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-rw-r--r--src/test/AudioTest.cpp28
-rw-r--r--src/test/CMakeLists.txt1
-rw-r--r--src/test/CollisionTest.cpp26
-rw-r--r--src/test/InputTest.cpp20
-rw-r--r--src/test/ParticleTest.cpp18
-rw-r--r--src/test/PhysicsTest.cpp16
-rw-r--r--src/test/Profiling.cpp16
-rw-r--r--src/test/RenderSystemTest.cpp6
-rw-r--r--src/test/ReplayManagerTest.cpp36
-rw-r--r--src/test/ScriptEventTest.cpp2
-rw-r--r--src/test/ScriptTest.cpp8
11 files changed, 107 insertions, 70 deletions
diff --git a/src/test/AudioTest.cpp b/src/test/AudioTest.cpp
index 48bba1b..415a12e 100644
--- a/src/test/AudioTest.cpp
+++ b/src/test/AudioTest.cpp
@@ -50,11 +50,11 @@ TEST_F(AudioTest, Default) {
EXPECT_CALL(context, stop(_)).Times(0);
EXPECT_CALL(context, set_volume(_, _)).Times(0);
EXPECT_CALL(context, set_loop(_, _)).Times(0);
- system.update();
+ system.fixed_update();
}
TEST_F(AudioTest, Play) {
- system.update();
+ system.fixed_update();
{
InSequence seq;
@@ -67,12 +67,12 @@ TEST_F(AudioTest, Play) {
InSequence seq;
EXPECT_CALL(context, play(_)).Times(1);
- system.update();
+ system.fixed_update();
}
}
TEST_F(AudioTest, Stop) {
- system.update();
+ system.fixed_update();
{
InSequence seq;
@@ -85,12 +85,12 @@ TEST_F(AudioTest, Stop) {
InSequence seq;
EXPECT_CALL(context, stop(_)).Times(1);
- system.update();
+ system.fixed_update();
}
}
TEST_F(AudioTest, Volume) {
- system.update();
+ system.fixed_update();
{
InSequence seq;
@@ -103,12 +103,12 @@ TEST_F(AudioTest, Volume) {
InSequence seq;
EXPECT_CALL(context, set_volume(_, component.volume)).Times(1);
- system.update();
+ system.fixed_update();
}
}
TEST_F(AudioTest, Looping) {
- system.update();
+ system.fixed_update();
{
InSequence seq;
@@ -121,33 +121,33 @@ TEST_F(AudioTest, Looping) {
InSequence seq;
EXPECT_CALL(context, set_loop(_, component.loop)).Times(1);
- system.update();
+ system.fixed_update();
}
}
TEST_F(AudioTest, StopOnDeactivate) {
- system.update();
+ system.fixed_update();
{
InSequence seq;
EXPECT_CALL(context, stop(_)).Times(1);
component.active = false;
- system.update();
+ system.fixed_update();
}
}
TEST_F(AudioTest, PlayOnActive) {
component.active = false;
component.play_on_awake = true;
- system.update();
+ system.fixed_update();
{
InSequence seq;
EXPECT_CALL(context, play(_)).Times(1);
component.active = true;
- system.update();
+ system.fixed_update();
}
}
@@ -157,5 +157,5 @@ TEST_F(AudioTest, PlayImmediately) {
EXPECT_CALL(context, play(_)).Times(1);
- system.update();
+ system.fixed_update();
}
diff --git a/src/test/CMakeLists.txt b/src/test/CMakeLists.txt
index 7196404..28a4f8b 100644
--- a/src/test/CMakeLists.txt
+++ b/src/test/CMakeLists.txt
@@ -22,4 +22,5 @@ target_sources(test_main PUBLIC
SaveManagerTest.cpp
ScriptSaveManagerTest.cpp
ScriptECSTest.cpp
+ ReplayManagerTest.cpp
)
diff --git a/src/test/CollisionTest.cpp b/src/test/CollisionTest.cpp
index dd45eb6..0607128 100644
--- a/src/test/CollisionTest.cpp
+++ b/src/test/CollisionTest.cpp
@@ -106,7 +106,7 @@ public:
ASSERT_NE(script_object2_ref, nullptr);
// Ensure Script::init() is called on all BehaviorScript instances
- script_sys.update();
+ script_sys.fixed_update();
}
};
@@ -121,7 +121,7 @@ TEST_F(CollisionTest, collision_example) {
EXPECT_EQ(ev.info.this_collider.game_object_id, 2);
};
EXPECT_FALSE(collision_happend);
- collision_sys.update();
+ collision_sys.fixed_update();
EXPECT_FALSE(collision_happend);
}
@@ -144,7 +144,7 @@ TEST_F(CollisionTest, collision_box_box_dynamic_both_no_velocity) {
EXPECT_FALSE(collision_happend);
Transform & tf = this->mgr.get_components_by_id<Transform>(1).front().get();
tf.position = {50, 30};
- collision_sys.update();
+ collision_sys.fixed_update();
EXPECT_TRUE(collision_happend);
}
@@ -169,7 +169,7 @@ TEST_F(CollisionTest, collision_box_box_dynamic_x_direction_no_velocity) {
EXPECT_FALSE(collision_happend);
Transform & tf = this->mgr.get_components_by_id<Transform>(1).front().get();
tf.position = {45, 30};
- collision_sys.update();
+ collision_sys.fixed_update();
EXPECT_TRUE(collision_happend);
}
@@ -194,7 +194,7 @@ TEST_F(CollisionTest, collision_box_box_dynamic_y_direction_no_velocity) {
EXPECT_FALSE(collision_happend);
Transform & tf = this->mgr.get_components_by_id<Transform>(1).front().get();
tf.position = {50, 25};
- collision_sys.update();
+ collision_sys.fixed_update();
EXPECT_TRUE(collision_happend);
}
@@ -221,7 +221,7 @@ TEST_F(CollisionTest, collision_box_box_dynamic_both) {
rg1.data.linear_velocity = {10, 10};
Rigidbody & rg2 = this->mgr.get_components_by_id<Rigidbody>(2).front().get();
rg2.data.linear_velocity = {10, 10};
- collision_sys.update();
+ collision_sys.fixed_update();
EXPECT_TRUE(collision_happend);
}
@@ -250,7 +250,7 @@ TEST_F(CollisionTest, collision_box_box_dynamic_x_direction) {
rg1.data.linear_velocity = {10, 10};
Rigidbody & rg2 = this->mgr.get_components_by_id<Rigidbody>(2).front().get();
rg2.data.linear_velocity = {10, 10};
- collision_sys.update();
+ collision_sys.fixed_update();
EXPECT_TRUE(collision_happend);
}
@@ -279,7 +279,7 @@ TEST_F(CollisionTest, collision_box_box_dynamic_y_direction) {
rg1.data.linear_velocity = {10, 10};
Rigidbody & rg2 = this->mgr.get_components_by_id<Rigidbody>(2).front().get();
rg2.data.linear_velocity = {10, 10};
- collision_sys.update();
+ collision_sys.fixed_update();
EXPECT_TRUE(collision_happend);
}
@@ -301,7 +301,7 @@ TEST_F(CollisionTest, collision_box_box_static_both) {
tf.position = {50, 30};
Rigidbody & rg2 = this->mgr.get_components_by_id<Rigidbody>(2).front().get();
rg2.data.body_type = crepe::Rigidbody::BodyType::STATIC;
- collision_sys.update();
+ collision_sys.fixed_update();
EXPECT_TRUE(collision_happend);
}
@@ -326,7 +326,7 @@ TEST_F(CollisionTest, collision_box_box_static_x_direction) {
rg1.data.linear_velocity = {10, 10};
Rigidbody & rg2 = this->mgr.get_components_by_id<Rigidbody>(2).front().get();
rg2.data.body_type = crepe::Rigidbody::BodyType::STATIC;
- collision_sys.update();
+ collision_sys.fixed_update();
EXPECT_TRUE(collision_happend);
}
@@ -351,7 +351,7 @@ TEST_F(CollisionTest, collision_box_box_static_y_direction) {
rg1.data.linear_velocity = {10, 10};
Rigidbody & rg2 = this->mgr.get_components_by_id<Rigidbody>(2).front().get();
rg2.data.body_type = crepe::Rigidbody::BodyType::STATIC;
- collision_sys.update();
+ collision_sys.fixed_update();
EXPECT_TRUE(collision_happend);
}
@@ -381,10 +381,10 @@ TEST_F(CollisionTest, collision_box_box_static_multiple) { //todo check visually
this->game_object1.add_component<BoxCollider>(vec2{-5, 0}, vec2{10, 10});
offset_value = 5;
resolution = 10;
- collision_sys.update();
+ collision_sys.fixed_update();
offset_value = -5;
resolution = 10;
tf.position = {55, 30};
- collision_sys.update();
+ collision_sys.fixed_update();
EXPECT_TRUE(collision_happend);
}
diff --git a/src/test/InputTest.cpp b/src/test/InputTest.cpp
index 73eaab3..8c42c43 100644
--- a/src/test/InputTest.cpp
+++ b/src/test/InputTest.cpp
@@ -83,7 +83,7 @@ TEST_F(InputTest, MouseDown) {
event.button.button = SDL_BUTTON_LEFT;
SDL_PushEvent(&event);
- input_system.update();
+ input_system.fixed_update();
event_manager.dispatch_events();
EXPECT_TRUE(mouse_triggered);
}
@@ -111,7 +111,7 @@ TEST_F(InputTest, MouseUp) {
event.button.button = SDL_BUTTON_LEFT;
SDL_PushEvent(&event);
- input_system.update();
+ input_system.fixed_update();
event_manager.dispatch_events();
EXPECT_TRUE(function_triggered);
}
@@ -141,7 +141,7 @@ TEST_F(InputTest, MouseMove) {
event.motion.yrel = 10;
SDL_PushEvent(&event);
- input_system.update();
+ input_system.fixed_update();
event_manager.dispatch_events();
EXPECT_TRUE(function_triggered);
}
@@ -171,7 +171,7 @@ TEST_F(InputTest, KeyDown) {
test_event.key.repeat = 1; // Set repeat flag
SDL_PushEvent(&test_event);
- input_system.update(); // Process the event
+ input_system.fixed_update(); // Process the event
event_manager.dispatch_events(); // Dispatch events to handlers
EXPECT_TRUE(function_triggered); // Check if the handler was triggered
@@ -196,7 +196,7 @@ TEST_F(InputTest, KeyUp) {
event.key.keysym.scancode = SDL_SCANCODE_B;
SDL_PushEvent(&event);
- input_system.update();
+ input_system.fixed_update();
event_manager.dispatch_events();
EXPECT_TRUE(function_triggered);
}
@@ -217,7 +217,7 @@ TEST_F(InputTest, MouseClick) {
event_manager.subscribe<MouseClickEvent>(on_mouse_click);
this->simulate_mouse_click(250, 250, SDL_BUTTON_LEFT);
- input_system.update();
+ input_system.fixed_update();
event_manager.dispatch_events();
EXPECT_TRUE(on_click_triggered);
}
@@ -239,12 +239,12 @@ TEST_F(InputTest, testButtonClick) {
button.is_pressed = false;
button.is_toggle = false;
this->simulate_mouse_click(999, 999, SDL_BUTTON_LEFT);
- input_system.update();
+ input_system.fixed_update();
event_manager.dispatch_events();
EXPECT_FALSE(button_clicked);
this->simulate_mouse_click(250, 250, SDL_BUTTON_LEFT);
- input_system.update();
+ input_system.fixed_update();
event_manager.dispatch_events();
EXPECT_TRUE(button_clicked);
}
@@ -273,7 +273,7 @@ TEST_F(InputTest, testButtonHover) {
event.motion.yrel = 10;
SDL_PushEvent(&event);
- input_system.update();
+ input_system.fixed_update();
event_manager.dispatch_events();
EXPECT_FALSE(button.hover);
@@ -287,7 +287,7 @@ TEST_F(InputTest, testButtonHover) {
hover_event.motion.yrel = 10;
SDL_PushEvent(&hover_event);
- input_system.update();
+ input_system.fixed_update();
event_manager.dispatch_events();
EXPECT_TRUE(button.hover);
}
diff --git a/src/test/ParticleTest.cpp b/src/test/ParticleTest.cpp
index 1409c4f..c2a3c14 100644
--- a/src/test/ParticleTest.cpp
+++ b/src/test/ParticleTest.cpp
@@ -93,18 +93,18 @@ TEST_F(ParticlesTest, spawnParticle) {
emitter.data.max_angle = 0.1;
emitter.data.max_speed = 10;
emitter.data.max_angle = 10;
- particle_system.update();
+ particle_system.frame_update();
//check if nothing happend
EXPECT_EQ(emitter.data.particles[0].active, false);
emitter.data.emission_rate = 1;
//check particle spawnes
- particle_system.update();
+ particle_system.frame_update();
EXPECT_EQ(emitter.data.particles[0].active, true);
- particle_system.update();
+ particle_system.frame_update();
EXPECT_EQ(emitter.data.particles[1].active, true);
- particle_system.update();
+ particle_system.frame_update();
EXPECT_EQ(emitter.data.particles[2].active, true);
- particle_system.update();
+ particle_system.frame_update();
EXPECT_EQ(emitter.data.particles[3].active, true);
for (auto & particle : emitter.data.particles) {
@@ -138,7 +138,7 @@ TEST_F(ParticlesTest, moveParticleHorizontal) {
emitter.data.max_angle = 0;
emitter.data.emission_rate = 1;
for (int a = 1; a < emitter.data.boundary.width / 2; a++) {
- particle_system.update();
+ particle_system.frame_update();
EXPECT_EQ(emitter.data.particles[0].position.x, a);
}
}
@@ -156,7 +156,7 @@ TEST_F(ParticlesTest, moveParticleVertical) {
emitter.data.max_angle = 90;
emitter.data.emission_rate = 1;
for (int a = 1; a < emitter.data.boundary.width / 2; a++) {
- particle_system.update();
+ particle_system.frame_update();
EXPECT_EQ(emitter.data.particles[0].position.y, a);
}
}
@@ -175,7 +175,7 @@ TEST_F(ParticlesTest, boundaryParticleReset) {
emitter.data.max_angle = 90;
emitter.data.emission_rate = 1;
for (int a = 0; a < emitter.data.boundary.width / 2 + 1; a++) {
- particle_system.update();
+ particle_system.frame_update();
}
EXPECT_EQ(emitter.data.particles[0].active, false);
}
@@ -194,7 +194,7 @@ TEST_F(ParticlesTest, boundaryParticleStop) {
emitter.data.max_angle = 90;
emitter.data.emission_rate = 1;
for (int a = 0; a < emitter.data.boundary.width / 2 + 1; a++) {
- particle_system.update();
+ particle_system.frame_update();
}
const double TOLERANCE = 0.01;
EXPECT_NEAR(emitter.data.particles[0].velocity.x, 0, TOLERANCE);
diff --git a/src/test/PhysicsTest.cpp b/src/test/PhysicsTest.cpp
index 43d2931..7bd7626 100644
--- a/src/test/PhysicsTest.cpp
+++ b/src/test/PhysicsTest.cpp
@@ -54,10 +54,10 @@ TEST_F(PhysicsTest, gravity) {
ASSERT_FALSE(transforms.empty());
EXPECT_EQ(transform.position.y, 0);
- system.update();
+ system.fixed_update();
EXPECT_EQ(transform.position.y, 1);
- system.update();
+ system.fixed_update();
EXPECT_EQ(transform.position.y, 3);
}
@@ -70,14 +70,14 @@ TEST_F(PhysicsTest, max_velocity) {
rigidbody.add_force_linear({100, 100});
rigidbody.add_force_angular(100);
- system.update();
+ system.fixed_update();
EXPECT_EQ(rigidbody.data.linear_velocity.y, 10);
EXPECT_EQ(rigidbody.data.linear_velocity.x, 10);
EXPECT_EQ(rigidbody.data.angular_velocity, 10);
rigidbody.add_force_linear({-100, -100});
rigidbody.add_force_angular(-100);
- system.update();
+ system.fixed_update();
EXPECT_EQ(rigidbody.data.linear_velocity.y, -10);
EXPECT_EQ(rigidbody.data.linear_velocity.x, -10);
EXPECT_EQ(rigidbody.data.angular_velocity, -10);
@@ -95,7 +95,7 @@ TEST_F(PhysicsTest, movement) {
rigidbody.add_force_linear({1, 1});
rigidbody.add_force_angular(1);
- system.update();
+ system.fixed_update();
EXPECT_EQ(transform.position.x, 1);
EXPECT_EQ(transform.position.y, 1);
EXPECT_EQ(transform.rotation, 1);
@@ -108,7 +108,7 @@ TEST_F(PhysicsTest, movement) {
rigidbody.data.linear_velocity_coefficient.x = 0.5;
rigidbody.data.linear_velocity_coefficient.y = 0.5;
rigidbody.data.angular_velocity_coefficient = 0.5;
- system.update();
+ system.fixed_update();
EXPECT_EQ(rigidbody.data.linear_velocity.x, 0.5);
EXPECT_EQ(rigidbody.data.linear_velocity.y, 0.5);
EXPECT_EQ(rigidbody.data.angular_velocity, 0.5);
@@ -117,10 +117,10 @@ TEST_F(PhysicsTest, movement) {
rigidbody.data.angular_velocity_coefficient = 0;
rigidbody.data.max_angular_velocity = 1000;
rigidbody.data.angular_velocity = 360;
- system.update();
+ system.fixed_update();
EXPECT_EQ(transform.rotation, 1);
rigidbody.data.angular_velocity = -360;
- system.update();
+ system.fixed_update();
EXPECT_EQ(transform.rotation, 1);
}
diff --git a/src/test/Profiling.cpp b/src/test/Profiling.cpp
index c753bca..3f48ced 100644
--- a/src/test/Profiling.cpp
+++ b/src/test/Profiling.cpp
@@ -36,7 +36,7 @@ class TestScript : public Script {
subscribe<CollisionEvent>(
[this](const CollisionEvent & ev) -> bool { return this->oncollision(ev); });
}
- void update() {
+ void fixed_update() {
// Retrieve component from the same GameObject this script is on
}
};
@@ -77,9 +77,9 @@ public:
});
// initialize systems here:
//calls init
- script_sys.update();
+ script_sys.fixed_update();
//creates window
- render_sys.update();
+ render_sys.frame_update();
}
// Helper function to time an update call and store its duration
@@ -97,12 +97,12 @@ public:
// Run and profile all systems, return the total time in milliseconds
std::chrono::microseconds run_all_systems() {
std::chrono::microseconds total_microseconds = 0us;
- total_microseconds += time_function("PhysicsSystem", [&]() { physics_sys.update(); });
+ total_microseconds += time_function("PhysicsSystem", [&]() { physics_sys.fixed_update(); });
total_microseconds
- += time_function("CollisionSystem", [&]() { collision_sys.update(); });
+ += time_function("CollisionSystem", [&]() { collision_sys.fixed_update(); });
total_microseconds
- += time_function("ParticleSystem", [&]() { particle_sys.update(); });
- total_microseconds += time_function("RenderSystem", [&]() { render_sys.update(); });
+ += time_function("ParticleSystem", [&]() { particle_sys.fixed_update(); });
+ total_microseconds += time_function("RenderSystem", [&]() { render_sys.frame_update(); });
return total_microseconds;
}
@@ -227,7 +227,7 @@ TEST_F(DISABLED_ProfilingTest, Profiling_3) {
.sprite = test_sprite,
});
}
- render_sys.update();
+ render_sys.frame_update();
this->game_object_count++;
this->total_time = 0us;
diff --git a/src/test/RenderSystemTest.cpp b/src/test/RenderSystemTest.cpp
index 205f534..b2c54b9 100644
--- a/src/test/RenderSystemTest.cpp
+++ b/src/test/RenderSystemTest.cpp
@@ -99,7 +99,7 @@ TEST_F(RenderSystemTest, expected_throws) {
});
// No camera
- EXPECT_ANY_THROW({ this->sys.update(); });
+ EXPECT_ANY_THROW({ this->sys.frame_update(); });
}
TEST_F(RenderSystemTest, make_sprites) {}
@@ -153,7 +153,7 @@ TEST_F(RenderSystemTest, Update) {
EXPECT_EQ(sprites[2].get().game_object_id, 2);
EXPECT_EQ(sprites[3].get().game_object_id, 3);
}
- this->sys.update();
+ this->sys.frame_update();
{
vector<reference_wrapper<Sprite>> sprites = this->mgr.get_components_by_type<Sprite>();
ASSERT_EQ(sprites.size(), 4);
@@ -192,7 +192,7 @@ TEST_F(RenderSystemTest, Color) {
EXPECT_EQ(sprite.data.color.g, Color::GREEN.g);
EXPECT_EQ(sprite.data.color.b, Color::GREEN.b);
EXPECT_EQ(sprite.data.color.a, Color::GREEN.a);
- this->sys.update();
+ this->sys.frame_update();
EXPECT_EQ(sprite.data.color.r, Color::GREEN.r);
EXPECT_EQ(sprite.data.color.g, Color::GREEN.g);
EXPECT_EQ(sprite.data.color.b, Color::GREEN.b);
diff --git a/src/test/ReplayManagerTest.cpp b/src/test/ReplayManagerTest.cpp
new file mode 100644
index 0000000..aa5a766
--- /dev/null
+++ b/src/test/ReplayManagerTest.cpp
@@ -0,0 +1,36 @@
+#include <gtest/gtest.h>
+
+#include <crepe/manager/ReplayManager.h>
+#include <crepe/system/ReplaySystem.h>
+#include <crepe/api/Scene.h>
+#include <crepe/api/Script.h>
+#include <crepe/api/BehaviorScript.h>
+
+using namespace std;
+using namespace crepe;
+using namespace testing;
+
+class ReplayManagerTest : public Test {
+ Mediator mediator;
+public:
+ ComponentManager component_manager{mediator};
+ ReplayManager replay_manager{mediator};
+ ReplaySystem replay_system{mediator};
+
+ GameObject entity = component_manager.new_object("foo");
+ Transform & entity_transform = component_manager.get_components_by_id<Transform>(entity.id).back();
+ Metadata & entity_metadata = component_manager.get_components_by_id<Metadata>(entity.id).back();
+};
+
+TEST_F(ReplayManagerTest, Default) {
+ // replay_manager.record_start();
+
+ // replay_system.fixed_update();
+ // entity_transform.position += {1, 1};
+ // replay_system.fixed_update();
+ // entity_transform.position += {1, 1};
+ // replay_system.fixed_update();
+
+ // recording_t recording = replay_manager.record_end();
+}
+
diff --git a/src/test/ScriptEventTest.cpp b/src/test/ScriptEventTest.cpp
index c1b4028..479e3f5 100644
--- a/src/test/ScriptEventTest.cpp
+++ b/src/test/ScriptEventTest.cpp
@@ -37,7 +37,7 @@ TEST_F(ScriptEventTest, Default) {
return true;
});
- system.update();
+ system.fixed_update();
behaviorscript.active = false;
EXPECT_EQ(0, event_count);
diff --git a/src/test/ScriptTest.cpp b/src/test/ScriptTest.cpp
index acdae70..ccf5060 100644
--- a/src/test/ScriptTest.cpp
+++ b/src/test/ScriptTest.cpp
@@ -39,7 +39,7 @@ TEST_F(ScriptTest, UpdateOnce) {
EXPECT_CALL(script, init()).Times(1);
EXPECT_CALL(script, update()).Times(1);
- system.update();
+ system.fixed_update();
}
{
@@ -47,7 +47,7 @@ TEST_F(ScriptTest, UpdateOnce) {
EXPECT_CALL(script, init()).Times(0);
EXPECT_CALL(script, update()).Times(1);
- system.update();
+ system.fixed_update();
}
}
@@ -61,7 +61,7 @@ TEST_F(ScriptTest, UpdateInactive) {
EXPECT_CALL(script, init()).Times(0);
EXPECT_CALL(script, update()).Times(0);
behaviorscript.active = false;
- system.update();
+ system.fixed_update();
}
{
@@ -70,6 +70,6 @@ TEST_F(ScriptTest, UpdateInactive) {
EXPECT_CALL(script, init()).Times(1);
EXPECT_CALL(script, update()).Times(1);
behaviorscript.active = true;
- system.update();
+ system.fixed_update();
}
}