diff options
Diffstat (limited to 'src/test')
| -rw-r--r-- | src/test/CMakeLists.txt | 3 | ||||
| -rw-r--r-- | src/test/ParticleTest.cpp | 206 | 
2 files changed, 208 insertions, 1 deletions
| diff --git a/src/test/CMakeLists.txt b/src/test/CMakeLists.txt index 0e4eaed..acab388 100644 --- a/src/test/CMakeLists.txt +++ b/src/test/CMakeLists.txt @@ -1,6 +1,7 @@  target_sources(test_main PUBLIC  	dummy.cpp  	# audio.cpp -	PhysicsTest.cpp +	# PhysicsTest.cpp +	ParticleTest.cpp  ) diff --git a/src/test/ParticleTest.cpp b/src/test/ParticleTest.cpp new file mode 100644 index 0000000..6fe3133 --- /dev/null +++ b/src/test/ParticleTest.cpp @@ -0,0 +1,206 @@ +#include "api/Vector2.h" +#include <crepe/ComponentManager.h> +#include <crepe/Particle.h> +#include <crepe/api/Config.h> +#include <crepe/api/GameObject.h> +#include <crepe/api/ParticleEmitter.h> +#include <crepe/api/Rigidbody.h> +#include <crepe/api/Sprite.h> +#include <crepe/api/Transform.h> +#include <crepe/system/ParticleSystem.h> +#include <gtest/gtest.h> +#include <math.h> + +using namespace std; +using namespace std::chrono_literals; +using namespace crepe; + +class ParticlesTest : public ::testing::Test { +protected: +	ParticleSystem particle_system; +	void SetUp() override { +		ComponentManager & mgr = ComponentManager::get_instance(); +		std::vector<std::reference_wrapper<Transform>> transforms +			= mgr.get_components_by_id<Transform>(0); +		if (transforms.empty()) { + +			GameObject game_object(0, "", "", Vector2{0, 0}, 0, 0); + +			Color color(0, 0, 0, 0); +			Sprite test_sprite = game_object.add_component<Sprite>( +				make_shared<Texture>("../asset/texture/img.png"), color, +				FlipSettings{true, true}); + +			game_object.add_component<ParticleEmitter>(ParticleEmitter::Data{ +				.position = {0, 0}, +				.max_particles = 100, +				.emission_rate = 0, +				.min_speed = 0, +				.max_speed = 0, +				.min_angle = 0, +				.max_angle = 0, +				.begin_lifespan = 0, +				.end_lifespan = 0, +				.force_over_time = Vector2{0, 0}, +				.boundary{ +					.width = 0, +					.height = 0, +					.offset = Vector2{0, 0}, +					.reset_on_exit = false, +				}, +				.sprite = test_sprite, +			}); +		} +		transforms = mgr.get_components_by_id<Transform>(0); +		Transform & transform = transforms.front().get(); +		transform.position.x = 0.0; +		transform.position.y = 0.0; +		transform.rotation = 0.0; +		std::vector<std::reference_wrapper<ParticleEmitter>> rigidbodies +			= mgr.get_components_by_id<ParticleEmitter>(0); +		ParticleEmitter & emitter = rigidbodies.front().get(); +		emitter.data.position = {0, 0}; +		emitter.data.emission_rate = 0; +		emitter.data.min_speed = 0; +		emitter.data.max_speed = 0; +		emitter.data.min_angle = 0; +		emitter.data.max_angle = 0; +		emitter.data.begin_lifespan = 0; +		emitter.data.end_lifespan = 0; +		emitter.data.force_over_time = Vector2{0, 0}; +		emitter.data.boundary = {0, 0, Vector2{0, 0}, false}; +		for (auto & particle : emitter.data.particles) { +			particle.active = false; +		} +	} +}; + +TEST_F(ParticlesTest, spawnParticle) { +	Config::get_instance().physics.gravity = 1; +	ComponentManager & mgr = ComponentManager::get_instance(); +	ParticleEmitter & emitter +		= mgr.get_components_by_id<ParticleEmitter>(0).front().get(); +	emitter.data.end_lifespan = 5; +	emitter.data.boundary.height = 100; +	emitter.data.boundary.width = 100; +	emitter.data.max_speed = 0.1; +	emitter.data.max_angle = 0.1; +	emitter.data.max_speed = 10; +	emitter.data.max_angle = 10; +	particle_system.update(); +	//check if nothing happend +	EXPECT_EQ(emitter.data.particles[0].active, false); +	emitter.data.emission_rate = 1; +	//check particle spawnes +	particle_system.update(); +	EXPECT_EQ(emitter.data.particles[0].active, true); +	particle_system.update(); +	EXPECT_EQ(emitter.data.particles[1].active, true); +	particle_system.update(); +	EXPECT_EQ(emitter.data.particles[2].active, true); +	particle_system.update(); +	EXPECT_EQ(emitter.data.particles[3].active, true); + +	for (auto & particle : emitter.data.particles) { +		// Check velocity range +		EXPECT_GE(particle.velocity.x, emitter.data.min_speed); +		// Speed should be greater than or equal to min_speed +		EXPECT_LE(particle.velocity.x, emitter.data.max_speed); +		// Speed should be less than or equal to max_speed +		EXPECT_GE(particle.velocity.y, emitter.data.min_speed); +		// Speed should be greater than or equal to min_speed +		EXPECT_LE(particle.velocity.y, emitter.data.max_speed); +		// Speed should be less than or equal to max_speed + +		// Check angle range +		EXPECT_GE(particle.angle, emitter.data.min_angle); +		// Angle should be greater than or equal to min_angle +		EXPECT_LE(particle.angle, emitter.data.max_angle); +		// Angle should be less than or equal to max_angle +	} +} + +TEST_F(ParticlesTest, moveParticleHorizontal) { +	Config::get_instance().physics.gravity = 1; +	ComponentManager & mgr = ComponentManager::get_instance(); +	ParticleEmitter & emitter +		= mgr.get_components_by_id<ParticleEmitter>(0).front().get(); +	emitter.data.end_lifespan = 100; +	emitter.data.boundary.height = 100; +	emitter.data.boundary.width = 100; +	emitter.data.min_speed = 1; +	emitter.data.max_speed = 1; +	emitter.data.max_angle = 0; +	emitter.data.emission_rate = 1; +	for (int a = 1; a < emitter.data.boundary.width / 2; a++) { +		particle_system.update(); +		EXPECT_EQ(emitter.data.particles[0].position.x, a); +	} +} + +TEST_F(ParticlesTest, moveParticleVertical) { +	Config::get_instance().physics.gravity = 1; +	ComponentManager & mgr = ComponentManager::get_instance(); +	ParticleEmitter & emitter +		= mgr.get_components_by_id<ParticleEmitter>(0).front().get(); +	emitter.data.end_lifespan = 100; +	emitter.data.boundary.height = 100; +	emitter.data.boundary.width = 100; +	emitter.data.min_speed = 1; +	emitter.data.max_speed = 1; +	emitter.data.min_angle = 90; +	emitter.data.max_angle = 90; +	emitter.data.emission_rate = 1; +	for (int a = 1; a < emitter.data.boundary.width / 2; a++) { +		particle_system.update(); +		EXPECT_EQ(emitter.data.particles[0].position.y, a); +	} +} + +TEST_F(ParticlesTest, boundaryParticleReset) { +	Config::get_instance().physics.gravity = 1; +	ComponentManager & mgr = ComponentManager::get_instance(); +	ParticleEmitter & emitter +		= mgr.get_components_by_id<ParticleEmitter>(0).front().get(); +	emitter.data.end_lifespan = 100; +	emitter.data.boundary.height = 10; +	emitter.data.boundary.width = 10; +	emitter.data.boundary.reset_on_exit = true; +	emitter.data.min_speed = 1; +	emitter.data.max_speed = 1; +	emitter.data.min_angle = 90; +	emitter.data.max_angle = 90; +	emitter.data.emission_rate = 1; +	for (int a = 0; a < emitter.data.boundary.width / 2 + 1; a++) { +		particle_system.update(); +	} +	EXPECT_EQ(emitter.data.particles[0].active, false); +} + +TEST_F(ParticlesTest, boundaryParticleStop) { +	Config::get_instance().physics.gravity = 1; +	ComponentManager & mgr = ComponentManager::get_instance(); +	ParticleEmitter & emitter +		= mgr.get_components_by_id<ParticleEmitter>(0).front().get(); +	emitter.data.end_lifespan = 100; +	emitter.data.boundary.height = 10; +	emitter.data.boundary.width = 10; +	emitter.data.boundary.reset_on_exit = false; +	emitter.data.min_speed = 1; +	emitter.data.max_speed = 1; +	emitter.data.min_angle = 90; +	emitter.data.max_angle = 90; +	emitter.data.emission_rate = 1; +	for (int a = 0; a < emitter.data.boundary.width / 2 + 1; a++) { +		particle_system.update(); +	} +	const double TOLERANCE = 0.01; +	EXPECT_NEAR(emitter.data.particles[0].velocity.x, 0, TOLERANCE); +	EXPECT_NEAR(emitter.data.particles[0].velocity.y, 0, TOLERANCE); +	if (emitter.data.particles[0].velocity.x != 0) +		EXPECT_NEAR(std::abs(emitter.data.particles[0].position.x), +					emitter.data.boundary.height / 2, TOLERANCE); +	if (emitter.data.particles[0].velocity.y != 0) +		EXPECT_NEAR(std::abs(emitter.data.particles[0].position.y), +					emitter.data.boundary.width / 2, TOLERANCE); +} |