aboutsummaryrefslogtreecommitdiff
path: root/src/test
diff options
context:
space:
mode:
Diffstat (limited to 'src/test')
-rw-r--r--src/test/InputTest.cpp36
1 files changed, 30 insertions, 6 deletions
diff --git a/src/test/InputTest.cpp b/src/test/InputTest.cpp
index 7d4a017..0c81cfa 100644
--- a/src/test/InputTest.cpp
+++ b/src/test/InputTest.cpp
@@ -1,7 +1,4 @@
#include <gtest/gtest.h>
-
-#include <iostream>
-
#define protected public
#define private public
#include "api/KeyCodes.h"
@@ -294,12 +291,15 @@ TEST_F(InputTest, testButtonHover) {
}
TEST_F(InputTest, WindowResizeTest) {
+ GameObject obj = mgr.new_object("camera", "camera", vec2{0, 0}, 0, 1);
+ auto & camera = obj.add_component<Camera>(
+ ivec2{0, 0}, vec2{500, 500}, Camera::Data{.bg_color = Color::WHITE, .zoom = 1.0f});
+ camera.active = true;
bool callback_triggered = false;
EventHandler<WindowResizeEvent> on_window_resize = [&](const WindowResizeEvent & event) {
- std::cout << "test callback" << std::endl;
callback_triggered = true;
- EXPECT_EQ(event.dimensions.x, 0);
- EXPECT_EQ(event.dimensions.y, 0);
+ EXPECT_EQ(event.dimensions.x, 800);
+ EXPECT_EQ(event.dimensions.y, 600);
return false;
};
event_manager.subscribe<WindowResizeEvent>(on_window_resize);
@@ -314,3 +314,27 @@ TEST_F(InputTest, WindowResizeTest) {
event_manager.dispatch_events();
EXPECT_TRUE(callback_triggered);
}
+TEST_F(InputTest, WindowMoveTest) {
+ GameObject obj = mgr.new_object("camera", "camera", vec2{0, 0}, 0, 1);
+ auto & camera = obj.add_component<Camera>(
+ ivec2{0, 0}, vec2{500, 500}, Camera::Data{.bg_color = Color::WHITE, .zoom = 1.0f});
+ camera.active = true;
+ bool callback_triggered = false;
+ EventHandler<WindowMoveEvent> on_window_move = [&](const WindowMoveEvent & event) {
+ callback_triggered = true;
+ EXPECT_EQ(event.delta_move.x, 800);
+ EXPECT_EQ(event.delta_move.y, 600);
+ return false;
+ };
+ event_manager.subscribe<WindowMoveEvent>(on_window_move);
+ SDL_Event resize_event;
+ SDL_zero(resize_event);
+ resize_event.type = SDL_WINDOWEVENT;
+ resize_event.window.event = SDL_WINDOWEVENT_MOVED;
+ resize_event.window.data1 = 800; // new width
+ resize_event.window.data2 = 600; // new height
+ SDL_PushEvent(&resize_event);
+ input_system.update();
+ event_manager.dispatch_events();
+ EXPECT_TRUE(callback_triggered);
+}