diff options
Diffstat (limited to 'src/test')
| -rw-r--r-- | src/test/CollisionTest.cpp | 1 | ||||
| -rw-r--r-- | src/test/ScriptTest.cpp | 22 | ||||
| -rw-r--r-- | src/test/ScriptTest.h | 7 | 
3 files changed, 24 insertions, 6 deletions
diff --git a/src/test/CollisionTest.cpp b/src/test/CollisionTest.cpp index ff9e7cc..baa95c1 100644 --- a/src/test/CollisionTest.cpp +++ b/src/test/CollisionTest.cpp @@ -54,6 +54,7 @@ public:  	ComponentManager mgr{m};  	CollisionSystem collision_sys{m};  	ScriptSystem script_sys{m}; +	LoopTimerManager loop_timer{m};  	GameObject world = mgr.new_object("world", "", {50, 50});  	GameObject game_object1 = mgr.new_object("object1", "", {50, 50}); diff --git a/src/test/ScriptTest.cpp b/src/test/ScriptTest.cpp index acdae70..846e398 100644 --- a/src/test/ScriptTest.cpp +++ b/src/test/ScriptTest.cpp @@ -28,7 +28,7 @@ void ScriptTest::SetUp() {  TEST_F(ScriptTest, Default) {  	MyScript & script = this->script;  	EXPECT_CALL(script, init()).Times(0); -	EXPECT_CALL(script, update()).Times(0); +	EXPECT_CALL(script, update(_)).Times(0);  }  TEST_F(ScriptTest, UpdateOnce) { @@ -38,7 +38,7 @@ TEST_F(ScriptTest, UpdateOnce) {  		InSequence seq;  		EXPECT_CALL(script, init()).Times(1); -		EXPECT_CALL(script, update()).Times(1); +		EXPECT_CALL(script, update(_)).Times(1);  		system.update();  	} @@ -46,7 +46,7 @@ TEST_F(ScriptTest, UpdateOnce) {  		InSequence seq;  		EXPECT_CALL(script, init()).Times(0); -		EXPECT_CALL(script, update()).Times(1); +		EXPECT_CALL(script, update(_)).Times(1);  		system.update();  	}  } @@ -59,7 +59,7 @@ TEST_F(ScriptTest, UpdateInactive) {  		InSequence seq;  		EXPECT_CALL(script, init()).Times(0); -		EXPECT_CALL(script, update()).Times(0); +		EXPECT_CALL(script, update(_)).Times(0);  		behaviorscript.active = false;  		system.update();  	} @@ -68,8 +68,20 @@ TEST_F(ScriptTest, UpdateInactive) {  		InSequence seq;  		EXPECT_CALL(script, init()).Times(1); -		EXPECT_CALL(script, update()).Times(1); +		EXPECT_CALL(script, update(_)).Times(1);  		behaviorscript.active = true;  		system.update();  	}  } + +TEST_F(ScriptTest, SaveManager) { +	MyScript & script = this->script; + +	EXPECT_EQ(&script.get_save_manager(), &this->save_manager); +} + +TEST_F(ScriptTest, LoopTimerManager) { +	MyScript & script = this->script; + +	EXPECT_EQ(&script.get_loop_timer(), &this->loop_timer); +} diff --git a/src/test/ScriptTest.h b/src/test/ScriptTest.h index 31fa7c9..f3dbda4 100644 --- a/src/test/ScriptTest.h +++ b/src/test/ScriptTest.h @@ -7,7 +7,10 @@  #include <crepe/api/Script.h>  #include <crepe/manager/ComponentManager.h>  #include <crepe/manager/EventManager.h> +#include <crepe/manager/LoopTimerManager.h> +#include <crepe/manager/SaveManager.h>  #include <crepe/system/ScriptSystem.h> +  class ScriptTest : public testing::Test {  protected:  	crepe::Mediator mediator; @@ -17,6 +20,8 @@ public:  	crepe::ComponentManager component_manager{mediator};  	crepe::ScriptSystem system{mediator};  	crepe::EventManager event_mgr{mediator}; +	crepe::LoopTimerManager loop_timer{mediator}; +	crepe::SaveManager save_manager{mediator};  	crepe::GameObject entity = component_manager.new_object(OBJ_NAME);  	class MyScript : public crepe::Script { @@ -24,7 +29,7 @@ public:  	public:  		MOCK_METHOD(void, init, (), (override)); -		MOCK_METHOD(void, update, (), (override)); +		MOCK_METHOD(void, update, (crepe::duration_t), (override));  	};  	crepe::OptionalRef<crepe::BehaviorScript> behaviorscript;  |