diff options
Diffstat (limited to 'src/test')
-rw-r--r-- | src/test/AudioTest.cpp | 153 | ||||
-rw-r--r-- | src/test/CMakeLists.txt | 5 | ||||
-rw-r--r-- | src/test/DBTest.cpp | 3 | ||||
-rw-r--r-- | src/test/ECSTest.cpp | 5 | ||||
-rw-r--r-- | src/test/EventTest.cpp | 12 | ||||
-rw-r--r-- | src/test/ParticleTest.cpp | 9 | ||||
-rw-r--r-- | src/test/PhysicsTest.cpp | 7 | ||||
-rw-r--r-- | src/test/PrivateTest.cpp | 158 | ||||
-rw-r--r-- | src/test/RenderSystemTest.cpp | 10 | ||||
-rw-r--r-- | src/test/ResourceManagerTest.cpp | 75 | ||||
-rw-r--r-- | src/test/SceneManagerTest.cpp | 23 | ||||
-rw-r--r-- | src/test/ScriptEventTest.cpp | 51 | ||||
-rw-r--r-- | src/test/ScriptSceneTest.cpp | 31 | ||||
-rw-r--r-- | src/test/ScriptTest.cpp | 151 | ||||
-rw-r--r-- | src/test/ScriptTest.h | 29 | ||||
-rw-r--r-- | src/test/main.cpp | 13 |
16 files changed, 597 insertions, 138 deletions
diff --git a/src/test/AudioTest.cpp b/src/test/AudioTest.cpp new file mode 100644 index 0000000..9c3cb9c --- /dev/null +++ b/src/test/AudioTest.cpp @@ -0,0 +1,153 @@ +#include <gtest/gtest.h> +#include <gmock/gmock.h> + +#include <crepe/manager/ComponentManager.h> +#include <crepe/manager/ResourceManager.h> +#include <crepe/api/AudioSource.h> +#include <crepe/api/GameObject.h> +#include <crepe/system/AudioSystem.h> + +using namespace std; +using namespace std::chrono_literals; +using namespace crepe; +using namespace testing; + +class AudioTest : public Test { +private: + class TestSoundContext : public SoundContext { + public: + MOCK_METHOD(Sound::Handle, play, (Sound & resource), (override)); + MOCK_METHOD(void, stop, (Sound::Handle &), (override)); + MOCK_METHOD(void, set_volume, (Sound &, Sound::Handle &, float), (override)); + MOCK_METHOD(void, set_loop, (Sound &, Sound::Handle &, bool), (override)); + }; + + class TestAudioSystem : public AudioSystem { + public: + using AudioSystem::AudioSystem; + StrictMock<TestSoundContext> context; + virtual SoundContext & get_context() { + return this->context; + } + }; + +private: + Mediator mediator; + ComponentManager component_manager{mediator}; + ResourceManager resource_manager{mediator}; +public: + TestAudioSystem system {mediator}; + TestSoundContext & context = system.context; + +private: + GameObject entity = component_manager.new_object("name"); +public: + AudioSource & component = entity.add_component<AudioSource>("mwe/audio/bgm.ogg"); +}; + +TEST_F(AudioTest, Default) { + EXPECT_CALL(context, play(_)).Times(0); + EXPECT_CALL(context, stop(_)).Times(0); + EXPECT_CALL(context, set_volume(_, _, _)).Times(0); + EXPECT_CALL(context, set_loop(_, _, _)).Times(0); + system.update(); +} + +TEST_F(AudioTest, Play) { + system.update(); + + { + InSequence seq; + + EXPECT_CALL(context, play(_)).Times(0); + component.play(); + } + + { + InSequence seq; + + EXPECT_CALL(context, play(_)).Times(1); + system.update(); + } +} + +TEST_F(AudioTest, Stop) { + system.update(); + + { + InSequence seq; + + EXPECT_CALL(context, stop(_)).Times(0); + component.stop(); + } + + { + InSequence seq; + + EXPECT_CALL(context, stop(_)).Times(1); + system.update(); + } +} + +TEST_F(AudioTest, Volume) { + system.update(); + + { + InSequence seq; + + EXPECT_CALL(context, set_volume(_, _, _)).Times(0); + component.volume += 0.2; + } + + { + InSequence seq; + + EXPECT_CALL(context, set_volume(_, _, component.volume)).Times(1); + system.update(); + } +} + +TEST_F(AudioTest, Looping) { + system.update(); + + { + InSequence seq; + + EXPECT_CALL(context, set_loop(_, _, _)).Times(0); + component.loop = !component.loop; + } + + { + InSequence seq; + + EXPECT_CALL(context, set_loop(_, _, component.loop)).Times(1); + system.update(); + } +} + +TEST_F(AudioTest, StopOnDeactivate) { + system.update(); + + { + InSequence seq; + + EXPECT_CALL(context, stop(_)).Times(1); + component.active = false; + system.update(); + } +} + +TEST_F(AudioTest, PlayOnActive) { + component.active = false; + component.play_on_awake = true; + system.update(); + + { + InSequence seq; + + EXPECT_CALL(context, play(_)).Times(1); + component.active = true; + system.update(); + } +} + diff --git a/src/test/CMakeLists.txt b/src/test/CMakeLists.txt index d310f6a..8c4b855 100644 --- a/src/test/CMakeLists.txt +++ b/src/test/CMakeLists.txt @@ -3,7 +3,9 @@ target_sources(test_main PUBLIC PhysicsTest.cpp ScriptTest.cpp ParticleTest.cpp + AudioTest.cpp AssetTest.cpp + ResourceManagerTest.cpp OptionalRefTest.cpp RenderSystemTest.cpp EventTest.cpp @@ -12,4 +14,7 @@ target_sources(test_main PUBLIC ValueBrokerTest.cpp DBTest.cpp Vector2Test.cpp + ScriptEventTest.cpp + ScriptSceneTest.cpp + PrivateTest.cpp ) diff --git a/src/test/DBTest.cpp b/src/test/DBTest.cpp index e80814c..99dedff 100644 --- a/src/test/DBTest.cpp +++ b/src/test/DBTest.cpp @@ -1,6 +1,7 @@ -#include <crepe/facade/DB.h> #include <gtest/gtest.h> +#include <crepe/facade/DB.h> + using namespace std; using namespace crepe; using namespace testing; diff --git a/src/test/ECSTest.cpp b/src/test/ECSTest.cpp index af9d6f2..22c4fe7 100644 --- a/src/test/ECSTest.cpp +++ b/src/test/ECSTest.cpp @@ -2,7 +2,7 @@ #define protected public -#include <crepe/ComponentManager.h> +#include <crepe/manager/ComponentManager.h> #include <crepe/api/GameObject.h> #include <crepe/api/Metadata.h> #include <crepe/api/Transform.h> @@ -12,8 +12,9 @@ using namespace std; using namespace crepe; class ECSTest : public ::testing::Test { + Mediator m; public: - ComponentManager mgr{}; + ComponentManager mgr{m}; }; TEST_F(ECSTest, createGameObject) { diff --git a/src/test/EventTest.cpp b/src/test/EventTest.cpp index b0e6c9c..350dd07 100644 --- a/src/test/EventTest.cpp +++ b/src/test/EventTest.cpp @@ -1,10 +1,11 @@ - -#include "api/Event.h" -#include "api/EventManager.h" -#include "api/IKeyListener.h" -#include "api/IMouseListener.h" #include <gmock/gmock.h> #include <gtest/gtest.h> + +#include <crepe/api/Event.h> +#include <crepe/manager/EventManager.h> +#include <crepe/api/IKeyListener.h> +#include <crepe/api/IMouseListener.h> + using namespace std; using namespace std::chrono_literals; using namespace crepe; @@ -37,7 +38,6 @@ public: TEST_F(EventManagerTest, EventSubscription) { EventHandler<KeyPressEvent> key_handler = [](const KeyPressEvent & e) { - std::cout << "Key Event Triggered" << std::endl; return true; }; diff --git a/src/test/ParticleTest.cpp b/src/test/ParticleTest.cpp index 976f9a1..4e9fa4e 100644 --- a/src/test/ParticleTest.cpp +++ b/src/test/ParticleTest.cpp @@ -1,11 +1,11 @@ -#include "api/Texture.h" -#include <crepe/ComponentManager.h> +#include <crepe/manager/ComponentManager.h> #include <crepe/Particle.h> #include <crepe/api/Config.h> #include <crepe/api/GameObject.h> #include <crepe/api/ParticleEmitter.h> #include <crepe/api/Rigidbody.h> #include <crepe/api/Sprite.h> +#include <crepe/api/Texture.h> #include <crepe/api/Transform.h> #include <crepe/system/ParticleSystem.h> #include <gtest/gtest.h> @@ -16,9 +16,10 @@ using namespace std::chrono_literals; using namespace crepe; class ParticlesTest : public ::testing::Test { + Mediator m; public: - ComponentManager component_manager; - ParticleSystem particle_system{component_manager}; + ComponentManager component_manager{m}; + ParticleSystem particle_system{m}; void SetUp() override { ComponentManager & mgr = this->component_manager; diff --git a/src/test/PhysicsTest.cpp b/src/test/PhysicsTest.cpp index 33b6020..01b7c51 100644 --- a/src/test/PhysicsTest.cpp +++ b/src/test/PhysicsTest.cpp @@ -1,4 +1,4 @@ -#include <crepe/ComponentManager.h> +#include <crepe/manager/ComponentManager.h> #include <crepe/api/Config.h> #include <crepe/api/GameObject.h> #include <crepe/api/Rigidbody.h> @@ -11,9 +11,10 @@ using namespace std::chrono_literals; using namespace crepe; class PhysicsTest : public ::testing::Test { + Mediator m; public: - ComponentManager component_manager; - PhysicsSystem system{component_manager}; + ComponentManager component_manager{m}; + PhysicsSystem system{m}; void SetUp() override { ComponentManager & mgr = this->component_manager; diff --git a/src/test/PrivateTest.cpp b/src/test/PrivateTest.cpp new file mode 100644 index 0000000..0ea67d6 --- /dev/null +++ b/src/test/PrivateTest.cpp @@ -0,0 +1,158 @@ +#include <gtest/gtest.h> + +#include <crepe/util/Private.h> + +using namespace std; +using namespace crepe; +using namespace testing; + +class PrivateTest : public Test { +public: + static unsigned constructors; + static unsigned destructors; + + void SetUp() override { + PrivateTest::constructors = 0; + PrivateTest::destructors = 0; + } + + class TestClass { + public: + TestClass() { PrivateTest::constructors++; } + ~TestClass() { PrivateTest::destructors++; } + }; + class Unrelated {}; +}; +unsigned PrivateTest::constructors; +unsigned PrivateTest::destructors; + +TEST_F(PrivateTest, Empty) { + { + Private foo; + } + + EXPECT_EQ(PrivateTest::constructors, 0); + EXPECT_EQ(PrivateTest::destructors, 0); +} + +TEST_F(PrivateTest, WithObject) { + { + Private foo; + foo.set<TestClass>(); + + EXPECT_EQ(PrivateTest::constructors, 1); + EXPECT_EQ(PrivateTest::destructors, 0); + } + + EXPECT_EQ(PrivateTest::constructors, 1); + EXPECT_EQ(PrivateTest::destructors, 1); +} + +TEST_F(PrivateTest, EmptyException) { + Private foo; + EXPECT_THROW(foo.get<TestClass>(), std::out_of_range); + + foo.set<TestClass>(); + EXPECT_NO_THROW(foo.get<TestClass>()); +} + +TEST_F(PrivateTest, IncorrectTypeException) { + Private foo; + foo.set<TestClass>(); + + EXPECT_THROW(foo.get<Unrelated>(), std::logic_error); + EXPECT_NO_THROW(foo.get<TestClass>()); +} + +TEST_F(PrivateTest, MoveConstructor) { + { + Private foo; + foo.set<TestClass>(); + + EXPECT_EQ(PrivateTest::constructors, 1); + EXPECT_EQ(PrivateTest::destructors, 0); + + Private bar(std::move(foo)); + + EXPECT_EQ(PrivateTest::constructors, 1); + EXPECT_EQ(PrivateTest::destructors, 0); + } + + EXPECT_EQ(PrivateTest::constructors, 1); + EXPECT_EQ(PrivateTest::destructors, 1); +} + +TEST_F(PrivateTest, MoveOperator) { + { + Private foo; + foo.set<TestClass>(); + + EXPECT_EQ(PrivateTest::constructors, 1); + EXPECT_EQ(PrivateTest::destructors, 0); + + Private bar = std::move(foo); + + EXPECT_EQ(PrivateTest::constructors, 1); + EXPECT_EQ(PrivateTest::destructors, 0); + } + + EXPECT_EQ(PrivateTest::constructors, 1); + EXPECT_EQ(PrivateTest::destructors, 1); +} + +TEST_F(PrivateTest, CopyConstructor) { + { + Private foo; + foo.set<TestClass>(); + + EXPECT_EQ(PrivateTest::constructors, 1); + EXPECT_EQ(PrivateTest::destructors, 0); + + Private bar(foo); + + EXPECT_TRUE(bar.empty()); + EXPECT_EQ(PrivateTest::constructors, 1); + EXPECT_EQ(PrivateTest::destructors, 0); + } + + EXPECT_EQ(PrivateTest::constructors, 1); + EXPECT_EQ(PrivateTest::destructors, 1); +} + +TEST_F(PrivateTest, CopyOperator) { + { + Private foo; + foo.set<TestClass>(); + + EXPECT_EQ(PrivateTest::constructors, 1); + EXPECT_EQ(PrivateTest::destructors, 0); + + Private bar = foo; + + EXPECT_TRUE(bar.empty()); + EXPECT_EQ(PrivateTest::constructors, 1); + EXPECT_EQ(PrivateTest::destructors, 0); + } + + EXPECT_EQ(PrivateTest::constructors, 1); + EXPECT_EQ(PrivateTest::destructors, 1); +} + +TEST_F(PrivateTest, DoubleAssignment) { + { + Private foo; + foo.set<TestClass>(); + + EXPECT_EQ(PrivateTest::constructors, 1); + EXPECT_EQ(PrivateTest::destructors, 0); + + foo.set<TestClass>(); + + EXPECT_EQ(PrivateTest::constructors, 2); + EXPECT_EQ(PrivateTest::destructors, 1); + } + + EXPECT_EQ(PrivateTest::constructors, 2); + EXPECT_EQ(PrivateTest::destructors, 2); +} + diff --git a/src/test/RenderSystemTest.cpp b/src/test/RenderSystemTest.cpp index bb5b81a..3528e46 100644 --- a/src/test/RenderSystemTest.cpp +++ b/src/test/RenderSystemTest.cpp @@ -1,4 +1,3 @@ -#include "types.h" #include <functional> #include <gtest/gtest.h> #include <memory> @@ -7,8 +6,8 @@ #define private public #define protected public -#include "crepe/api/Camera.h" -#include <crepe/ComponentManager.h> +#include <crepe/api/Camera.h> +#include <crepe/manager/ComponentManager.h> #include <crepe/api/Color.h> #include <crepe/api/GameObject.h> #include <crepe/api/Sprite.h> @@ -21,9 +20,10 @@ using namespace crepe; using namespace testing; class RenderSystemTest : public Test { + Mediator m; public: - ComponentManager mgr{}; - RenderSystem sys{mgr}; + ComponentManager mgr{m}; + RenderSystem sys{m}; GameObject entity1 = this->mgr.new_object("name"); GameObject entity2 = this->mgr.new_object("name"); GameObject entity3 = this->mgr.new_object("name"); diff --git a/src/test/ResourceManagerTest.cpp b/src/test/ResourceManagerTest.cpp new file mode 100644 index 0000000..1f56e23 --- /dev/null +++ b/src/test/ResourceManagerTest.cpp @@ -0,0 +1,75 @@ +#include <gtest/gtest.h> + +#define private public +#define protected public + +#include <crepe/util/Log.h> +#include <crepe/manager/ResourceManager.h> +#include <crepe/api/GameObject.h> + +using namespace std; +using namespace crepe; +using namespace testing; + +class ResourceManagerTest : public Test { + Mediator mediator; +public: + ResourceManager resource_manager{mediator}; + + Asset asset_a{"asset/texture/img.png"}; + Asset asset_b{"asset/texture/ERROR.png"}; + + class TestResource : public Resource { + public: + static unsigned instances; + + public: + const unsigned instance; + TestResource(const Asset & src) + : Resource(src), + instance(this->instances++) { } + ~TestResource() { this->instances--; } + bool operator == (const TestResource & other) const { + return this->instance == other.instance; + } + }; + +private: + void SetUp() override { + TestResource::instances = 0; + } +}; +unsigned ResourceManagerTest::TestResource::instances = 0; + +TEST_F(ResourceManagerTest, Default) { + TestResource & res_1 = resource_manager.get<TestResource>(asset_a); + TestResource & res_2 = resource_manager.get<TestResource>(asset_a); + TestResource & res_3 = resource_manager.get<TestResource>(asset_b); + TestResource & res_4 = resource_manager.get<TestResource>(asset_b); + + ASSERT_EQ(res_1, res_2); + ASSERT_EQ(res_3, res_4); + EXPECT_NE(res_1, res_3); + + EXPECT_EQ(TestResource::instances, 2); + + resource_manager.clear(); +} + +TEST_F(ResourceManagerTest, Persistent) { + resource_manager.set_persistent(asset_a, true); + EXPECT_EQ(TestResource::instances, 0); + + resource_manager.get<TestResource>(asset_a); + resource_manager.get<TestResource>(asset_a); + resource_manager.get<TestResource>(asset_b); + resource_manager.get<TestResource>(asset_b); + EXPECT_EQ(TestResource::instances, 2); + + resource_manager.clear(); + EXPECT_EQ(TestResource::instances, 1); + + resource_manager.clear_all(); + EXPECT_EQ(TestResource::instances, 0); +} + diff --git a/src/test/SceneManagerTest.cpp b/src/test/SceneManagerTest.cpp index 62b7d33..d027d89 100644 --- a/src/test/SceneManagerTest.cpp +++ b/src/test/SceneManagerTest.cpp @@ -1,12 +1,13 @@ -#include "types.h" -#include <crepe/ComponentManager.h> +#include <gtest/gtest.h> + +#include <crepe/types.h> +#include <crepe/manager/SceneManager.h> +#include <crepe/manager/ComponentManager.h> #include <crepe/api/GameObject.h> #include <crepe/api/Metadata.h> #include <crepe/api/Scene.h> -#include <crepe/api/SceneManager.h> #include <crepe/api/Transform.h> #include <crepe/api/Vector2.h> -#include <gtest/gtest.h> using namespace std; using namespace crepe; @@ -14,7 +15,8 @@ using namespace crepe; class ConcreteScene1 : public Scene { public: void load_scene() { - ComponentManager & mgr = this->component_manager; + Mediator & mediator = this->mediator; + ComponentManager & mgr = mediator.component_manager; GameObject object1 = mgr.new_object("scene_1", "tag_scene_1", vec2{0, 0}, 0, 1); GameObject object2 = mgr.new_object("scene_1", "tag_scene_1", vec2{1, 0}, 0, 1); GameObject object3 = mgr.new_object("scene_1", "tag_scene_1", vec2{2, 0}, 0, 1); @@ -26,7 +28,8 @@ public: class ConcreteScene2 : public Scene { public: void load_scene() { - ComponentManager & mgr = this->component_manager; + Mediator & mediator = this->mediator; + ComponentManager & mgr = mediator.component_manager; GameObject object1 = mgr.new_object("scene_2", "tag_scene_2", vec2{0, 0}, 0, 1); GameObject object2 = mgr.new_object("scene_2", "tag_scene_2", vec2{0, 1}, 0, 1); GameObject object3 = mgr.new_object("scene_2", "tag_scene_2", vec2{0, 2}, 0, 1); @@ -41,7 +44,8 @@ public: ConcreteScene3(const string & name) : name(name) {} void load_scene() { - ComponentManager & mgr = this->component_manager; + Mediator & mediator = this->mediator; + ComponentManager & mgr = mediator.component_manager; GameObject object1 = mgr.new_object("scene_3", "tag_scene_3", vec2{0, 0}, 0, 1); } @@ -52,9 +56,10 @@ private: }; class SceneManagerTest : public ::testing::Test { + Mediator m; public: - ComponentManager component_mgr{}; - SceneManager scene_mgr{component_mgr}; + ComponentManager component_mgr{m}; + SceneManager scene_mgr{m}; }; TEST_F(SceneManagerTest, loadScene) { diff --git a/src/test/ScriptEventTest.cpp b/src/test/ScriptEventTest.cpp new file mode 100644 index 0000000..7a9abbb --- /dev/null +++ b/src/test/ScriptEventTest.cpp @@ -0,0 +1,51 @@ +#include <gtest/gtest.h> + +// stupid hack to allow access to private/protected members under test +#define private public +#define protected public + +#include <crepe/manager/ComponentManager.h> +#include <crepe/manager/EventManager.h> +#include <crepe/api/BehaviorScript.h> +#include <crepe/api/Event.h> +#include <crepe/api/GameObject.h> +#include <crepe/api/Script.h> +#include <crepe/api/Vector2.h> +#include <crepe/system/ScriptSystem.h> + +#include "ScriptTest.h" + +using namespace std; +using namespace crepe; +using namespace testing; + +class ScriptEventTest : public ScriptTest { +public: + EventManager & event_manager = mediator.event_manager; + + class MyEvent : public Event {}; +}; + +TEST_F(ScriptEventTest, Inactive) { + BehaviorScript & behaviorscript = this->behaviorscript; + MyScript & script = this->script; + EventManager & evmgr = this->event_manager; + + unsigned event_count = 0; + script.subscribe<MyEvent>([&](const MyEvent &){ + event_count++; + return true; + }); + + system.update(); + behaviorscript.active = false; + EXPECT_EQ(0, event_count); + + evmgr.trigger_event<MyEvent>(); + EXPECT_EQ(0, event_count); + + behaviorscript.active = true; + evmgr.trigger_event<MyEvent>(); + EXPECT_EQ(1, event_count); +} + diff --git a/src/test/ScriptSceneTest.cpp b/src/test/ScriptSceneTest.cpp new file mode 100644 index 0000000..f96ae8b --- /dev/null +++ b/src/test/ScriptSceneTest.cpp @@ -0,0 +1,31 @@ +#include <gtest/gtest.h> + +// stupid hack to allow access to private/protected members under test +#define private public +#define protected public + +#include <crepe/manager/SceneManager.h> +#include "ScriptTest.h" + +using namespace std; +using namespace crepe; +using namespace testing; + +class ScriptSceneTest : public ScriptTest { +public: + SceneManager scene_manager{mediator}; + + class MyScene : public Scene {}; +}; + +TEST_F(ScriptSceneTest, Inactive) { + BehaviorScript & behaviorscript = this->behaviorscript; + MyScript & script = this->script; + + const char * non_default_value = "foo"; + ASSERT_NE(non_default_value, scene_manager.next_scene); + + script.set_next_scene(non_default_value); + EXPECT_EQ(non_default_value, scene_manager.next_scene); +} + diff --git a/src/test/ScriptTest.cpp b/src/test/ScriptTest.cpp index 78d5061..6d0d5fb 100644 --- a/src/test/ScriptTest.cpp +++ b/src/test/ScriptTest.cpp @@ -1,129 +1,78 @@ #include <gtest/gtest.h> +#include <gmock/gmock.h> // stupid hack to allow access to private/protected members under test #define private public #define protected public -#include <crepe/ComponentManager.h> -#include <crepe/api/BehaviorScript.h> -#include <crepe/api/Event.h> -#include <crepe/api/EventManager.h> +#include "ScriptTest.h" #include <crepe/api/GameObject.h> -#include <crepe/api/Script.h> -#include <crepe/api/Vector2.h> -#include <crepe/system/ScriptSystem.h> using namespace std; using namespace crepe; using namespace testing; -class MyEvent : public Event {}; - -class ScriptTest : public Test { -public: - ComponentManager component_manager{}; - ScriptSystem system{component_manager}; - EventManager & event_manager = EventManager::get_instance(); - - class MyScript : public Script { - // NOTE: default (private) visibility of init and update shouldn't cause - // issues! - void init() { - this->init_count++; - - subscribe<MyEvent>([this](const MyEvent &) { - this->event_count++; - return true; - }); - - // init should never be called more than once - EXPECT_LE(this->init_count, 1); - } - void update() { this->update_count++; } - - public: - unsigned init_count = 0; - unsigned update_count = 0; - unsigned event_count = 0; - }; - - OptionalRef<BehaviorScript> behaviorscript; - OptionalRef<MyScript> script; - - void SetUp() override { - auto & mgr = this->component_manager; - GameObject entity = mgr.new_object("name"); - BehaviorScript & component = entity.add_component<BehaviorScript>(); - - this->behaviorscript = component; - ASSERT_TRUE(this->behaviorscript); - EXPECT_EQ(component.script.get(), nullptr); - component.set_script<MyScript>(); - ASSERT_NE(component.script.get(), nullptr); - - this->script = *(MyScript *) component.script.get(); - ASSERT_TRUE(this->script); - - // sanity - MyScript & script = this->script; - ASSERT_EQ(script.init_count, 0); - ASSERT_EQ(script.update_count, 0); - ASSERT_EQ(script.event_count, 0); - } -}; +void ScriptTest::SetUp() { + auto & mgr = this->component_manager; + GameObject entity = mgr.new_object("name"); + BehaviorScript & component = entity.add_component<BehaviorScript>(); + + this->behaviorscript = component; + ASSERT_TRUE(this->behaviorscript); + EXPECT_EQ(component.script.get(), nullptr); + component.set_script<NiceMock<MyScript>>(); + ASSERT_NE(component.script.get(), nullptr); + + this->script = *(MyScript *) component.script.get(); + ASSERT_TRUE(this->script); +} TEST_F(ScriptTest, Default) { MyScript & script = this->script; - EXPECT_EQ(0, script.init_count); - EXPECT_EQ(0, script.update_count); - EXPECT_EQ(0, script.event_count); + EXPECT_CALL(script, init()).Times(0); + EXPECT_CALL(script, update()).Times(0); } TEST_F(ScriptTest, UpdateOnce) { MyScript & script = this->script; - system.update(); - EXPECT_EQ(1, script.init_count); - EXPECT_EQ(1, script.update_count); - EXPECT_EQ(0, script.event_count); + { + InSequence seq; + + EXPECT_CALL(script, init()).Times(1); + EXPECT_CALL(script, update()).Times(1); + system.update(); + } + + { + InSequence seq; + + EXPECT_CALL(script, init()).Times(0); + EXPECT_CALL(script, update()).Times(1); + system.update(); + } } TEST_F(ScriptTest, UpdateInactive) { BehaviorScript & behaviorscript = this->behaviorscript; MyScript & script = this->script; - behaviorscript.active = false; - system.update(); - EXPECT_EQ(0, script.init_count); - EXPECT_EQ(0, script.update_count); - EXPECT_EQ(0, script.event_count); - - behaviorscript.active = true; - system.update(); - EXPECT_EQ(1, script.init_count); - EXPECT_EQ(1, script.update_count); - EXPECT_EQ(0, script.event_count); -} + { + InSequence seq; -TEST_F(ScriptTest, EventInactive) { - BehaviorScript & behaviorscript = this->behaviorscript; - MyScript & script = this->script; - EventManager & evmgr = this->event_manager; - - system.update(); - behaviorscript.active = false; - EXPECT_EQ(1, script.init_count); - EXPECT_EQ(1, script.update_count); - EXPECT_EQ(0, script.event_count); - - evmgr.trigger_event<MyEvent>(); - EXPECT_EQ(1, script.init_count); - EXPECT_EQ(1, script.update_count); - EXPECT_EQ(0, script.event_count); - - behaviorscript.active = true; - evmgr.trigger_event<MyEvent>(); - EXPECT_EQ(1, script.init_count); - EXPECT_EQ(1, script.update_count); - EXPECT_EQ(1, script.event_count); + EXPECT_CALL(script, init()).Times(0); + EXPECT_CALL(script, update()).Times(0); + behaviorscript.active = false; + system.update(); + } + + { + InSequence seq; + + EXPECT_CALL(script, init()).Times(1); + EXPECT_CALL(script, update()).Times(1); + behaviorscript.active = true; + system.update(); + } } + diff --git a/src/test/ScriptTest.h b/src/test/ScriptTest.h new file mode 100644 index 0000000..9a71ba7 --- /dev/null +++ b/src/test/ScriptTest.h @@ -0,0 +1,29 @@ +#pragma once + +#include <gtest/gtest.h> +#include <gmock/gmock.h> + +#include <crepe/manager/ComponentManager.h> +#include <crepe/system/ScriptSystem.h> +#include <crepe/api/BehaviorScript.h> +#include <crepe/api/Script.h> + +class ScriptTest : public testing::Test { +protected: + crepe::Mediator mediator; +public: + crepe::ComponentManager component_manager{mediator}; + crepe::ScriptSystem system{mediator}; + + class MyScript : public crepe::Script { + // NOTE: explicitly stating `public:` is not required on actual scripts + public: + MOCK_METHOD(void, init, (), (override)); + MOCK_METHOD(void, update, (), (override)); + }; + + crepe::OptionalRef<crepe::BehaviorScript> behaviorscript; + crepe::OptionalRef<MyScript> script; + + virtual void SetUp(); +}; diff --git a/src/test/main.cpp b/src/test/main.cpp index aece72d..54f74fd 100644 --- a/src/test/main.cpp +++ b/src/test/main.cpp @@ -1,8 +1,4 @@ #include <gtest/gtest.h> - -#define protected public -#define private public - #include <crepe/api/Config.h> using namespace crepe; @@ -11,12 +7,14 @@ using namespace testing; class GlobalConfigReset : public EmptyTestEventListener { public: Config & cfg = Config::get_instance(); - Config cfg_default = Config(); // This function is called before each test void OnTestStart(const TestInfo &) override { - cfg = cfg_default; - cfg.log.level = Log::Level::WARNING; + cfg = { + .log = { + .level = Log::Level::WARNING, + }, + }; } }; @@ -28,3 +26,4 @@ int main(int argc, char ** argv) { return RUN_ALL_TESTS(); } + |