1
- = total_offset.x * cos(radians1) - total_offset.y * sin(radians1);
- float rotated_total_offset_y1
- = total_offset.x * sin(radians1) + total_offset.y * cos(radians1);
-
- // Final positions considering scaling and rotation
- return (transform.position + vec2(rotated_total_offset_x1, rotated_total_offset_y1));
-}
diff --git a/src/crepe/util/AbsoluutPosition.h b/src/crepe/util/AbsoluutPosition.h
deleted file mode 100644
index 30a7f93..0000000
--- a/src/crepe/util/AbsoluutPosition.h
+++ /dev/null
@@ -1,14 +0,0 @@
-#pragma once
-
-#include "api/Transform.h"
-
-#include "types.h"
-
-namespace crepe {
-
-class AbsoluutPosition {
-public:
- static vec2 get_position(const Transform & transform, const vec2 & offset);
-};
-
-} // namespace crepe