diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/crepe/api/CMakeLists.txt | 11 | ||||
| -rw-r--r-- | src/crepe/api/Event.h | 112 | ||||
| -rw-r--r-- | src/crepe/api/EventHandler.cpp | 5 | ||||
| -rw-r--r-- | src/crepe/api/EventHandler.h | 96 | ||||
| -rw-r--r-- | src/crepe/api/EventHandler.hpp | 18 | ||||
| -rw-r--r-- | src/crepe/api/EventManager.cpp | 46 | ||||
| -rw-r--r-- | src/crepe/api/EventManager.h | 161 | ||||
| -rw-r--r-- | src/crepe/api/EventManager.hpp | 36 | ||||
| -rw-r--r-- | src/crepe/api/IKeyListener.cpp | 19 | ||||
| -rw-r--r-- | src/crepe/api/IKeyListener.h | 49 | ||||
| -rw-r--r-- | src/crepe/api/IMouseListener.cpp | 29 | ||||
| -rw-r--r-- | src/crepe/api/IMouseListener.h | 72 | ||||
| -rw-r--r-- | src/crepe/api/KeyCodes.h | 153 | ||||
| -rw-r--r-- | src/crepe/facade/SDLContext.cpp | 4 | ||||
| -rw-r--r-- | src/test/CMakeLists.txt | 1 | ||||
| -rw-r--r-- | src/test/DBTest.cpp | 3 | ||||
| -rw-r--r-- | src/test/EventTest.cpp | 254 | ||||
| -rw-r--r-- | src/test/ValueBrokerTest.cpp | 5 | 
18 files changed, 1067 insertions, 7 deletions
diff --git a/src/crepe/api/CMakeLists.txt b/src/crepe/api/CMakeLists.txt index 6557656..d6b6801 100644 --- a/src/crepe/api/CMakeLists.txt +++ b/src/crepe/api/CMakeLists.txt @@ -17,9 +17,13 @@ target_sources(crepe PUBLIC  	Vector2.cpp  	Camera.cpp  	Animator.cpp +	EventManager.cpp +	IKeyListener.cpp +	IMouseListener.cpp  	LoopManager.cpp  	LoopTimer.cpp  	Asset.cpp +	EventHandler.cpp  )  target_sources(crepe PUBLIC FILE_SET HEADERS FILES @@ -44,6 +48,13 @@ target_sources(crepe PUBLIC FILE_SET HEADERS FILES  	SceneManager.hpp  	Camera.h  	Animator.h +	EventManager.h +	EventManager.hpp +	EventHandler.h +	EventHandler.hpp +	Event.h +	IKeyListener.h +	IMouseListener.h  	LoopManager.h  	LoopTimer.h  	Asset.h diff --git a/src/crepe/api/Event.h b/src/crepe/api/Event.h new file mode 100644 index 0000000..06cf7f3 --- /dev/null +++ b/src/crepe/api/Event.h @@ -0,0 +1,112 @@ +// TODO discussing the location of these events +#pragma once + +#include <string> + +#include "KeyCodes.h" + +/** + * \brief Base class for all event types in the system. + */ +class Event {}; + +/** + * \brief Event triggered when a key is pressed. + */ +class KeyPressEvent : public Event { +public: +	//! false if first time press, true if key is repeated +	bool repeat = false; + +	//! The key that was pressed. +	Keycode key = Keycode::NONE; +}; + +/** + * \brief Event triggered when a key is released. + */ +class KeyReleaseEvent : public Event { +public: +	//! The key that was released. +	Keycode key = Keycode::NONE; +}; + +/** + * \brief Event triggered when a mouse button is pressed. + */ +class MousePressEvent : public Event { +public: +	//! X-coordinate of the mouse position at the time of the event. +	int mouse_x = 0; + +	//! Y-coordinate of the mouse position at the time of the event. +	int mouse_y = 0; + +	//! The mouse button that was pressed. +	MouseButton button = MouseButton::NONE; +}; + +/** + * \brief Event triggered when a mouse button is clicked (press and release). + */ +class MouseClickEvent : public Event { +public: +	//! X-coordinate of the mouse position at the time of the event. +	int mouse_x = 0; + +	//! Y-coordinate of the mouse position at the time of the event. +	int mouse_y = 0; + +	//! The mouse button that was clicked. +	MouseButton button = MouseButton::NONE; +}; + +/** + * \brief Event triggered when a mouse button is released. + */ +class MouseReleaseEvent : public Event { +public: +	//! X-coordinate of the mouse position at the time of the event. +	int mouse_x = 0; + +	//! Y-coordinate of the mouse position at the time of the event. +	int mouse_y = 0; + +	//! The mouse button that was released. +	MouseButton button = MouseButton::NONE; +}; + +/** + * \brief Event triggered when the mouse is moved. + */ +class MouseMoveEvent : public Event { +public: +	//! X-coordinate of the mouse position at the time of the event. +	int mouse_x = 0; + +	//! Y-coordinate of the mouse position at the time of the event. +	int mouse_y = 0; +}; + +/** + * \brief Event triggered during a collision between objects. + */ +class CollisionEvent : public Event { +public: +	//! Data describing the collision (currently not implemented). +	// Collision collisionData; +}; + +/** + * \brief Event triggered when text is submitted, e.g., from a text input. + */ +class TextSubmitEvent : public Event { +public: +	//! The submitted text. +	std::string text = ""; +}; + +/** + * \brief Event triggered to indicate the application is shutting down. + */ +class ShutDownEvent : public Event {}; diff --git a/src/crepe/api/EventHandler.cpp b/src/crepe/api/EventHandler.cpp new file mode 100644 index 0000000..4dc232f --- /dev/null +++ b/src/crepe/api/EventHandler.cpp @@ -0,0 +1,5 @@ +#include "EventHandler.h" + +using namespace crepe; + +bool IEventHandlerWrapper::exec(const Event & e) { return this->call(e); } diff --git a/src/crepe/api/EventHandler.h b/src/crepe/api/EventHandler.h new file mode 100644 index 0000000..ef659fd --- /dev/null +++ b/src/crepe/api/EventHandler.h @@ -0,0 +1,96 @@ +#pragma once + +#include <functional> +#include <string> + +#include "Event.h" + +namespace crepe { +/** + * \brief A type alias for an event handler function. + *  + * The EventHandler is a std::function that takes an EventType reference and returns a boolean value  + * indicating whether the event is handled. + *  + * \tparam EventType The type of event this handler will handle. + *  + * Returning \c false from an event handler results in the event being propogated to other listeners for the same event type, while returning \c true stops propogation altogether. + */ +template <typename EventType> +using EventHandler = std::function<bool(const EventType & e)>; + +/** + * \class IEventHandlerWrapper + * \brief An abstract base class for event handler wrappers. + *  + * This class provides the interface for handling events. Derived classes must implement the + * `call()` method to process events + */ +class IEventHandlerWrapper { +public: +	/** +     * \brief Virtual destructor for IEventHandlerWrapper. +     */ +	virtual ~IEventHandlerWrapper() = default; + +	/** +     * \brief Executes the handler with the given event. +     *  +     * This method calls the `call()` method of the derived class, passing the event to the handler. +     *  +     * \param e The event to be processed. +     * \return A boolean value indicating whether the event is handled. +     */ +	bool exec(const Event & e); + +private: +	/** +     * \brief The method responsible for handling the event. +     *  +     * This method is implemented by derived classes to process the event. +     *  +     * \param e The event to be processed. +     * \return A boolean value indicating whether the event is handled. +     */ +	virtual bool call(const Event & e) = 0; +}; + +/** + * \class EventHandlerWrapper + * \brief A wrapper for event handler functions. + *  + * This class wraps an event handler function of a specific event type. It implements the  + * `call()` and `get_type()` methods to allow the handler to be executed and its type to be  + * queried. + *  + * \tparam EventType The type of event this handler will handle. + */ +template <typename EventType> +class EventHandlerWrapper : public IEventHandlerWrapper { +public: +	/** +     * \brief Constructs an EventHandlerWrapper with a given handler. +     *  +     * The constructor takes an event handler function and stores it in the wrapper. +     *  +     * \param handler The event handler function. +     */ +	explicit EventHandlerWrapper(const EventHandler<EventType> & handler); + +private: +	/** +     * \brief Calls the stored event handler with the event. +     *  +     * This method casts the event to the appropriate type and calls the handler. +     *  +     * \param e The event to be handled. +     * \return A boolean value indicating whether the event is handled. +     */ +	bool call(const Event & e) override; +	//! The event handler function. +	EventHandler<EventType> handler; +}; + +} // namespace crepe + +#include "EventHandler.hpp" diff --git a/src/crepe/api/EventHandler.hpp b/src/crepe/api/EventHandler.hpp new file mode 100644 index 0000000..391dcca --- /dev/null +++ b/src/crepe/api/EventHandler.hpp @@ -0,0 +1,18 @@ +#include <typeindex> + +#include "EventHandler.h" + +namespace crepe { + +// Implementation of EventHandlerWrapper constructor +template <typename EventType> +EventHandlerWrapper<EventType>::EventHandlerWrapper(const EventHandler<EventType> & handler) +	: handler(handler) {} + +// Implementation of EventHandlerWrapper::call +template <typename EventType> +bool EventHandlerWrapper<EventType>::call(const Event & e) { +	return this->handler(static_cast<const EventType &>(e)); +} + +} //namespace crepe diff --git a/src/crepe/api/EventManager.cpp b/src/crepe/api/EventManager.cpp new file mode 100644 index 0000000..20f0dd3 --- /dev/null +++ b/src/crepe/api/EventManager.cpp @@ -0,0 +1,46 @@ +#include "EventManager.h" + +using namespace crepe; +using namespace std; + +EventManager & EventManager::get_instance() { +	static EventManager instance; +	return instance; +} + +void EventManager::dispatch_events() { +	for (auto & event : this->events_queue) { +		this->handle_event(event.type, event.channel, *event.event.get()); +	} +	this->events_queue.clear(); +} + +void EventManager::handle_event(type_index type, event_channel_t channel, const Event & data) { +	auto handlers_it = this->subscribers.find(type); +	if (handlers_it == this->subscribers.end()) return; + +	vector<CallbackEntry> & handlers = handlers_it->second; +	for (auto & handler : handlers) { +		bool check_channel = handler.channel != CHANNEL_ALL || channel != CHANNEL_ALL; +		if (check_channel && handler.channel != channel) continue; + +		bool handled = handler.callback->exec(data); +		if (handled) return; +	} +} + +void EventManager::clear() { +	this->subscribers.clear(); +	this->events_queue.clear(); +} + +void EventManager::unsubscribe(subscription_t id) { +	for (auto & [event_type, handlers] : this->subscribers) { +		for (auto it = handlers.begin(); it != handlers.end(); it++) { +			// find listener with subscription id +			if ((*it).id != id) continue; +			it = handlers.erase(it); +			return; +		} +	} +} diff --git a/src/crepe/api/EventManager.h b/src/crepe/api/EventManager.h new file mode 100644 index 0000000..348a04d --- /dev/null +++ b/src/crepe/api/EventManager.h @@ -0,0 +1,161 @@ +#pragma once + +#include <memory> +#include <typeindex> +#include <unordered_map> +#include <vector> + +#include "Event.h" +#include "EventHandler.h" + +namespace crepe { + +//! Event listener unique ID +typedef size_t subscription_t; + +/** + * \brief Event channel + * + * Events can be sent to a specific channel, which prevents listeners on other channels from + * being called. The default channel is EventManager::CHANNEL_ALL, which calls all listeners. + */ +typedef size_t event_channel_t; + +/** + * \class EventManager + * \brief Manages event subscriptions, triggers, and queues, enabling decoupled event handling. + *  + * The `EventManager` acts as a centralized event system. It allows for registering callbacks + * for specific event types, triggering events synchronously, queueing events for later + * processing, and managing subscriptions via unique identifiers. + */ +class EventManager { +public: +	static constexpr const event_channel_t CHANNEL_ALL = -1; + +	/** +	 * \brief Get the singleton instance of the EventManager. +	 *  +	 * This method returns the unique instance of the EventManager, creating it if it +	 * doesn't already exist. Ensures only one instance is active in the program. +	 *  +	 * \return Reference to the singleton instance of the EventManager. +	 */ +	static EventManager & get_instance(); + +	/** +	 * \brief Subscribe to a specific event type. +	 *  +	 * Registers a callback for a given event type and optional channel. Each callback +	 * is assigned a unique subscription ID that can be used for later unsubscription. +	 *  +	 * \tparam EventType The type of the event to subscribe to. +	 * \param callback The callback function to be invoked when the event is triggered. +	 * \param channel The channel number to subscribe to (default is CHANNEL_ALL, which listens to all channels). +	 * \return A unique subscription ID associated with the registered callback. +	 */ +	template <typename EventType> +	subscription_t subscribe(const EventHandler<EventType> & callback, +							 event_channel_t channel = CHANNEL_ALL); + +	/** +	 * \brief Unsubscribe a previously registered callback. +	 *  +	 * Removes a callback from the subscription list based on its unique subscription ID. +	 *  +	 * \param event_id The unique subscription ID of the callback to remove. +	 */ +	void unsubscribe(subscription_t event_id); + +	/** +	 * \brief Trigger an event immediately. +	 *  +	 * Synchronously invokes all registered callbacks for the given event type on the specified channel. +	 *  +	 * \tparam EventType The type of the event to trigger. +	 * \param event The event instance to pass to the callbacks. +	 * \param channel The channel to trigger the event on (default is CHANNEL_ALL, which triggers on all channels). +	 */ +	template <typename EventType> +	void trigger_event(const EventType & event, event_channel_t channel = CHANNEL_ALL); + +	/** +	 * \brief Queue an event for later processing. +	 *  +	 * Adds an event to the event queue to be processed during the next call to `dispatch_events`. +	 *  +	 * \tparam EventType The type of the event to queue. +	 * \param event The event instance to queue. +	 * \param channel The channel to associate with the event (default is CHANNEL_ALL). +	 */ +	template <typename EventType> +	void queue_event(const EventType & event, event_channel_t channel = CHANNEL_ALL); + +	/** +	 * \brief Process all queued events. +	 *  +	 * Iterates through the event queue and triggers callbacks for each queued event. +	 * Events are removed from the queue once processed. +	 */ +	void dispatch_events(); + +	/** +	 * \brief Clear all subscriptions. +	 *  +	 * Removes all registered event handlers and clears the subscription list. +	 */ +	void clear(); + +private: +	/** +	 * \brief Default constructor for the EventManager. +	 *  +	 * Constructor is private to enforce the singleton pattern. +	 */ +	EventManager() = default; + +	/** +	 * \struct QueueEntry +	 * \brief Represents an entry in the event queue. +	 */ +	struct QueueEntry { +		std::unique_ptr<Event> event; ///< The event instance. +		event_channel_t channel = CHANNEL_ALL; ///< The channel associated with the event. +		std::type_index type; ///< The type of the event. +	}; + +	/** +	 * \brief Internal event handler +	 * +	 * This function processes a single event, and is used to process events both during +	 * EventManager::dispatch_events and inside EventManager::trigger_event +	 * +	 * \param type \c typeid of concrete Event class +	 * \param channel Event channel +	 * \param data Event data +	 */ +	void handle_event(std::type_index type, event_channel_t channel, const Event & data); + +	/** +	 * \struct CallbackEntry +	 * \brief Represents a registered event handler callback. +	 */ +	struct CallbackEntry { +		std::unique_ptr<IEventHandlerWrapper> callback; ///< The callback function wrapper. +		event_channel_t channel = CHANNEL_ALL; ///< The channel this callback listens to. +		subscription_t id = -1; ///< Unique subscription ID. +	}; + +	//! The queue of events to be processed during dispatch. +	std::vector<QueueEntry> events_queue; + +	//! A map of event type to registered callbacks. +	std::unordered_map<std::type_index, std::vector<CallbackEntry>> subscribers; + +	//! Counter to generate unique subscription IDs. +	subscription_t subscription_counter = 0; +}; + +} // namespace crepe + +#include "EventManager.hpp" diff --git a/src/crepe/api/EventManager.hpp b/src/crepe/api/EventManager.hpp new file mode 100644 index 0000000..a5f4556 --- /dev/null +++ b/src/crepe/api/EventManager.hpp @@ -0,0 +1,36 @@ +#pragma once + +#include "EventManager.h" + +namespace crepe { + +template <typename EventType> +subscription_t EventManager::subscribe(const EventHandler<EventType> & callback, +									   event_channel_t channel) { +	subscription_counter++; +	std::type_index event_type = typeid(EventType); +	std::unique_ptr<EventHandlerWrapper<EventType>> handler +		= std::make_unique<EventHandlerWrapper<EventType>>(callback); +	std::vector<CallbackEntry> & handlers = this->subscribers[event_type]; +	handlers.emplace_back(CallbackEntry{ +		.callback = std::move(handler), .channel = channel, .id = subscription_counter}); +	return subscription_counter; +} + +template <typename EventType> +void EventManager::queue_event(const EventType & event, event_channel_t channel) { +	static_assert(std::is_base_of<Event, EventType>::value, +				  "EventType must derive from Event"); +	this->events_queue.push_back(QueueEntry{ +		.event = std::make_unique<EventType>(event), +		.channel = channel, +		.type = typeid(EventType), +	}); +} + +template <typename EventType> +void EventManager::trigger_event(const EventType & event, event_channel_t channel) { +	this->handle_event(typeid(EventType), channel, event); +} + +} // namespace crepe diff --git a/src/crepe/api/IKeyListener.cpp b/src/crepe/api/IKeyListener.cpp new file mode 100644 index 0000000..8642655 --- /dev/null +++ b/src/crepe/api/IKeyListener.cpp @@ -0,0 +1,19 @@ +#include "IKeyListener.h" + +using namespace crepe; + +// Constructor with specified channel +IKeyListener::IKeyListener(event_channel_t channel) +	: event_manager(EventManager::get_instance()) { +	this->press_id = event_manager.subscribe<KeyPressEvent>( +		[this](const KeyPressEvent & event) { return this->on_key_pressed(event); }, channel); +	this->release_id = event_manager.subscribe<KeyReleaseEvent>( +		[this](const KeyReleaseEvent & event) { return this->on_key_released(event); }, +		channel); +} + +// Destructor, unsubscribe events +IKeyListener::~IKeyListener() { +	event_manager.unsubscribe(this->press_id); +	event_manager.unsubscribe(this->release_id); +} diff --git a/src/crepe/api/IKeyListener.h b/src/crepe/api/IKeyListener.h new file mode 100644 index 0000000..328a4c2 --- /dev/null +++ b/src/crepe/api/IKeyListener.h @@ -0,0 +1,49 @@ +#pragma once + +#include "Event.h" +#include "EventHandler.h" +#include "EventManager.h" + +namespace crepe { + +/** + * \class IKeyListener + * \brief Interface for keyboard event handling in the application. + */ +class IKeyListener { +public: +	/** +     * \brief Constructs an IKeyListener with a specified channel. +     * \param channel The channel ID for event handling. +     */ +	IKeyListener(event_channel_t channel = EventManager::CHANNEL_ALL); +	virtual ~IKeyListener(); +	IKeyListener(const IKeyListener &) = delete; +	IKeyListener & operator=(const IKeyListener &) = delete; +	IKeyListener & operator=(IKeyListener &&) = delete; +	IKeyListener(IKeyListener &&) = delete; + +	/** +     * \brief Pure virtual function to handle key press events. +     * \param event The key press event to handle. +     * \return True if the event was handled, false otherwise. +     */ +	virtual bool on_key_pressed(const KeyPressEvent & event) = 0; + +	/** +     * \brief Pure virtual function to handle key release events. +     * \param event The key release event to handle. +     * \return True if the event was handled, false otherwise. +     */ +	virtual bool on_key_released(const KeyReleaseEvent & event) = 0; + +private: +	//! Key press event id +	subscription_t press_id = -1; +	//! Key release event id +	subscription_t release_id = -1; +	//! EventManager reference +	EventManager & event_manager; +}; + +} // namespace crepe diff --git a/src/crepe/api/IMouseListener.cpp b/src/crepe/api/IMouseListener.cpp new file mode 100644 index 0000000..989aeb3 --- /dev/null +++ b/src/crepe/api/IMouseListener.cpp @@ -0,0 +1,29 @@ +#include "IMouseListener.h" + +using namespace crepe; + +IMouseListener::IMouseListener(event_channel_t channel) +	: event_manager(EventManager::get_instance()) { +	this->click_id = event_manager.subscribe<MouseClickEvent>( +		[this](const MouseClickEvent & event) { return this->on_mouse_clicked(event); }, +		channel); + +	this->press_id = event_manager.subscribe<MousePressEvent>( +		[this](const MousePressEvent & event) { return this->on_mouse_pressed(event); }, +		channel); + +	this->release_id = event_manager.subscribe<MouseReleaseEvent>( +		[this](const MouseReleaseEvent & event) { return this->on_mouse_released(event); }, +		channel); + +	this->move_id = event_manager.subscribe<MouseMoveEvent>( +		[this](const MouseMoveEvent & event) { return this->on_mouse_moved(event); }, channel); +} + +IMouseListener::~IMouseListener() { +	// Unsubscribe event handlers +	event_manager.unsubscribe(this->click_id); +	event_manager.unsubscribe(this->press_id); +	event_manager.unsubscribe(this->release_id); +	event_manager.unsubscribe(this->move_id); +} diff --git a/src/crepe/api/IMouseListener.h b/src/crepe/api/IMouseListener.h new file mode 100644 index 0000000..15e1619 --- /dev/null +++ b/src/crepe/api/IMouseListener.h @@ -0,0 +1,72 @@ +#pragma once + +#include "Event.h" +#include "EventHandler.h" +#include "EventManager.h" + +namespace crepe { + +/** + * \class IMouseListener + * \brief Interface for mouse event handling in the application. + */ +class IMouseListener { +public: +	/** +     * \brief Constructs an IMouseListener with a specified channel. +     * \param channel The channel ID for event handling. +     */ +	IMouseListener(event_channel_t channel = EventManager::CHANNEL_ALL); +	virtual ~IMouseListener(); +	IMouseListener & operator=(const IMouseListener &) = delete; +	IMouseListener(const IMouseListener &) = delete; +	IMouseListener & operator=(const IMouseListener &&) = delete; +	IMouseListener(IMouseListener &&) = delete; + +	/** +     * \brief Move assignment operator (deleted). +     */ +	IMouseListener & operator=(IMouseListener &&) = delete; + +	/** +     * \brief Handles a mouse click event. +     * \param event The mouse click event to handle. +     * \return True if the event was handled, false otherwise. +     */ +	virtual bool on_mouse_clicked(const MouseClickEvent & event) = 0; + +	/** +     * \brief Handles a mouse press event. +     * \param event The mouse press event to handle. +     * \return True if the event was handled, false otherwise. +     */ +	virtual bool on_mouse_pressed(const MousePressEvent & event) = 0; + +	/** +     * \brief Handles a mouse release event. +     * \param event The mouse release event to handle. +     * \return True if the event was handled, false otherwise. +     */ +	virtual bool on_mouse_released(const MouseReleaseEvent & event) = 0; + +	/** +     * \brief Handles a mouse move event. +     * \param event The mouse move event to handle. +     * \return True if the event was handled, false otherwise. +     */ +	virtual bool on_mouse_moved(const MouseMoveEvent & event) = 0; + +private: +	//! Mouse click event id +	subscription_t click_id = -1; +	//! Mouse press event id +	subscription_t press_id = -1; +	//! Mouse release event id +	subscription_t release_id = -1; +	//! Mouse move event id +	subscription_t move_id = -1; +	//! EventManager reference +	EventManager & event_manager; +}; + +} //namespace crepe diff --git a/src/crepe/api/KeyCodes.h b/src/crepe/api/KeyCodes.h new file mode 100644 index 0000000..9e173e0 --- /dev/null +++ b/src/crepe/api/KeyCodes.h @@ -0,0 +1,153 @@ +#pragma once + +//! Enumeration for mouse button inputs, including standard and extended buttons. +enum class MouseButton { +	NONE = 0, //!< No mouse button input. +	LEFT_MOUSE = 1, //!< Left mouse button. +	RIGHT_MOUSE = 2, //!< Right mouse button. +	MIDDLE_MOUSE = 3, //!< Middle mouse button (scroll wheel press). +	X1_MOUSE = 4, //!< First extended mouse button. +	X2_MOUSE = 5, //!< Second extended mouse button. +	SCROLL_UP = 6, //!< Scroll wheel upward movement. +	SCROLL_DOWN = 7, //!< Scroll wheel downward movement. +}; + +//! Enumeration for keyboard key inputs, including printable characters, function keys, and keypad keys. +enum class Keycode { +	NONE = 0, //!< No key input. +	SPACE = 32, //!< Spacebar. +	APOSTROPHE = 39, //!< Apostrophe ('). +	COMMA = 44, //!< Comma (,). +	MINUS = 45, //!< Minus (-). +	PERIOD = 46, //!< Period (.). +	SLASH = 47, //!< Slash (/). +	D0 = 48, //!< Digit 0. +	D1 = 49, //!< Digit 1. +	D2 = 50, //!< Digit 2. +	D3 = 51, //!< Digit 3. +	D4 = 52, //!< Digit 4. +	D5 = 53, //!< Digit 5. +	D6 = 54, //!< Digit 6. +	D7 = 55, //!< Digit 7. +	D8 = 56, //!< Digit 8. +	D9 = 57, //!< Digit 9. +	SEMICOLON = 59, //!< Semicolon (;). +	EQUAL = 61, //!< Equal sign (=). +	A = 65, //!< Key 'A'. +	B = 66, //!< Key 'B'. +	C = 67, //!< Key 'C'. +	D = 68, //!< Key 'D'. +	E = 69, //!< Key 'E'. +	F = 70, //!< Key 'F'. +	G = 71, //!< Key 'G'. +	H = 72, //!< Key 'H'. +	I = 73, //!< Key 'I'. +	J = 74, //!< Key 'J'. +	K = 75, //!< Key 'K'. +	L = 76, //!< Key 'L'. +	M = 77, //!< Key 'M'. +	N = 78, //!< Key 'N'. +	O = 79, //!< Key 'O'. +	P = 80, //!< Key 'P'. +	Q = 81, //!< Key 'Q'. +	R = 82, //!< Key 'R'. +	S = 83, //!< Key 'S'. +	T = 84, //!< Key 'T'. +	U = 85, //!< Key 'U'. +	V = 86, //!< Key 'V'. +	W = 87, //!< Key 'W'. +	X = 88, //!< Key 'X'. +	Y = 89, //!< Key 'Y'. +	Z = 90, //!< Key 'Z'. +	LEFT_BRACKET = 91, //!< Left bracket ([). +	BACKSLASH = 92, //!< Backslash (\). +	RIGHT_BRACKET = 93, //!< Right bracket (]). +	GRAVE_ACCENT = 96, //!< Grave accent (`). +	WORLD1 = 161, //!< Non-US key #1. +	WORLD2 = 162, //!< Non-US key #2. +	ESCAPE = 256, //!< Escape key. +	ENTER = 257, //!< Enter key. +	TAB = 258, //!< Tab key. +	BACKSPACE = 259, //!< Backspace key. +	INSERT = 260, //!< Insert key. +	DELETE = 261, //!< Delete key. +	RIGHT = 262, //!< Right arrow key. +	LEFT = 263, //!< Left arrow key. +	DOWN = 264, //!< Down arrow key. +	UP = 265, //!< Up arrow key. +	PAGE_UP = 266, //!< Page Up key. +	PAGE_DOWN = 267, //!< Page Down key. +	HOME = 268, //!< Home key. +	END = 269, //!< End key. +	CAPS_LOCK = 280, //!< Caps Lock key. +	SCROLL_LOCK = 281, //!< Scroll Lock key. +	NUM_LOCK = 282, //!< Num Lock key. +	PRINT_SCREEN = 283, //!< Print Screen key. +	PAUSE = 284, //!< Pause key. +	/** +	 * \name Function keys (F1-F25). +	 * \{ +	 */ +	F1 = 290, +	F2 = 291, +	F3 = 292, +	F4 = 293, +	F5 = 294, +	F6 = 295, +	F7 = 296, +	F8 = 297, +	F9 = 298, +	F10 = 299, +	F11 = 300, +	F12 = 301, +	F13 = 302, +	F14 = 303, +	F15 = 304, +	F16 = 305, +	F17 = 306, +	F18 = 307, +	F19 = 308, +	F20 = 309, +	F21 = 310, +	F22 = 311, +	F23 = 312, +	F24 = 313, +	F25 = 314, +	/// \} +	/** +	 * \name Keypad digits and operators. +	 * \{ +	 */ +	KP0 = 320, +	KP1 = 321, +	KP2 = 322, +	KP3 = 323, +	KP4 = 324, +	KP5 = 325, +	KP6 = 326, +	KP7 = 327, +	KP8 = 328, +	KP9 = 329, +	KP_DECIMAL = 330, +	KP_DIVIDE = 331, +	KP_MULTIPLY = 332, +	KP_SUBTRACT = 333, +	KP_ADD = 334, +	KP_ENTER = 335, +	KP_EQUAL = 336, +	/// \} +	/** +	 * \name Modifier keys. +	 * \{ +	 */ +	LEFT_SHIFT = 340, +	LEFT_CONTROL = 341, +	LEFT_ALT = 342, +	LEFT_SUPER = 343, +	RIGHT_SHIFT = 344, +	RIGHT_CONTROL = 345, +	RIGHT_ALT = 346, +	RIGHT_SUPER = 347, +	/// \} +	MENU = 348, //!< Menu key. +}; diff --git a/src/crepe/facade/SDLContext.cpp b/src/crepe/facade/SDLContext.cpp index d352ea6..00523a6 100644 --- a/src/crepe/facade/SDLContext.cpp +++ b/src/crepe/facade/SDLContext.cpp @@ -47,7 +47,8 @@ SDLContext::SDLContext() {  	SDL_Renderer * tmp_renderer  		= SDL_CreateRenderer(this->game_window.get(), -1, SDL_RENDERER_ACCELERATED);  	if (!tmp_renderer) { -		throw runtime_error(format("SDLContext: SDL_CreateRenderer error: {}", SDL_GetError())); +		throw runtime_error( +			format("SDLContext: SDL_CreateRenderer error: {}", SDL_GetError()));  	}  	this->game_renderer @@ -71,7 +72,6 @@ SDLContext::~SDLContext() {  	IMG_Quit();  	SDL_Quit();  } -  void SDLContext::handle_events(bool & running) {  	//TODO: wouter i need events  	/* diff --git a/src/test/CMakeLists.txt b/src/test/CMakeLists.txt index 7310bb8..8cb4232 100644 --- a/src/test/CMakeLists.txt +++ b/src/test/CMakeLists.txt @@ -6,6 +6,7 @@ target_sources(test_main PUBLIC  	AssetTest.cpp  	OptionalRefTest.cpp  	RenderSystemTest.cpp +	EventTest.cpp  	ECSTest.cpp  	SceneManagerTest.cpp  	ValueBrokerTest.cpp diff --git a/src/test/DBTest.cpp b/src/test/DBTest.cpp index b57eba9..e80814c 100644 --- a/src/test/DBTest.cpp +++ b/src/test/DBTest.cpp @@ -1,5 +1,5 @@ -#include <gtest/gtest.h>  #include <crepe/facade/DB.h> +#include <gtest/gtest.h>  using namespace std;  using namespace crepe; @@ -26,4 +26,3 @@ TEST_F(DBTest, Has) {  	db.set("foo", "bar");  	EXPECT_EQ(db.has("foo"), true);  } - diff --git a/src/test/EventTest.cpp b/src/test/EventTest.cpp new file mode 100644 index 0000000..b0e6c9c --- /dev/null +++ b/src/test/EventTest.cpp @@ -0,0 +1,254 @@ + +#include "api/Event.h" +#include "api/EventManager.h" +#include "api/IKeyListener.h" +#include "api/IMouseListener.h" +#include <gmock/gmock.h> +#include <gtest/gtest.h> +using namespace std; +using namespace std::chrono_literals; +using namespace crepe; + +class EventManagerTest : public ::testing::Test { +protected: +	void SetUp() override { +		// Clear any existing subscriptions or events before each test +		EventManager::get_instance().clear(); +	} + +	void TearDown() override { +		// Ensure cleanup after each test +		EventManager::get_instance().clear(); +	} +}; +class MockKeyListener : public IKeyListener { +public: +	MOCK_METHOD(bool, on_key_pressed, (const KeyPressEvent & event), (override)); +	MOCK_METHOD(bool, on_key_released, (const KeyReleaseEvent & event), (override)); +}; + +class MockMouseListener : public IMouseListener { +public: +	MOCK_METHOD(bool, on_mouse_clicked, (const MouseClickEvent & event), (override)); +	MOCK_METHOD(bool, on_mouse_pressed, (const MousePressEvent & event), (override)); +	MOCK_METHOD(bool, on_mouse_released, (const MouseReleaseEvent & event), (override)); +	MOCK_METHOD(bool, on_mouse_moved, (const MouseMoveEvent & event), (override)); +}; + +TEST_F(EventManagerTest, EventSubscription) { +	EventHandler<KeyPressEvent> key_handler = [](const KeyPressEvent & e) { +		std::cout << "Key Event Triggered" << std::endl; +		return true; +	}; + +	// Subscribe to KeyPressEvent +	EventManager::get_instance().subscribe<KeyPressEvent>(key_handler, 1); + +	// Verify subscription (not directly verifiable; test by triggering event) + +	EventManager::get_instance().trigger_event<KeyPressEvent>( +		KeyPressEvent{ +			.repeat = true, +			.key = Keycode::A, +		}, +		1); +	EventManager::get_instance().trigger_event<KeyPressEvent>( +		KeyPressEvent{ +			.repeat = true, +			.key = Keycode::A, + +		}, +		EventManager::CHANNEL_ALL); +} +TEST_F(EventManagerTest, EventManagerTest_trigger_all_channels) { +	bool triggered = false; + +	EventHandler<MouseClickEvent> mouse_handler = [&](const MouseClickEvent & e) { +		triggered = true; +		EXPECT_EQ(e.mouse_x, 100); +		EXPECT_EQ(e.mouse_y, 200); +		EXPECT_EQ(e.button, MouseButton::LEFT_MOUSE); +		return false; +	}; +	EventManager::get_instance().subscribe<MouseClickEvent>(mouse_handler, +															EventManager::CHANNEL_ALL); + +	MouseClickEvent click_event{ +		.mouse_x = 100, .mouse_y = 200, .button = MouseButton::LEFT_MOUSE}; +	EventManager::get_instance().trigger_event<MouseClickEvent>(click_event, +																EventManager::CHANNEL_ALL); + +	EXPECT_TRUE(triggered); +} +TEST_F(EventManagerTest, EventManagerTest_trigger_one_channel) { +	bool triggered = false; +	int test_channel = 1; +	EventHandler<MouseClickEvent> mouse_handler = [&](const MouseClickEvent & e) { +		triggered = true; +		EXPECT_EQ(e.mouse_x, 100); +		EXPECT_EQ(e.mouse_y, 200); +		EXPECT_EQ(e.button, MouseButton::LEFT_MOUSE); +		return false; +	}; +	EventManager::get_instance().subscribe<MouseClickEvent>(mouse_handler, test_channel); + +	MouseClickEvent click_event{ +		.mouse_x = 100, .mouse_y = 200, .button = MouseButton::LEFT_MOUSE}; +	EventManager::get_instance().trigger_event<MouseClickEvent>(click_event, +																EventManager::CHANNEL_ALL); + +	EXPECT_FALSE(triggered); +	EventManager::get_instance().trigger_event<MouseClickEvent>(click_event, test_channel); +} + +TEST_F(EventManagerTest, EventManagerTest_callback_propagation) { +	EventManager & event_manager = EventManager::get_instance(); + +	// Flags to track handler calls +	bool triggered_true = false; +	bool triggered_false = false; + +	// Handlers +	EventHandler<MouseClickEvent> mouse_handler_true = [&](const MouseClickEvent & e) { +		triggered_true = true; +		EXPECT_EQ(e.mouse_x, 100); +		EXPECT_EQ(e.mouse_y, 200); +		EXPECT_EQ(e.button, MouseButton::LEFT_MOUSE); +		return true; // Stops propagation +	}; + +	EventHandler<MouseClickEvent> mouse_handler_false = [&](const MouseClickEvent & e) { +		triggered_false = true; +		EXPECT_EQ(e.mouse_x, 100); +		EXPECT_EQ(e.mouse_y, 200); +		EXPECT_EQ(e.button, MouseButton::LEFT_MOUSE); +		return false; // Allows propagation +	}; + +	// Test event +	MouseClickEvent click_event{ +		.mouse_x = 100, .mouse_y = 200, .button = MouseButton::LEFT_MOUSE}; +	event_manager.subscribe<MouseClickEvent>(mouse_handler_true, EventManager::CHANNEL_ALL); +	event_manager.subscribe<MouseClickEvent>(mouse_handler_false, EventManager::CHANNEL_ALL); + +	// Trigger event +	event_manager.trigger_event<MouseClickEvent>(click_event, EventManager::CHANNEL_ALL); + +	// Check that only the true handler was triggered +	EXPECT_TRUE(triggered_true); +	EXPECT_FALSE(triggered_false); + +	// Reset and clear +	triggered_true = false; +	triggered_false = false; +	event_manager.clear(); +	event_manager.subscribe<MouseClickEvent>(mouse_handler_false, EventManager::CHANNEL_ALL); +	event_manager.subscribe<MouseClickEvent>(mouse_handler_true, EventManager::CHANNEL_ALL); + +	// Trigger event again +	event_manager.trigger_event<MouseClickEvent>(click_event, EventManager::CHANNEL_ALL); + +	// Check that both handlers were triggered +	EXPECT_TRUE(triggered_true); +	EXPECT_TRUE(triggered_false); +} + +TEST_F(EventManagerTest, EventManagerTest_queue_dispatch) { +	EventManager & event_manager = EventManager::get_instance(); +	bool triggered1 = false; +	bool triggered2 = false; +	int test_channel = 1; +	EventHandler<MouseClickEvent> mouse_handler1 = [&](const MouseClickEvent & e) { +		triggered1 = true; +		EXPECT_EQ(e.mouse_x, 100); +		EXPECT_EQ(e.mouse_y, 200); +		EXPECT_EQ(e.button, MouseButton::LEFT_MOUSE); +		return false; // Allows propagation +	}; +	EventHandler<MouseClickEvent> mouse_handler2 = [&](const MouseClickEvent & e) { +		triggered2 = true; +		EXPECT_EQ(e.mouse_x, 100); +		EXPECT_EQ(e.mouse_y, 200); +		EXPECT_EQ(e.button, MouseButton::LEFT_MOUSE); +		return false; // Allows propagation +	}; +	event_manager.subscribe<MouseClickEvent>(mouse_handler1); +	event_manager.subscribe<MouseClickEvent>(mouse_handler2, test_channel); + +	event_manager.queue_event<MouseClickEvent>( +		MouseClickEvent{.mouse_x = 100, .mouse_y = 200, .button = MouseButton::LEFT_MOUSE}); +	event_manager.queue_event<MouseClickEvent>( +		MouseClickEvent{.mouse_x = 100, .mouse_y = 200, .button = MouseButton::LEFT_MOUSE}, +		test_channel); +	event_manager.dispatch_events(); +	EXPECT_TRUE(triggered1); +	EXPECT_TRUE(triggered2); +} + +TEST_F(EventManagerTest, EventManagerTest_unsubscribe) { +	EventManager & event_manager = EventManager::get_instance(); + +	// Flags to track if handlers are triggered +	bool triggered1 = false; +	bool triggered2 = false; + +	// Define EventHandlers +	EventHandler<MouseClickEvent> mouse_handler1 = [&](const MouseClickEvent & e) { +		triggered1 = true; +		EXPECT_EQ(e.mouse_x, 100); +		EXPECT_EQ(e.mouse_y, 200); +		EXPECT_EQ(e.button, MouseButton::LEFT_MOUSE); +		return false; // Allows propagation +	}; + +	EventHandler<MouseClickEvent> mouse_handler2 = [&](const MouseClickEvent & e) { +		triggered2 = true; +		EXPECT_EQ(e.mouse_x, 100); +		EXPECT_EQ(e.mouse_y, 200); +		EXPECT_EQ(e.button, MouseButton::LEFT_MOUSE); +		return false; // Allows propagation +	}; +	// Subscribe handlers +	subscription_t handler1_id = event_manager.subscribe<MouseClickEvent>(mouse_handler1); +	subscription_t handler2_id = event_manager.subscribe<MouseClickEvent>(mouse_handler2); + +	// Queue events +	event_manager.queue_event<MouseClickEvent>( +		MouseClickEvent{.mouse_x = 100, .mouse_y = 200, .button = MouseButton::LEFT_MOUSE}); + +	// Dispatch events - both handlers should be triggered +	event_manager.dispatch_events(); +	EXPECT_TRUE(triggered1); // Handler 1 should be triggered +	EXPECT_TRUE(triggered2); // Handler 2 should be triggered + +	// Reset flags +	triggered1 = false; +	triggered2 = false; + +	// Unsubscribe handler1 +	event_manager.unsubscribe(handler1_id); + +	// Queue the same event again +	event_manager.queue_event<MouseClickEvent>( +		MouseClickEvent{.mouse_x = 100, .mouse_y = 200, .button = MouseButton::LEFT_MOUSE}); + +	// Dispatch events - only handler 2 should be triggered, handler 1 should NOT +	event_manager.dispatch_events(); +	EXPECT_FALSE(triggered1); // Handler 1 should NOT be triggered +	EXPECT_TRUE(triggered2); // Handler 2 should be triggered + +	// Reset flags +	triggered2 = false; + +	// Unsubscribe handler2 +	event_manager.unsubscribe(handler2_id); + +	// Queue the event again +	event_manager.queue_event<MouseClickEvent>( +		MouseClickEvent{.mouse_x = 100, .mouse_y = 200, .button = MouseButton::LEFT_MOUSE}); + +	// Dispatch events - no handler should be triggered +	event_manager.dispatch_events(); +	EXPECT_FALSE(triggered1); // Handler 1 should NOT be triggered +	EXPECT_FALSE(triggered2); // Handler 2 should NOT be triggered +} diff --git a/src/test/ValueBrokerTest.cpp b/src/test/ValueBrokerTest.cpp index 10a4654..e6bb058 100644 --- a/src/test/ValueBrokerTest.cpp +++ b/src/test/ValueBrokerTest.cpp @@ -13,7 +13,7 @@ public:  	int write_count = 0;  	int value = 0; -	ValueBroker<int> broker { +	ValueBroker<int> broker{  		[this](const int & target) -> void {  			this->write_count++;  			this->value = target; @@ -49,7 +49,7 @@ TEST_F(ValueBrokerTest, ProxyWrite) {  	EXPECT_EQ(write_count, 1);  } -void dummy(int) { } +void dummy(int) {}  TEST_F(ValueBrokerTest, ProxyRead) {  	dummy(proxy);  	EXPECT_EQ(read_count, 1); @@ -61,4 +61,3 @@ TEST_F(ValueBrokerTest, ProxyReadWrite) {  	ASSERT_EQ(read_count, 1);  	ASSERT_EQ(write_count, 1);  } -  |